Player Matchup

Cliodhna
Cliodhna
Gold I
Cansdale1
Cliodhna
Gold I
Level 158
God Stats
23W - 19L
1,587 SR
Queue Stats
728W - 741L
1,772 MMR
Solo
Achilles
Achilles
Platinum III
Miquellriley
Achilles
Platinum III
Level 114
God Stats
6W - 3L
1,654 SR
Queue Stats
204W - 199L
1,712 MMR
Solo
Cthulhu
Cthulhu
Gold III
Syntenyy
Cthulhu
Gold III
Level 129
God Stats
1W - 1L
1,486 SR
Queue Stats
19W - 12L
1,762 MMR
Party 2
Merlin
Merlin
Gold V
ZackyJoe
Merlin
Gold V
Level 159
God Stats
0W - 1L
1,402 SR
Queue Stats
24W - 17L
1,721 MMR
Party 2
Izanami
Izanami
Platinum V
xXTheRealJumpXx
Izanami
Platinum V
Level 129
God Stats
11W - 18L
1,737 SR
Queue Stats
138W - 126L
1,813 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,573 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,565 SR
1,766 MMR
Mulan
Mulan
Platinum III
FraudBoyz419
Mulan
Platinum III
Level 83
God Stats
6W - 2L
1,708 SR
Queue Stats
45W - 38L
1,974 MMR
Party 3
Kali
Kali
Platinum II
Jackalus26
Kali
Platinum II
Level 145
God Stats
3W - 1L
1,457 SR
Queue Stats
147W - 128L
1,817 MMR
Solo
Apollo
Apollo
Gold V
Pakkutaq
Apollo
Gold V
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,622 MMR
Party 1
Zeus
Zeus
Platinum III
Zèús
Zeus
Platinum III
Level 116
God Stats
31W - 13L
1,755 SR
Queue Stats
365W - 356L
1,629 MMR
Party 3
Sylvanus
Sylvanus
Platinum IV
bimse7120
Sylvanus
Platinum IV
Level 129
God Stats
2W - 4L
1,407 SR
Queue Stats
51W - 43L
1,789 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cansdale1
Cliodhna
18
1 / 4 / 1
11,735
510
10,351
23,023
11,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Miquellriley
Achilles
17
5 / 4 / 2
11,357
494
12,095
20,151
10,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Syntenyy
Cthulhu
15
1 / 2 / 5
10,471
455
8,133
19,487
24,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
ZackyJoe
Merlin
16
1 / 5 / 3
10,651
463
12,023
15,452
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 6 / 4
10,825
471
14,675
18,906
7,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
LancelotShivaLoki

VS

Bans
GebArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 8
12,919
562
21,281
24,758
25,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 2 / 5
12,563
546
10,593
25,135
12,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
Pakkutaq
Apollo
19
4 / 1 / 6
12,841
558
8,786
15,512
8,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Zèús
Zeus
20
8 / 3 / 6
13,354
581
24,393
17,995
8,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
bimse7120
Sylvanus
17
0 / 1 / 11
10,442
454
7,388
21,181
25,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
8
Kills
20
21
Deaths
8
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Cansdale1
Cliodhna
1
4
1
0.38
W
3
1
8
7
W
5
2
5
3.75
L
Achilles
Miquellriley
Achilles
5
4
2
1.5
W
Apollo
Pakkutaq
Apollo
4
1
6
7
L
Cthulhu
Syntenyy
Cthulhu
1
2
5
1.75
L
Merlin
ZackyJoe
Merlin
1
5
3
0.5
W
Zeus
Zèús
Zeus
8
3
6
3.67
W
Sylvanus
bimse7120
Sylvanus
0
1
11
5.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,277
Damage
72,441
97,019
Taken
104,581
61,883
Mitigated
80,601
27,558
Healing
37,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Cansdale1
Cliodhna
10,351
265
0
8,426
23,023
11,699
894
4,052
18,971
0
104,760
W
21,281
1,965
0
12,140
24,758
25,098
904
3,028
21,730
0
103,290
W
10,593
4,976
0
7,431
25,135
12,849
1,644
4,426
20,709
0
107,507
L
Achilles
Miquellriley
Achilles
12,095
3,312
0
2,093
20,151
10,579
0
7,701
12,450
0
80,738
W
Apollo
Pakkutaq
Apollo
8,786
5,842
0
3,920
15,512
8,187
2,860
2,426
13,086
0
126,545
L
Cthulhu
Syntenyy
Cthulhu
8,133
556
4,286
3,892
19,487
24,558
0
8,709
10,778
41,062
0
L
Merlin
ZackyJoe
Merlin
12,023
1,096
0
3,652
15,452
7,748
258
5,501
9,951
107,580
0
W
Zeus
Zèús
Zeus
24,393
2,489
0
3,165
17,995
8,863
995
6,805
11,190
137,270
0
W
Sylvanus
bimse7120
Sylvanus
7,388
1,411
3,508
7,658
21,181
25,604
1,053
4,868
16,313
41,216
13,459
L
14,675
10,961
0
5,209
18,906
7,299
0
6,498
12,408
0
103,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,039
Gold Earned
62,119
699
Minions Killed
784
0
Camps Cleared
0
2,098,600
Distance Traveled
2,258,564
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,735
510
183
8
0
423,179
4
W
Mulan
12,919
562
161
7
0
482,631
9
W
Kali
12,563
546
148
6
0
514,065
9
L
Achilles
11,357
494
103
4
0
461,811
11
W
Apollo
12,841
558
196
9
0
444,317
4
L
Cthulhu
10,471
455
50
2
0
432,531
9
L
Merlin
10,651
463
176
8
0
394,664
6
W
Zeus
13,354
581
204
9
0
411,303
5
W
Sylvanus
10,442
454
75
3
0
406,248
5
L
Izanami
10,825
471
187
8
0
386,415
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role