Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Janitorgod
Loki
Level 64
God Stats
36W - 24L
1,671 SR
Queue Stats
239W - 173L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
Tsc_Godtavious
Sun Wukong
Level 148
God Stats
7W - 3L
1,671 SR
Queue Stats
498W - 499L
1,596 Elo+
Solo
Merlin
Merlin
fliber_Andres21
Merlin
Level 101
God Stats
2W - 0L
1,303 SR
Queue Stats
202W - 186L
1,545 Elo+
Solo
Ganesha
Ganesha
hyperwolf21
Ganesha
Level 138
God Stats
3W - 1L
1,654 SR
Queue Stats
46W - 37L
1,683 Elo+
Solo
Team Averages
Level 120
1,560 SR
1,591 Elo+

VS

Team Averages
Level 142
1,569 SR
1,579 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AbyssKingVoid
Hades
Level 140
God Stats
18W - 10L
1,709 SR
Queue Stats
373W - 348L
1,628 Elo+
Solo
Shiva
Shiva
SunKingLux
Shiva
Level 160
God Stats
51W - 62L
1,506 SR
Queue Stats
611W - 576L
1,611 Elo+
Solo
Awilix
Awilix
poppy0322
Awilix
Level 125
God Stats
46W - 46L
1,624 SR
Queue Stats
640W - 614L
1,532 Elo+
Solo
Ishtar
Ishtar
xPervertedkida
Ishtar
Level 127
God Stats
12W - 17L
1,507 SR
Queue Stats
283W - 264L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 0 / 0
3,206
641
682
1,941
582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,601
720
330
2,547
918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Tsc_Godtavious
Sun Wukong
6
0 / 0 / 0
3,474
695
1,158
2,830
1,148
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,581
716
1,203
1,718
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
hyperwolf21
Ganesha
6
0 / 0 / 0
3,658
732
203
1,645
817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
0 / 0 / 0
3,601
720
504
1,488
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
3,909
782
1,535
2,998
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
1
0 / 0 / 0
975
195
0
0
0
Awilix
poppy0322
Awilix
5
0 / 0 / 0
3,245
649
473
3,115
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,391
678
1,644
1,987
517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
0
0
0
L
Merlin
 
Merlin
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Shiva
0
0
0
0
W
Sun Wukong
Tsc_Godtavious
Sun Wukong
0
0
0
0
W
0
0
0
0
W
Ganesha
hyperwolf21
Ganesha
0
0
0
0
L
Awilix
poppy0322
Awilix
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,576
Damage
4,156
10,681
Taken
9,588
3,976
Mitigated
2,965
4,042
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
682
558
0
1,217
1,941
582
0
0
1,941
0
16,734
L
Merlin
 
Merlin
504
0
0
500
1,488
443
0
373
1,115
16,491
0
L
1,535
679
0
2,691
2,998
1,030
0
0
2,998
22,019
0
W
330
57
0
904
2,547
918
0
66
2,461
0
18,432
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Tsc_Godtavious
Sun Wukong
1,158
265
0
1,003
2,830
1,148
0
1,535
1,295
0
21,775
W
1,203
84
0
320
1,718
511
0
318
1,300
21,414
0
W
Ganesha
hyperwolf21
Ganesha
203
30
0
598
1,645
817
0
0
1,645
8,429
0
L
Awilix
poppy0322
Awilix
473
75
0
1,432
3,115
975
0
830
2,285
0
12,478
L
1,644
1,253
0
1,450
1,987
517
0
203
1,784
0
14,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,520
Gold Earned
15,121
186
Minions Killed
153
0
Camps Cleared
0
502,150
Distance Traveled
416,881
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,206
641
58
12
0
77,043
0
L
Merlin
3,601
720
39
8
0
103,609
1
L
Hades
3,909
782
54
11
0
102,128
1
W
Loki
3,601
720
49
10
0
118,627
2
L
Shiva
975
195
0
0
0
0
0
W
Sun Wukong
3,474
695
39
8
0
103,379
0
W
Merlin
3,581
716
39
8
0
97,121
0
W
Ganesha
3,658
732
1
0
0
105,980
2
L
Awilix
3,245
649
31
6
0
118,498
1
L
Ishtar
3,391
678
29
6
0
92,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role