Player Matchup

Tyr
Tyr
Footsure Dan
Tyr
Level 29
God Stats
1W - 8L
1,076 SR
Queue Stats
111W - 121L
1,321 Elo+
Party 3
Artio
Artio
Rodrigonh01
Artio
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 42L
1,170 Elo+
Party 2
Kali
Kali
UniversalHealth
Kali
Level 64
God Stats
7W - 11L
1,491 SR
Queue Stats
305W - 344L
1,367 Elo+
Party 3
Chiron
Chiron
brofusion
Chiron
Level 38
God Stats
28W - 30L
1,739 SR
Queue Stats
122W - 127L
1,448 Elo+
Party 3
Nox
Nox
hugondorf
Nox
Level 103
God Stats
0W - 5L
1,095 SR
Queue Stats
267W - 312L
1,308 Elo+
Party 2
Team Averages
Level 50
1,380 SR
1,323 Elo+

VS

Team Averages
Level 58
1,444 SR
1,354 Elo+
Susano
Susano
SSG_Kinetic
Susano
Level 46
God Stats
4W - 10L
1,252 SR
Queue Stats
123W - 158L
1,338 Elo+
Solo
Cerberus
Cerberus
SavageNinja1737
Cerberus
Level 65
God Stats
5W - 2L
1,591 SR
Queue Stats
85W - 93L
1,316 Elo+
Party 1
Shiva
Shiva
SuperAce52
Shiva
Level 69
God Stats
28W - 15L
1,504 SR
Queue Stats
155W - 164L
1,364 Elo+
Party 1
Ishtar
Ishtar
meatball040704
Ishtar
Level 43
God Stats
11W - 4L
1,451 SR
Queue Stats
49W - 61L
1,285 Elo+
Party 1
Freya
Freya
seth592421
Freya
Level 69
God Stats
11W - 10L
1,420 SR
Queue Stats
332W - 280L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,557
468
4,635
11,439
8,729
9
0 / 4 / 1
6,011
429
2,855
12,986
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 3
6,424
459
3,037
11,323
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
brofusion
Chiron
10
0 / 5 / 0
6,101
436
5,449
10,036
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 0
6,499
464
6,215
8,417
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
3 / 0 / 2
7,225
516
2,324
10,783
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
11
2 / 2 / 10
7,655
547
5,423
13,628
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
14
2 / 0 / 0
8,555
611
7,435
10,441
4,950
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
6 / 1 / 3
8,120
580
10,020
8,439
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
13
5 / 1 / 2
7,749
554
8,424
9,550
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
18
18
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
4
1
0.13
W
Susano
3
0
2
4
W
Cerberus
2
2
10
3.5
W
Shiva
2
0
0
2
L
0
3
3
0.5
L
Chiron
brofusion
Chiron
0
5
0
0
L
2
4
0
0.5
W
6
1
3
7.5
W
Freya
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
33,626
54,201
Taken
52,841
27,527
Mitigated
27,090
10,982
Healing
24,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,635
697
0
4,073
11,439
8,729
0
0
11,439
0
47,758
L
2,855
536
316
2,188
12,986
8,528
450
3,886
8,974
18,948
0
W
Susano
2,324
458
0
5,736
10,783
4,289
0
1,791
8,832
0
42,816
W
Cerberus
5,423
320
0
3,972
13,628
10,791
0
2,792
10,736
25,652
0
W
Shiva
7,435
1,874
0
6,074
10,441
4,950
79
284
10,119
0
58,594
L
3,037
1,672
0
1,847
11,323
4,294
0
2,375
8,778
0
43,185
L
Chiron
brofusion
Chiron
5,449
2,751
474
2,084
10,036
2,902
0
1,404
8,632
0
40,599
L
6,215
474
0
0
8,417
3,074
650
5,540
2,531
38,010
0
W
10,020
6,739
0
3,756
8,439
3,106
1,100
495
7,944
0
59,625
W
Freya
8,424
2,463
0
4,561
9,550
3,954
1,092
3,162
6,140
42,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
39,304
312
Minions Killed
410
0
Camps Cleared
0
1,253,631
Distance Traveled
1,314,896
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,557
468
80
6
0
228,348
5
L
Artio
6,011
429
25
2
0
272,923
2
W
Susano
7,225
516
68
5
0
305,852
0
W
Cerberus
7,655
547
64
5
0
273,243
4
W
Shiva
8,555
611
106
8
0
271,679
4
L
Kali
6,424
459
65
5
0
294,558
0
L
Chiron
6,101
436
67
5
0
233,974
0
L
Nox
6,499
464
75
5
0
223,828
4
W
Ishtar
8,120
580
99
7
0
234,888
0
W
Freya
7,749
554
73
5
0
229,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role