Player Matchup

Bacchus
Bacchus
GYPSY JR 954
Bacchus
Level 81
God Stats
1W - 2L
1,272 SR
Queue Stats
130W - 191L
1,279 Elo+
Party 2
Anhur
Anhur
StepDaddyJes
Anhur
Level 103
God Stats
1W - 3L
1,291 SR
Queue Stats
267W - 320L
1,371 Elo+
Solo
Thoth
Thoth
addvict2139
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,262 Elo+
Party 2
Team Averages
Level 70
1,354 SR
1,304 Elo+

VS

Team Averages
Level 69
1,527 SR
1,420 Elo+
Chaac
Chaac
A7x_NiGhTmArE_64
Chaac
Level 109
God Stats
2W - 1L
1,581 SR
Queue Stats
50W - 52L
1,511 Elo+
Party 1
Anubis
Anubis
AK-Vixx
Anubis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,410 Elo+
Party 1
Fenrir
Fenrir
Ignacio9814
Fenrir
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 215L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GYPSY JR 954
Bacchus
15
1 / 5 / 5
11,848
592
12,255
24,159
20,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 2 / 1
13,287
664
19,190
17,829
7,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
3 / 7 / 2
12,373
619
8,069
13,783
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 6
14,021
701
20,651
26,664
29,108
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
AK-Vixx
Anubis
18
4 / 3 / 7
13,592
680
12,766
12,014
6,512
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
16
2 / 4 / 11
12,322
616
14,970
20,477
14,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
14
14
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
2
6
5.5
W
Anubis
AK-Vixx
Anubis
4
3
7
2.5
L
Bacchus
GYPSY JR 954
Bacchus
1
5
5
0.7
W
Fenrir
2
4
11
1.88
L
5
2
1
2.75
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,514
Damage
48,387
55,771
Taken
59,155
33,879
Mitigated
49,797
4,035
Healing
17,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,651
2,816
0
6,966
26,664
29,108
888
8,089
18,575
0
66,021
W
Anubis
AK-Vixx
Anubis
12,766
925
0
4,741
12,014
6,512
798
6,769
5,245
47,477
0
L
Bacchus
GYPSY JR 954
Bacchus
12,255
956
0
0
24,159
20,837
0
8,124
16,035
31,978
0
W
Fenrir
14,970
1,757
0
5,426
20,477
14,177
1,295
6,135
14,342
212
43,605
L
19,190
8,723
547
3,488
17,829
7,834
425
2,840
14,989
0
62,050
L
8,069
839
0
0
13,783
5,208
837
2,460
11,323
32,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,508
Gold Earned
39,935
181
Minions Killed
221
5
Camps Cleared
10
1,014,773
Distance Traveled
1,044,017
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,021
701
93
5
4
372,391
0
W
Anubis
13,592
680
75
4
1
318,698
0
L
Bacchus
11,848
592
47
2
1
367,237
0
W
Fenrir
12,322
616
53
3
5
352,928
4
L
Anhur
13,287
664
75
4
3
345,065
1
L
Thoth
12,373
619
59
3
1
302,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role