Player Matchup

Chronos
Chronos
 
Chronos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DeMOniAX_GloUtOu
Jing Wei
Level 101
God Stats
2W - 2L
1,249 SR
Queue Stats
244W - 248L
1,472 Elo+
Solo
He Bo
He Bo
IamStepe
He Bo
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,184 Elo+
Party 1
Bacchus
Bacchus
Tantalius
Bacchus
Level 159
God Stats
3W - 1L
1,801 SR
Queue Stats
200W - 233L
1,471 Elo+
Solo
Skadi
Skadi
xUAx fir3mast3r
Skadi
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,226 Elo+
Party 1
Team Averages
Level 112
1,510 SR
1,371 Elo+

VS

Team Averages
Level 127
1,612 SR
1,457 Elo+
Khepri
Khepri
Andservan
Khepri
Level 160
God Stats
4W - 3L
1,640 SR
Queue Stats
252W - 249L
1,485 Elo+
Solo
Agni
Agni
Dumke52
Agni
Level 149
God Stats
2W - 2L
1,490 SR
Queue Stats
129W - 148L
1,504 Elo+
Solo
Cernunnos
Cernunnos
MeroMeroo
Cernunnos
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,214 Elo+
Party 2
Skadi
Skadi
huhuhuu
Skadi
Level 88
God Stats
1W - 1L
1,720 SR
Queue Stats
37W - 31L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
saibertron
Tsukuyomi
Level 140
God Stats
1W - 1L
1,711 SR
Queue Stats
163W - 154L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
5 / 4 / 12
12,215
679
27,041
28,443
17,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 3 / 11
12,527
696
17,847
20,617
11,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
IamStepe
He Bo
20
6 / 4 / 9
12,093
672
14,092
15,692
8,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Tantalius
Bacchus
16
1 / 8 / 17
11,094
616
11,355
32,069
41,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 3 / 12
12,314
684
16,891
18,661
10,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Andservan
Khepri
18
1 / 4 / 11
11,530
641
11,459
26,722
32,568
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Dumke52
Agni
19
6 / 4 / 11
12,000
667
21,113
16,257
10,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
MeroMeroo
Cernunnos
18
3 / 4 / 11
11,300
628
19,715
14,556
9,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
huhuhuu
Skadi
18
7 / 4 / 9
11,765
654
28,379
19,910
11,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
saibertron
Tsukuyomi
17
2 / 6 / 12
10,763
598
20,366
22,834
25,834
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
73
22
Kills
19
22
Deaths
22
61
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
4
12
2.75
L
Khepri
Andservan
Khepri
1
4
11
1.63
W
7
3
11
4.17
L
Agni
Dumke52
Agni
6
4
11
2.88
W
He Bo
IamStepe
He Bo
6
4
9
2.63
L
Cernunnos
MeroMeroo
Cernunnos
3
4
11
2.13
W
Bacchus
Tantalius
Bacchus
1
8
17
1.19
L
Skadi
huhuhuu
Skadi
7
4
9
2.88
L
Tsukuyomi
saibertron
Tsukuyomi
2
6
12
1.33
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,226
Damage
101,032
115,482
Taken
100,279
90,563
Mitigated
90,294
47,081
Healing
32,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
27,041
10,840
1,666
10,788
28,443
17,966
479
10,040
18,403
43,959
5,771
L
Khepri
Andservan
Khepri
11,459
467
2,914
7,812
26,722
32,568
0
14,362
12,360
25,322
0
W
17,847
11,879
6,759
7,145
20,617
11,692
3,268
5,197
15,420
0
40,311
L
Agni
Dumke52
Agni
21,113
1,137
2,057
2,182
16,257
10,890
531
9,004
7,253
35,223
0
W
He Bo
IamStepe
He Bo
14,092
96
3,410
3,640
15,692
8,351
1,115
4,834
10,858
26,600
0
L
Cernunnos
MeroMeroo
Cernunnos
19,715
8,177
1,721
2,240
14,556
9,179
0
5,689
8,867
0
37,248
W
Bacchus
Tantalius
Bacchus
11,355
990
2,743
6,474
32,069
41,890
0
5,779
26,290
17,966
0
L
Skadi
huhuhuu
Skadi
28,379
13,561
2,085
5,646
19,910
11,823
1,931
10,352
9,558
0
45,684
L
Tsukuyomi
saibertron
Tsukuyomi
20,366
2,649
3,315
2,297
22,834
25,834
70
9,669
13,165
57
38,177
W
16,891
7,395
1,197
3,259
18,661
10,664
3,244
6,779
11,882
0
47,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,243
Gold Earned
57,358
187
Minions Killed
173
0
Camps Cleared
0
1,602,946
Distance Traveled
1,548,792
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,215
679
44
2
0
297,594
2
L
Khepri
11,530
641
39
2
0
298,198
5
W
Jing Wei
12,527
696
43
2
0
339,668
2
L
Agni
12,000
667
34
2
0
299,124
1
W
He Bo
12,093
672
26
1
0
318,278
0
L
Cernunnos
11,300
628
38
2
0
296,356
0
W
Bacchus
11,094
616
15
1
0
318,248
5
L
Skadi
11,765
654
39
2
0
311,620
2
L
Tsukuyomi
10,763
598
23
1
0
343,494
2
W
Skadi
12,314
684
59
3
0
329,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role