Player Matchup

Bacchus
Bacchus
Brenden9225
Bacchus
Level 62
God Stats
2W - 1L
1,649 SR
Queue Stats
62W - 73L
1,455 Elo+
Party 1
Zeus
Zeus
FaZeHenry
Zeus
Level 68
God Stats
0W - 3L
1,432 SR
Queue Stats
138W - 134L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
MATTISALOSER69
Cernunnos
Level 116
God Stats
16W - 15L
1,446 SR
Queue Stats
211W - 209L
1,499 Elo+
Party 1
King Arthur
King Arthur
daoabowling73
King Arthur
Level 22
God Stats
2W - 3L
1,433 SR
Queue Stats
7W - 11L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
lAvatar9347l
Ao Kuang
Level 137
God Stats
12W - 6L
1,763 SR
Queue Stats
202W - 180L
1,513 Elo+
Party 1
Team Averages
Level 81
1,544 SR
1,476 Elo+

VS

Team Averages
Level 97
1,520 SR
1,483 Elo+
Ishtar
Ishtar
 
Ishtar
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GenghisMcgee
Bacchus
Level 83
God Stats
6W - 4L
1,562 SR
Queue Stats
85W - 81L
1,475 Elo+
Party 2
Chang'e
Chang'e
Ialemda
Chang'e
Level 123
God Stats
33W - 31L
1,596 SR
Queue Stats
403W - 391L
1,542 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Whos Gal
Cu Chulainn
Level 33
God Stats
2W - 2L
1,347 SR
Queue Stats
46W - 50L
1,442 Elo+
Party 2
Hun Batz
Hun Batz
xpert2330
Hun Batz
Level 108
God Stats
3W - 3L
1,596 SR
Queue Stats
124W - 134L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brenden9225
Bacchus
10
0 / 4 / 3
6,554
468
5,464
13,650
12,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
12
1 / 5 / 1
7,151
511
7,220
7,753
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
MATTISALOSER69
Cernunnos
11
2 / 2 / 1
6,647
475
8,811
11,680
5,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
daoabowling73
King Arthur
10
0 / 7 / 1
6,393
457
4,313
13,235
10,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
lAvatar9347l
Ao Kuang
14
4 / 4 / 0
8,113
580
9,111
15,340
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
2 / 4 / 3
6,596
471
7,908
10,390
4,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GenghisMcgee
Bacchus
12
2 / 0 / 6
7,477
534
7,880
12,071
13,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Ialemda
Chang'e
15
6 / 0 / 4
8,661
619
6,822
10,101
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Whos Gal
Cu Chulainn
15
7 / 1 / 2
9,219
659
8,961
13,237
12,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
xpert2330
Hun Batz
13
4 / 2 / 8
7,765
555
7,810
11,368
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
21
22
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
4
3
0.88
L
Bacchus
Brenden9225
Bacchus
0
4
3
0.38
L
Zeus
1
5
1
0.3
W
Bacchus
GenghisMcgee
Bacchus
2
0
6
5
W
Chang'e
Ialemda
Chang'e
6
0
4
8
L
Cernunnos
MATTISALOSER69
Cernunnos
2
2
1
1.25
W
Cu Chulainn
Whos Gal
Cu Chulainn
7
1
2
8
L
King Arthur
daoabowling73
King Arthur
0
7
1
0.07
L
Ao Kuang
lAvatar9347l
Ao Kuang
4
4
0
1
W
Hun Batz
xpert2330
Hun Batz
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,919
Damage
39,381
61,658
Taken
57,167
38,139
Mitigated
40,246
18,099
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,908
5,107
0
1,198
10,390
4,279
24
3,873
6,465
0
36,247
L
Bacchus
Brenden9225
Bacchus
5,464
766
0
1,572
13,650
12,937
0
4,940
8,710
21,821
0
L
Zeus
7,220
433
0
500
7,753
3,327
0
4,407
3,346
46,448
0
W
Bacchus
GenghisMcgee
Bacchus
7,880
748
0
3,355
12,071
13,998
0
4,352
7,552
25,492
0
W
Chang'e
Ialemda
Chang'e
6,822
565
2,082
5,890
10,101
4,702
462
6,060
3,775
62,514
0
L
Cernunnos
MATTISALOSER69
Cernunnos
8,811
5,774
0
6,618
11,680
5,115
39
3,089
8,591
0
55,045
W
Cu Chulainn
Whos Gal
Cu Chulainn
8,961
3,389
0
1,610
13,237
12,466
612
2,369
10,822
0
67,901
L
King Arthur
daoabowling73
King Arthur
4,313
726
0
458
13,235
10,085
25
0
13,235
0
36,147
L
Ao Kuang
lAvatar9347l
Ao Kuang
9,111
2,160
0
8,951
15,340
6,675
0
2,266
13,074
59,296
0
W
Hun Batz
xpert2330
Hun Batz
7,810
2,323
0
3,954
11,368
4,801
0
4,524
6,758
0
57,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
39,718
367
Minions Killed
411
0
Camps Cleared
0
1,301,601
Distance Traveled
1,452,415
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,596
471
51
4
0
271,127
1
L
Bacchus
6,554
468
27
2
0
290,999
0
L
Zeus
7,151
511
100
7
0
255,847
6
W
Bacchus
7,477
534
31
2
0
306,863
3
W
Chang'e
8,661
619
122
9
0
298,592
5
L
Cernunnos
6,647
475
96
7
0
249,924
6
W
Cu Chulainn
9,219
659
112
8
0
252,345
4
L
King Arthur
6,393
457
48
3
0
235,574
4
L
Ao Kuang
8,113
580
96
7
0
269,257
0
W
Hun Batz
7,765
555
95
7
0
323,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role