Player Matchup

Izanami
Izanami
Ducks_NHL
Izanami
Level 22
God Stats
17W - 13L
1,495 SR
Queue Stats
44W - 34L
1,519 Elo+
Party 3
Ares
Ares
Lamou57
Ares
Level 18
God Stats
44W - 21L
1,641 SR
Queue Stats
46W - 32L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
OBe4KnH88
Baron Samedi
Level 75
God Stats
6W - 5L
1,500 SR
Queue Stats
71W - 69L
1,497 Elo+
Party 3
Nu Wa
Nu Wa
VincLabrecque
Nu Wa
Level 128
God Stats
29W - 26L
1,525 SR
Queue Stats
322W - 330L
1,497 Elo+
Party 3
Neith
Neith
periard95
Neith
Level 82
God Stats
22W - 16L
1,581 SR
Queue Stats
93W - 89L
1,507 Elo+
Party 3
Team Averages
Level 65
1,549 SR
1,504 Elo+

VS

Team Averages
Level 54
1,382 SR
1,426 Elo+
Cupid
Cupid
DeElectricJudas
Cupid
Level 28
God Stats
4W - 4L
1,386 SR
Queue Stats
107W - 145L
1,364 Elo+
Party 2
Odin
Odin
Primortal_Rage
Odin
Level 37
God Stats
10W - 6L
1,401 SR
Queue Stats
54W - 74L
1,357 Elo+
Party 2
Guan Yu
Guan Yu
RacistMidget
Guan Yu
Level 102
God Stats
0W - 1L
1,308 SR
Queue Stats
81W - 55L
1,513 Elo+
Party 1
Yemoja
Yemoja
WhosRewind
Yemoja
Level 14
God Stats
8W - 7L
1,532 SR
Queue Stats
36W - 29L
1,450 Elo+
Party 1
Ishtar
Ishtar
midgetcatcher
Ishtar
Level 88
God Stats
1W - 2L
1,284 SR
Queue Stats
82W - 61L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ducks_NHL
Izanami
18
5 / 1 / 16
12,609
1,051
14,914
7,683
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Lamou57
Ares
18
3 / 1 / 19
12,573
1,048
7,688
9,688
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
OBe4KnH88
Baron Samedi
18
7 / 0 / 13
12,170
1,014
18,140
4,246
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 1 / 13
13,024
1,085
26,840
10,480
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
periard95
Neith
18
4 / 0 / 18
11,670
973
10,727
7,209
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 2
10,468
872
4,639
18,544
7,137
15
0 / 2 / 3
10,051
838
4,318
10,094
6,667
Guan Yu
RacistMidget
Guan Yu
15
2 / 0 / 1
10,641
887
5,130
8,538
6,916
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
WhosRewind
Yemoja
16
0 / 8 / 2
10,431
869
8,451
24,436
11,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 8 / 3
10,450
871
13,187
21,624
8,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
14
25
Kills
3
3
Deaths
25
79
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Izanami
Ducks_NHL
Izanami
5
1
16
13
W
Ares
Lamou57
Ares
3
1
19
12.5
W
Baron Samedi
OBe4KnH88
Baron Samedi
7
0
13
13.5
L
0
2
3
0.75
L
Guan Yu
RacistMidget
Guan Yu
2
0
1
2.5
W
6
1
13
12.5
L
Yemoja
WhosRewind
Yemoja
0
8
2
0.13
L
0
8
3
0.19
W
Neith
periard95
Neith
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,309
Damage
35,725
39,306
Taken
83,236
30,726
Mitigated
41,119
8,151
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,639
2,144
0
461
18,544
7,137
0
10,081
8,463
0
21,578
W
Izanami
Ducks_NHL
Izanami
14,914
11,814
0
1,584
7,683
4,007
0
2,340
5,343
0
49,868
W
Ares
Lamou57
Ares
7,688
104
0
800
9,688
13,629
0
1,763
7,925
11,683
0
W
Baron Samedi
OBe4KnH88
Baron Samedi
18,140
533
2,277
1,808
4,246
3,335
0
1,053
3,193
34,234
0
L
4,318
340
0
0
10,094
6,667
0
7,321
2,773
0
8,657
L
Guan Yu
RacistMidget
Guan Yu
5,130
546
1,528
1,284
8,538
6,916
0
5,496
3,042
0
13,780
W
26,840
7,724
0
0
10,480
6,171
0
1,545
8,935
57,730
0
L
Yemoja
WhosRewind
Yemoja
8,451
1,119
1,026
2,497
24,436
11,924
0
15,620
8,816
28,179
0
L
13,187
7,315
0
1,696
21,624
8,475
0
14,150
7,474
0
36,739
W
Neith
periard95
Neith
10,727
4,529
0
1,682
7,209
3,584
0
1,750
5,459
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,046
Gold Earned
52,041
240
Minions Killed
139
9
Camps Cleared
3
1,105,108
Distance Traveled
781,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,468
872
29
2
1
146,364
0
W
Izanami
12,609
1,051
88
7
1
220,801
0
W
Ares
12,573
1,048
14
1
0
234,892
0
W
Baron Samedi
12,170
1,014
42
4
1
221,241
0
L
Odin
10,051
838
9
1
0
146,046
0
L
Guan Yu
10,641
887
15
1
1
144,615
0
W
Nu Wa
13,024
1,085
66
6
6
211,306
0
L
Yemoja
10,431
869
45
4
1
170,570
0
L
Ishtar
10,450
871
41
3
0
173,819
0
W
Neith
11,670
973
30
3
1
216,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role