Player Matchup

Charybdis
Charybdis
GanjaSon
Charybdis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 91L
1,327 Elo+
Party 1
Ares
Ares
IcyBatWayne007
Ares
Level 102
God Stats
13W - 18L
1,541 SR
Queue Stats
127W - 171L
1,383 Elo+
Party 1
Tyr
Tyr
Slapadanuts
Tyr
Level 126
God Stats
1W - 1L
1,528 SR
Queue Stats
10W - 2L
1,813 Elo+
Solo
Team Averages
Level 85
1,523 SR
1,508 Elo+

VS

Team Averages
Level 110
1,470 SR
1,388 Elo+
Ullr
Ullr
Afilu
Ullr
Level 129
God Stats
5W - 4L
1,460 SR
Queue Stats
45W - 38L
1,338 Elo+
Solo
Fenrir
Fenrir
CMONEYTREY5
Fenrir
Level 53
God Stats
36W - 34L
1,450 SR
Queue Stats
317W - 361L
1,432 Elo+
Solo
Vulcan
Vulcan
conundrum216
Vulcan
Level 148
God Stats
14W - 11L
1,500 SR
Queue Stats
254W - 304L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GanjaSon
Charybdis
10
1 / 2 / 3
6,510
651
3,646
6,221
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 1 / 2
7,153
715
4,966
8,895
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 5 / 2
6,617
662
3,752
10,960
9,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Afilu
Ullr
11
0 / 1 / 6
6,744
674
3,286
6,370
2,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
13
7 / 1 / 1
8,052
805
8,554
5,852
4,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
12
1 / 2 / 7
7,284
728
8,892
4,148
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
8
8
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
Afilu
Ullr
0
1
6
3
W
Fenrir
7
1
1
7.5
L
Charybdis
GanjaSon
Charybdis
1
2
3
1.25
L
2
1
2
3
L
1
5
2
0.4
W
Vulcan
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
20,732
26,076
Taken
16,370
19,732
Mitigated
9,167
2,313
Healing
1,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Afilu
Ullr
3,286
1,266
0
138
6,370
2,584
365
1,719
4,651
0
14,908
W
Fenrir
8,554
1,810
0
633
5,852
4,660
848
1,982
3,870
0
22,168
L
Charybdis
GanjaSon
Charybdis
3,646
2,049
0
26
6,221
2,949
0
2,550
3,671
0
14,910
L
4,966
252
0
1,109
8,895
7,781
0
3,745
5,150
8,881
0
L
3,752
400
0
1,178
10,960
9,002
0
2,823
8,137
0
23,800
W
Vulcan
8,892
3,222
173
65
4,148
1,923
180
2,002
2,146
30,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,280
Gold Earned
22,080
85
Minions Killed
107
2
Camps Cleared
6
525,532
Distance Traveled
578,208
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,744
674
32
3
1
193,222
4
W
Fenrir
8,052
805
32
3
5
197,574
2
L
Charybdis
6,510
651
27
3
1
154,366
0
L
Ares
7,153
715
9
1
0
179,510
2
L
Tyr
6,617
662
49
5
1
191,656
2
W
Vulcan
7,284
728
43
4
0
187,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role