Player Matchup

Sylvanus
Sylvanus
Krzoa
Sylvanus
Level 69
God Stats
7W - 2L
1,492 SR
Queue Stats
39W - 56L
1,424 Elo+
Party 1
Thanatos
Thanatos
TurboTronAU
Thanatos
Level 158
God Stats
1W - 3L
1,346 SR
Queue Stats
237W - 281L
1,351 Elo+
Party 1
Medusa
Medusa
WarDamnBham
Medusa
Level 154
God Stats
2W - 2L
1,426 SR
Queue Stats
186W - 228L
1,415 Elo+
Party 1
Nike
Nike
siv0rx
Nike
Level 88
God Stats
13W - 14L
1,541 SR
Queue Stats
70W - 103L
1,371 Elo+
Party 1
Jormungandr
Jormungandr
ski_cap
Jormungandr
Level 84
God Stats
15W - 11L
1,520 SR
Queue Stats
328W - 329L
1,445 Elo+
Solo
Team Averages
Level 111
1,465 SR
1,401 Elo+

VS

Team Averages
Level 97
1,476 SR
1,370 Elo+
Janus
Janus
Elysium0916
Janus
Level 106
God Stats
4W - 1L
1,567 SR
Queue Stats
201W - 201L
1,446 Elo+
Solo
Ishtar
Ishtar
Slayer3799
Ishtar
Level 107
God Stats
21W - 19L
1,459 SR
Queue Stats
112W - 115L
1,394 Elo+
Party 2
Bakasura
Bakasura
SupaGlorious
Bakasura
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 27L
1,283 Elo+
Party 3
Cerberus
Cerberus
SupaSann
Cerberus
Level 69
God Stats
3W - 2L
1,447 SR
Queue Stats
26W - 49L
1,306 Elo+
Party 3
Fenrir
Fenrir
wagglydaggly
Fenrir
Level 143
God Stats
7W - 7L
1,404 SR
Queue Stats
202W - 212L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Krzoa
Sylvanus
9
1 / 0 / 4
5,615
562
3,025
5,191
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
TurboTronAU
Thanatos
10
2 / 0 / 0
5,454
545
2,037
4,806
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
10
3 / 0 / 1
5,493
549
6,131
5,079
1,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nike
siv0rx
Nike
10
1 / 0 / 1
5,845
585
4,580
5,971
2,535
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
ski_cap
Jormungandr
10
1 / 0 / 1
5,907
591
3,241
3,363
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,202
520
970
3,191
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Slayer3799
Ishtar
6
0 / 5 / 0
4,216
422
1,861
8,217
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
SupaGlorious
Bakasura
7
0 / 1 / 0
4,397
440
960
5,589
1,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
SupaSann
Cerberus
7
0 / 1 / 0
4,459
446
1,288
5,574
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
8
0 / 1 / 0
4,797
480
2,496
7,240
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
8
Kills
0
0
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sylvanus
Krzoa
Sylvanus
1
0
4
3
L
Ishtar
Slayer3799
Ishtar
0
5
0
0
L
Bakasura
SupaGlorious
Bakasura
0
1
0
0
L
Cerberus
SupaSann
Cerberus
0
1
0
0
W
Thanatos
TurboTronAU
Thanatos
2
0
0
2
W
Medusa
3
0
1
3.5
W
Nike
siv0rx
Nike
1
0
1
1.5
W
Jormungandr
ski_cap
Jormungandr
1
0
1
1.5
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,014
Damage
7,575
24,410
Taken
29,811
11,129
Mitigated
12,226
12,000
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
970
0
0
250
3,191
1,076
0
1,292
1,727
33,600
0
W
Sylvanus
Krzoa
Sylvanus
3,025
843
698
2,527
5,191
2,974
0
515
4,676
17,022
0
L
Ishtar
Slayer3799
Ishtar
1,861
908
0
935
8,217
2,212
0
2,183
6,028
0
20,452
L
Bakasura
SupaGlorious
Bakasura
960
609
130
2,301
5,589
1,931
0
1,317
4,182
0
14,466
L
Cerberus
SupaSann
Cerberus
1,288
116
252
2,029
5,574
2,794
0
1,206
4,368
10,517
0
W
Thanatos
TurboTronAU
Thanatos
2,037
152
0
5,490
4,806
2,167
0
116
4,635
0
34,721
W
Medusa
6,131
2,947
0
467
5,079
1,817
183
773
4,306
0
42,480
W
Nike
siv0rx
Nike
4,580
863
0
1,696
5,971
2,535
0
0
5,675
0
38,041
W
Jormungandr
ski_cap
Jormungandr
3,241
889
0
1,122
3,363
1,636
0
710
2,406
36,172
0
L
Fenrir
2,496
962
0
2,799
7,240
4,213
0
0
7,240
0
22,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
23,071
315
Minions Killed
216
0
Camps Cleared
0
1,008,695
Distance Traveled
852,928
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,202
520
71
7
0
157,108
3
W
Sylvanus
5,615
562
18
2
0
192,647
1
L
Ishtar
4,216
422
40
4
0
162,576
2
L
Bakasura
4,397
440
45
5
0
196,899
0
L
Cerberus
4,459
446
13
1
0
182,433
1
W
Thanatos
5,454
545
70
7
0
230,418
4
W
Medusa
5,493
549
59
6
0
167,215
3
W
Nike
5,845
585
84
8
0
208,594
3
W
Jormungandr
5,907
591
84
8
0
209,821
2
L
Fenrir
4,797
480
47
5
0
153,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role