Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Assasin_057
Sobek
Level 141
God Stats
0W - 2L
1,320 SR
Queue Stats
34W - 38L
1,418 Elo+
Solo
Poseidon
Poseidon
DutchMasterOso
Poseidon
Level 124
God Stats
2W - 1L
1,709 SR
Queue Stats
85W - 74L
1,538 Elo+
Solo
Merlin
Merlin
Jordan2340
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
smashyomamagash
Gilgamesh
Level 122
God Stats
6W - 3L
1,556 SR
Queue Stats
512W - 612L
1,368 Elo+
Solo
Team Averages
Level 115
1,517 SR
1,476 Elo+

VS

Team Averages
Level 116
1,484 SR
1,485 Elo+
Hades
Hades
InsyOutsy
Hades
Level 106
God Stats
1W - 0L
1,636 SR
Queue Stats
33W - 22L
1,565 Elo+
Solo
Ares
Ares
Koopaking279
Ares
Level 141
God Stats
14W - 10L
1,531 SR
Queue Stats
354W - 375L
1,469 Elo+
Solo
King Arthur
King Arthur
TelekinTTM
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
What Up Champ
Cerberus
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
420W - 432L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
moromoreño
Ah Muzen Cab
Level 156
God Stats
5W - 10L
1,252 SR
Queue Stats
382W - 389L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
8 / 3 / 6
10,379
741
12,926
15,733
11,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 6 / 12
8,627
616
7,887
17,171
19,330
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
17
3 / 6 / 9
9,347
668
20,610
10,751
4,157
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Jordan2340
Merlin
16
3 / 5 / 10
9,133
652
13,757
10,038
4,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
smashyomamagash
Gilgamesh
15
2 / 4 / 13
8,665
619
11,308
13,722
13,944
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
InsyOutsy
Hades
19
9 / 3 / 8
12,056
861
17,004
19,565
20,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 4 / 7
11,571
827
9,255
19,242
23,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
TelekinTTM
King Arthur
17
1 / 3 / 15
9,795
700
7,595
20,145
22,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
What Up Champ
Cerberus
15
1 / 4 / 11
9,184
656
9,408
15,939
18,915
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
moromoreño
Ah Muzen Cab
14
4 / 4 / 3
9,140
653
14,042
10,492
5,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
67
17
Kills
23
24
Deaths
18
50
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
3
6
3.67
L
1
6
12
1.17
L
Poseidon
3
6
9
1.25
W
Hades
InsyOutsy
Hades
9
3
8
4.33
L
Merlin
Jordan2340
Merlin
3
5
10
1.6
W
8
4
7
2.88
W
King Arthur
TelekinTTM
King Arthur
1
3
15
2.83
W
Cerberus
What Up Champ
Cerberus
1
4
11
1.63
W
Ah Muzen Cab
moromoreño
Ah Muzen Cab
4
4
3
1.38
L
Gilgamesh
smashyomamagash
Gilgamesh
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,488
Damage
57,304
67,415
Taken
85,383
53,571
Mitigated
90,025
12,908
Healing
25,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,926
2,805
235
3,319
15,733
11,606
0
8,410
7,323
36
23,563
L
7,887
657
1,166
2,246
17,171
19,330
0
8,865
8,306
14,514
0
L
Poseidon
20,610
2,408
0
1,041
10,751
4,157
0
6,459
4,292
37,682
0
W
Hades
InsyOutsy
Hades
17,004
2,821
1,420
7,012
19,565
20,514
1,557
8,065
11,500
34,960
0
L
Merlin
Jordan2340
Merlin
13,757
1,310
972
1,480
10,038
4,534
0
5,533
4,505
28,554
0
W
9,255
115
1,803
2,723
19,242
23,066
346
8,763
10,479
14,579
0
W
King Arthur
TelekinTTM
King Arthur
7,595
1,128
1,211
3,599
20,145
22,082
157
10,822
9,323
0
17,799
W
Cerberus
What Up Champ
Cerberus
9,408
397
759
4,127
15,939
18,915
320
8,121
7,818
20,756
0
W
Ah Muzen Cab
moromoreño
Ah Muzen Cab
14,042
3,536
887
1,763
10,492
5,448
1,117
6,519
3,973
0
30,347
L
Gilgamesh
smashyomamagash
Gilgamesh
11,308
1,259
1,443
1,006
13,722
13,944
0
6,400
7,322
0
18,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,151
Gold Earned
51,746
144
Minions Killed
144
0
Camps Cleared
0
1,190,589
Distance Traveled
1,218,399
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,379
741
20
1
0
233,316
0
L
Sobek
8,627
616
16
1
0
262,171
0
L
Poseidon
9,347
668
42
3
0
220,407
0
W
Hades
12,056
861
48
3
0
230,041
0
L
Merlin
9,133
652
45
3
0
229,490
0
W
Ares
11,571
827
6
0
0
267,101
3
W
King Arthur
9,795
700
19
1
0
294,454
0
W
Cerberus
9,184
656
36
3
0
225,245
0
W
Ah Muzen Cab
9,140
653
35
3
0
201,558
3
L
Gilgamesh
8,665
619
21
2
0
245,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role