Player Matchup

Mulan
Mulan
C1garetteAsh
Mulan
Level 27
God Stats
3W - 11L
1,330 SR
Queue Stats
4W - 22L
1,126 Elo+
Party 1
Athena
Athena
Sentouin526Gou
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 13L
999 Elo+
Party 1
Tiamat
Tiamat
senpankun55
Tiamat
Level 3
God Stats
0W - 3L
1,248 SR
Queue Stats
0W - 9L
1,215 Elo+
Party 1
Olorun
Olorun
woode144
Olorun
Level 61
God Stats
5W - 16L
1,295 SR
Queue Stats
34W - 58L
1,020 Elo+
Solo
Set
Set
yositoOOON
Set
Level 41
God Stats
4W - 8L
1,157 SR
Queue Stats
10W - 44L
1,085 Elo+
Party 1
Team Averages
Level 30
1,306 SR
1,089 Elo+

VS

Team Averages
Level 60
1,412 SR
1,350 Elo+
Arachne
Arachne
FALL3NxReaper777
Arachne
Level 46
God Stats
1W - 4L
1,270 SR
Queue Stats
115W - 151L
1,360 Elo+
Party 2
Xing Tian
Xing Tian
FALL3NxVampirism
Xing Tian
Level 69
God Stats
7W - 9L
1,461 SR
Queue Stats
266W - 324L
1,322 Elo+
Party 2
Cerberus
Cerberus
White__Death505
Cerberus
Level 85
God Stats
9W - 7L
1,515 SR
Queue Stats
475W - 534L
1,408 Elo+
Party 2
Neith
Neith
bitt3rswt_
Neith
Level 49
God Stats
16W - 10L
1,360 SR
Queue Stats
77W - 107L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
hokie_beast8
Baron Samedi
Level 49
God Stats
17W - 9L
1,454 SR
Queue Stats
221W - 277L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,497
464
6,878
14,372
10,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,936
424
2,817
12,385
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
9
0 / 2 / 2
5,860
419
4,502
8,742
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
woode144
Olorun
8
0 / 7 / 2
5,600
400
3,729
12,806
5,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 3 / 0
6,851
489
5,576
10,371
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
6,950
496
7,544
11,265
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
10
2 / 2 / 9
6,677
477
6,946
14,914
12,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
13
6 / 0 / 4
8,446
603
10,813
10,491
9,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
13
3 / 0 / 6
8,336
595
7,105
6,071
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
hokie_beast8
Baron Samedi
12
3 / 0 / 5
7,516
537
8,594
7,367
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
16
16
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
3
8
2
W
Xing Tian
2
2
9
3.25
L
0
1
0
0
W
Cerberus
6
0
4
8
W
Neith
3
0
6
6
W
Baron Samedi
hokie_beast8
Baron Samedi
3
0
5
5.5
L
Tiamat
0
2
2
0.5
L
Olorun
woode144
Olorun
0
7
2
0.14
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,502
Damage
41,002
58,676
Taken
50,108
32,481
Mitigated
32,219
8,272
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,878
1,121
0
1,365
14,372
10,740
0
8,220
5,451
0
41,194
W
7,544
5,340
0
2,683
11,265
4,217
304
1,378
9,887
24
30,503
W
Xing Tian
6,946
791
281
2,526
14,914
12,101
208
4,732
10,182
23,194
0
L
2,817
1,139
0
1,795
12,385
8,218
126
3,388
8,889
23,274
0
W
Cerberus
10,813
1,234
0
3,486
10,491
9,530
559
1,084
9,407
43,311
0
W
Neith
7,105
3,011
365
2,255
6,071
2,852
2,657
2,141
3,930
0
71,509
W
Baron Samedi
hokie_beast8
Baron Samedi
8,594
485
1,511
2,935
7,367
3,519
1,140
1,713
5,654
44,984
0
L
Tiamat
4,502
486
0
643
8,742
4,201
228
4,966
3,377
28,908
0
L
Olorun
woode144
Olorun
3,729
2,546
615
1,841
12,806
5,372
2,210
4,440
8,186
27,227
0
L
5,576
1,493
0
2,013
10,371
3,950
0
3,727
6,396
0
35,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
37,925
259
Minions Killed
393
0
Camps Cleared
0
1,311,583
Distance Traveled
1,318,999
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,497
464
80
6
0
258,252
0
W
Arachne
6,950
496
46
3
0
294,412
2
W
Xing Tian
6,677
477
24
2
0
267,666
1
L
Athena
5,936
424
28
2
0
288,803
2
W
Cerberus
8,446
603
120
9
0
272,380
0
W
Neith
8,336
595
119
9
0
256,353
2
W
Baron Samedi
7,516
537
84
6
0
228,188
0
L
Tiamat
5,860
419
38
3
0
274,173
0
L
Olorun
5,600
400
46
3
0
201,795
0
L
Set
6,851
489
67
5
0
288,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role