Player Matchup

Jormungandr
Jormungandr
Cringo7935
Jormungandr
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 129L
1,386 Elo+
Party 2
Ra
Ra
DripDrip_23x
Ra
Level 41
God Stats
4W - 1L
1,726 SR
Queue Stats
92W - 96L
1,356 Elo+
Party 3
Cthulhu
Cthulhu
JanZombieRolls
Cthulhu
Level 145
God Stats
10W - 6L
1,490 SR
Queue Stats
553W - 546L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
MagicBox740
Heimdallr
Level 29
God Stats
25W - 28L
1,492 SR
Queue Stats
138W - 137L
1,433 Elo+
Party 2
Nemesis
Nemesis
shoe12345
Nemesis
Level 29
God Stats
6W - 10L
1,274 SR
Queue Stats
70W - 93L
1,273 Elo+
Party 3
Team Averages
Level 60
1,496 SR
1,375 Elo+

VS

Team Averages
Level 82
1,409 SR
1,441 Elo+
Nu Wa
Nu Wa
Cherry12cola
Nu Wa
Level 47
God Stats
1W - 3L
1,125 SR
Queue Stats
47W - 66L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Riikou__
Gilgamesh
Level 42
God Stats
5W - 6L
1,465 SR
Queue Stats
354W - 338L
1,472 Elo+
Party 1
Xbalanque
Xbalanque
guythatmakesulie
Xbalanque
Level 39
God Stats
3W - 3L
1,515 SR
Queue Stats
93W - 103L
1,424 Elo+
Solo
Cabrakan
Cabrakan
otgmikell
Cabrakan
Level 146
God Stats
12W - 4L
1,573 SR
Queue Stats
742W - 656L
1,468 Elo+
Party 1
King Arthur
King Arthur
xxLiEUTENANTxx_
King Arthur
Level 137
God Stats
13W - 27L
1,364 SR
Queue Stats
1,391W - 1,506L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cringo7935
Jormungandr
11
1 / 5 / 2
6,740
396
7,162
15,143
13,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 1
8,736
514
10,996
12,934
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 1
9,039
532
11,297
18,500
15,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MagicBox740
Heimdallr
11
1 / 2 / 0
6,825
401
6,005
10,361
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
shoe12345
Nemesis
11
1 / 3 / 3
7,343
432
3,777
11,604
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,036
532
12,841
10,626
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Riikou__
Gilgamesh
13
0 / 0 / 6
8,142
479
4,746
12,604
8,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
13
4 / 0 / 4
7,710
454
16,365
9,127
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
otgmikell
Cabrakan
14
6 / 3 / 6
8,956
527
8,898
15,302
10,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
xxLiEUTENANTxx_
King Arthur
14
4 / 4 / 2
8,633
508
10,995
16,662
15,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
10
Kills
19
19
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Jormungandr
Cringo7935
Jormungandr
1
5
2
0.4
L
3
3
1
1.17
L
4
6
1
0.75
L
Heimdallr
MagicBox740
Heimdallr
1
2
0
0.5
W
Gilgamesh
Riikou__
Gilgamesh
0
0
6
3
W
Xbalanque
4
0
4
6
W
Cabrakan
otgmikell
Cabrakan
6
3
6
3
L
Nemesis
shoe12345
Nemesis
1
3
3
0.83
W
King Arthur
xxLiEUTENANTxx_
King Arthur
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,237
Damage
53,845
68,542
Taken
64,321
41,783
Mitigated
44,402
12,918
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,841
3,150
0
1,221
10,626
5,177
272
5,809
4,811
80,076
0
L
Jormungandr
Cringo7935
Jormungandr
7,162
1,904
0
604
15,143
13,002
0
3,138
11,889
30,503
0
L
10,996
2,137
784
4,310
12,934
5,287
666
9,439
3,495
66,841
0
L
11,297
2,014
0
2,840
18,500
15,241
0
3,626
14,874
57,384
0
L
Heimdallr
MagicBox740
Heimdallr
6,005
4,421
0
2,958
10,361
3,927
0
1,479
8,882
0
35,701
W
Gilgamesh
Riikou__
Gilgamesh
4,746
903
3,562
5,102
12,604
8,801
110
3,137
9,461
0
29,320
W
Xbalanque
16,365
8,675
0
3,485
9,127
3,855
437
2,492
6,589
30
73,290
W
Cabrakan
otgmikell
Cabrakan
8,898
1,504
0
4,545
15,302
10,642
167
7,202
7,991
57,946
0
L
Nemesis
shoe12345
Nemesis
3,777
1,025
0
1,422
11,604
4,326
594
4,155
7,449
0
49,886
W
King Arthur
xxLiEUTENANTxx_
King Arthur
10,995
2,948
0
2,245
16,662
15,927
96
9,942
6,014
68
51,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,683
Gold Earned
42,477
394
Minions Killed
456
0
Camps Cleared
0
1,464,437
Distance Traveled
1,563,316
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,036
532
120
7
0
283,368
5
L
Jormungandr
6,740
396
37
2
0
284,375
1
L
Ra
8,736
514
120
7
0
316,322
5
L
Cthulhu
9,039
532
109
6
0
267,869
1
L
Heimdallr
6,825
401
58
3
0
227,480
0
W
Gilgamesh
8,142
479
42
2
0
376,412
1
W
Xbalanque
7,710
454
106
6
0
294,339
5
W
Cabrakan
8,956
527
109
6
0
319,728
5
L
Nemesis
7,343
432
70
4
0
368,391
0
W
King Arthur
8,633
508
79
5
0
289,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role