Player Matchup

Anubis
Anubis
Rethrtu
Anubis
Level 78
God Stats
1W - 2L
1,560 SR
Queue Stats
3W - 8L
1,342 Elo+
Party 2
Nemesis
Nemesis
Smekldorf
Nemesis
Level 28
God Stats
7W - 15L
1,275 SR
Queue Stats
10W - 38L
1,197 Elo+
Party 2
Ymir
Ymir
TheLastModeloFoo
Ymir
Level 39
God Stats
2W - 14L
1,206 SR
Queue Stats
15W - 82L
1,061 Elo+
Party 2
Team Averages
Level 48
1,347 SR
1,200 Elo+

VS

Team Averages
Level 63
1,563 SR
1,450 Elo+
Arachne
Arachne
GromDaddy18
Arachne
Level 27
God Stats
15W - 16L
1,500 SR
Queue Stats
30W - 40L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
JohnTheRipper6
Baron Samedi
Level 129
God Stats
16W - 19L
1,579 SR
Queue Stats
83W - 86L
1,543 Elo+
Solo
Ymir
Ymir
KingTacoSlayer3
Ymir
Level 32
God Stats
22W - 29L
1,610 SR
Queue Stats
30W - 40L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rethrtu
Anubis
13
1 / 6 / 1
9,079
605
7,660
13,554
7,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Smekldorf
Nemesis
12
0 / 10 / 1
8,317
554
6,736
17,627
9,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 9 / 1
9,125
608
9,147
23,006
12,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GromDaddy18
Arachne
16
9 / 2 / 9
11,503
767
18,758
12,821
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
JohnTheRipper6
Baron Samedi
18
8 / 0 / 13
12,120
808
22,066
9,615
6,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 16
13,003
867
6,229
15,681
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
63
2
Kills
25
25
Deaths
3
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
GromDaddy18
Arachne
9
2
9
6.75
W
Baron Samedi
JohnTheRipper6
Baron Samedi
8
0
13
14.5
W
8
1
16
16
L
Anubis
Rethrtu
Anubis
1
6
1
0.25
L
Nemesis
Smekldorf
Nemesis
0
10
1
0.05
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
47,053
54,187
Taken
38,117
29,160
Mitigated
32,429
6,421
Healing
19,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GromDaddy18
Arachne
18,758
12,774
0
5,545
12,821
7,445
455
5,322
7,499
0
49,683
W
Baron Samedi
JohnTheRipper6
Baron Samedi
22,066
2,657
3,940
6,846
9,615
6,385
1,166
3,349
6,266
69,312
0
W
6,229
945
220
2,959
15,681
18,599
684
8,767
6,914
16,918
0
L
Anubis
Rethrtu
Anubis
7,660
731
0
2,420
13,554
7,284
0
6,867
6,687
31,463
0
L
Nemesis
Smekldorf
Nemesis
6,736
2,549
0
1,914
17,627
9,242
0
7,544
10,083
0
31,158
L
9,147
2,197
0
2,087
23,006
12,634
0
14,198
8,808
29,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
36,626
168
Minions Killed
185
4
Camps Cleared
10
668,709
Distance Traveled
853,052
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,503
767
36
2
4
295,872
2
W
Baron Samedi
12,120
808
114
8
5
270,913
2
W
Ymir
13,003
867
35
2
1
286,267
1
L
Anubis
9,079
605
71
5
0
188,221
0
L
Nemesis
8,317
554
44
3
4
261,583
3
L
Ymir
9,125
608
53
4
0
218,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role