Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AndresproHD
Merlin
Level 157
God Stats
1W - 2L
1,266 SR
Queue Stats
94W - 96L
1,514 Elo+
Party 1
The Morrigan
The Morrigan
FreeTimmy
The Morrigan
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
523W - 482L
1,595 Elo+
Party 2
Ganesha
Ganesha
YaoMing69
Ganesha
Level 108
God Stats
5W - 2L
1,680 SR
Queue Stats
243W - 211L
1,568 Elo+
Party 2
Team Averages
Level 128
1,489 SR
1,535 Elo+

VS

Team Averages
Level 125
1,594 SR
1,551 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
ChrimasMan
Fafnir
Level 128
God Stats
5W - 3L
1,631 SR
Queue Stats
84W - 87L
1,550 Elo+
Party 3
Ne Zha
Ne Zha
Forthhorseman
Ne Zha
Level 153
God Stats
5W - 6L
1,562 SR
Queue Stats
41W - 31L
1,622 Elo+
Party 3
Amaterasu
Amaterasu
Ivan7u7uwu
Amaterasu
Level 46
God Stats
39W - 28L
1,571 SR
Queue Stats
137W - 110L
1,439 Elo+
Solo
Scylla
Scylla
Trev2436
Scylla
Level 141
God Stats
7W - 4L
1,705 SR
Queue Stats
27W - 13L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 0 / 0
5,203
650
2,375
3,163
2,039
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cernunnos
 
Cernunnos
8
0 / 0 / 0
4,365
546
2,382
3,606
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
9
1 / 0 / 0
4,817
602
1,165
1,242
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
FreeTimmy
The Morrigan
7
0 / 0 / 1
4,377
547
1,223
2,438
784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
YaoMing69
Ganesha
7
0 / 0 / 0
4,619
577
1,571
3,224
1,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
4,059
507
2,219
3,395
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
ChrimasMan
Fafnir
7
0 / 0 / 0
3,903
488
741
4,467
3,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 0 / 0
4,293
537
919
4,253
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Ivan7u7uwu
Amaterasu
2
0 / 1 / 0
3,069
384
270
1,325
439
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Trev2436
Scylla
8
0 / 1 / 0
4,211
526
710
2,871
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
W
Cernunnos
 
Cernunnos
0
0
0
0
L
Neith
 
Neith
0
0
0
0
W
Merlin
1
0
0
1
L
Fafnir
ChrimasMan
Fafnir
0
0
0
0
L
0
0
0
0
W
The Morrigan
FreeTimmy
The Morrigan
0
0
1
0.5
L
Amaterasu
Ivan7u7uwu
Amaterasu
0
1
0
0
L
Scylla
Trev2436
Scylla
0
1
0
0
W
Ganesha
YaoMing69
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,716
Damage
4,859
13,673
Taken
16,311
5,723
Mitigated
8,209
8,264
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,375
620
0
1,415
3,163
2,039
0
0
3,163
0
29,978
W
Cernunnos
 
Cernunnos
2,382
1,116
0
2,892
3,606
995
126
653
2,953
0
28,568
L
Neith
 
Neith
2,219
969
0
1,384
3,395
1,265
0
822
2,573
0
27,797
W
Merlin
1,165
53
0
277
1,242
402
62
488
754
30,051
0
L
Fafnir
ChrimasMan
Fafnir
741
56
30
1,450
4,467
3,567
0
1,042
3,425
8,992
0
L
919
188
0
2,011
4,253
1,818
0
109
4,144
0
22,445
W
The Morrigan
FreeTimmy
The Morrigan
1,223
156
0
1,665
2,438
784
0
222
2,216
24,757
108
L
Amaterasu
Ivan7u7uwu
Amaterasu
270
163
0
402
1,325
439
0
0
1,325
0
2,279
L
Scylla
Trev2436
Scylla
710
130
0
500
2,871
1,120
0
1,878
993
28,118
0
W
Ganesha
YaoMing69
Ganesha
1,571
245
0
2,015
3,224
1,503
0
88
3,136
14,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,381
Gold Earned
19,535
257
Minions Killed
192
0
Camps Cleared
0
754,137
Distance Traveled
650,844
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,203
650
65
8
0
163,930
4
W
Cernunnos
4,365
546
71
9
0
131,602
0
L
Neith
4,059
507
58
7
0
135,312
2
W
Merlin
4,817
602
64
8
0
135,266
3
L
Fafnir
3,903
488
16
2
0
165,942
0
L
Ne Zha
4,293
537
59
7
0
176,502
1
W
The Morrigan
4,377
547
56
7
0
166,292
1
L
Amaterasu
3,069
384
5
1
0
26,811
0
L
Scylla
4,211
526
54
7
0
146,277
2
W
Ganesha
4,619
577
1
0
0
157,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role