Player Matchup

Mulan
Mulan
 
Mulan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
PlainVirginia69
Horus
Level 126
God Stats
10W - 3L
1,715 SR
Queue Stats
91W - 88L
1,520 Elo+
Party 1
Olorun
Olorun
TopACIDKILLER
Olorun
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 101L
1,446 Elo+
Party 1
Anubis
Anubis
Zandyr
Anubis
Level 133
God Stats
1W - 1L
1,587 SR
Queue Stats
34W - 46L
1,413 Elo+
Party 1
Set
Set
stormraider6985
Set
Level 136
God Stats
2W - 0L
1,782 SR
Queue Stats
52W - 50L
1,486 Elo+
Party 1
Team Averages
Level 126
1,617 SR
1,473 Elo+

VS

Team Averages
Level 112
1,602 SR
1,542 Elo+
Lancelot
Lancelot
Archdefender49
Lancelot
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,589 Elo+
Party 2
Zeus
Zeus
Banana Phone00
Zeus
Level 89
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
KyloStabsFirst1
Ishtar
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 39L
1,618 Elo+
Party 2
Bellona
Bellona
SekihaTenkyokens
Bellona
Level 84
God Stats
25W - 30L
1,529 SR
Queue Stats
519W - 524L
1,417 Elo+
Solo
Xing Tian
Xing Tian
gunloader27
Xing Tian
Level 114
God Stats
4W - 1L
1,873 SR
Queue Stats
31W - 21L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
3 / 0 / 7
12,015
501
14,005
22,268
25,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 2 / 8
12,590
525
18,649
20,684
13,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 3
11,787
491
14,810
25,488
13,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Zandyr
Anubis
18
3 / 3 / 8
11,848
494
10,977
18,828
13,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 0 / 7
14,090
587
17,616
23,569
32,160
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
5 / 6 / 3
11,124
464
14,628
25,216
17,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
1 / 5 / 4
11,283
470
15,853
11,537
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 6 / 1
9,610
400
12,201
17,233
7,452
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
0 / 2 / 2
11,927
497
10,528
21,217
22,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
gunloader27
Xing Tian
15
1 / 3 / 6
10,644
444
12,278
26,755
29,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
22
Kills
9
9
Deaths
22
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
7
6.5
L
Lancelot
5
6
3
1.08
L
1
5
4
0.6
L
2
6
1
0.42
W
6
2
8
5
L
0
2
2
0.5
W
5
4
3
1.63
W
Anubis
Zandyr
Anubis
3
3
8
2.33
L
Xing Tian
gunloader27
Xing Tian
1
3
6
1.33
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,057
Damage
65,488
110,837
Taken
101,958
97,596
Mitigated
82,199
53,600
Healing
25,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,005
2,004
907
7,325
22,268
25,881
798
7,461
14,807
0
73,082
L
Lancelot
14,628
2,698
0
6,312
25,216
17,368
0
4,436
20,780
0
90,571
L
15,853
1,084
0
961
11,537
4,611
0
2,895
8,642
94,820
0
L
12,201
8,123
0
4,056
17,233
7,452
0
7,732
9,501
0
61,709
W
18,649
9,595
2,416
7,868
20,684
13,045
2,493
4,661
15,463
0
119,228
L
10,528
3,910
0
8,249
21,217
22,882
1,194
833
20,384
0
114,457
W
14,810
8,816
1,091
16,679
25,488
13,107
2,482
7,226
18,262
112,824
0
W
Anubis
Zandyr
Anubis
10,977
590
445
8,171
18,828
13,403
188
6,626
12,202
94,037
0
L
Xing Tian
gunloader27
Xing Tian
12,278
1,429
354
6,021
26,755
29,886
0
9,891
16,864
54,000
0
W
17,616
5,063
0
8,698
23,569
32,160
2,202
2,953
20,616
0
120,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,330
Gold Earned
54,588
722
Minions Killed
646
0
Camps Cleared
0
2,172,177
Distance Traveled
2,049,442
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,015
501
98
4
0
457,180
3
L
Lancelot
11,124
464
113
5
0
510,272
4
L
Zeus
11,283
470
172
7
0
350,161
3
L
Ishtar
9,610
400
98
4
0
363,276
6
W
Horus
12,590
525
144
6
0
511,110
4
L
Bellona
11,927
497
221
9
0
422,822
2
W
Olorun
11,787
491
154
6
0
383,683
3
W
Anubis
11,848
494
118
5
0
388,572
2
L
Xing Tian
10,644
444
42
2
0
402,911
1
W
Set
14,090
587
208
9
0
431,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role