Player Matchup

Sol
Sol
JayTheAngel00
Sol
Level 107
God Stats
8W - 10L
1,457 SR
Queue Stats
64W - 107L
1,389 Elo+
Solo
Geb
Geb
Jujumage
Geb
Level 17
God Stats
5W - 5L
1,659 SR
Queue Stats
12W - 20L
1,378 Elo+
Party 1
Cupid
Cupid
MisterAustin
Cupid
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 22L
1,378 Elo+
Party 1
Team Averages
Level 63
1,538 SR
1,382 Elo+

VS

Team Averages
Level 67
1,594 SR
1,354 Elo+
Chaac
Chaac
SirBangarang
Chaac
Level 125
God Stats
0W - 3L
1,603 SR
Queue Stats
61W - 79L
1,343 Elo+
Party 2
Bakasura
Bakasura
Skgo4th
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 100L
1,395 Elo+
Solo
Nu Wa
Nu Wa
hollykinz22
Nu Wa
Level 13
God Stats
2W - 5L
1,680 SR
Queue Stats
3W - 11L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 7
9,040
822
15,392
8,499
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 0 / 11
9,143
831
3,697
7,999
8,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 9
8,373
761
8,399
6,252
2,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,602
600
7,409
15,091
12,342
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Skgo4th
Bakasura
11
1 / 4 / 0
7,058
642
3,509
9,202
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 1
6,479
589
3,103
6,785
2,763
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
1
1
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
3
0
11
8.5
W
4
0
9
8.5
L
0
6
1
0.08
L
Bakasura
Skgo4th
Bakasura
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
14,021
22,750
Taken
31,078
15,375
Mitigated
20,514
7,615
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,392
7,567
0
4,779
8,499
4,094
2,171
1,548
6,878
47,487
4,983
W
3,697
491
0
1,600
7,999
8,624
0
1,283
6,696
9,748
0
W
8,399
6,003
106
1,130
6,252
2,657
1,086
731
5,499
0
30,229
L
7,409
408
341
2,954
15,091
12,342
177
8,468
6,623
0
22,960
L
Bakasura
Skgo4th
Bakasura
3,509
1,379
0
1,723
9,202
5,409
650
4,621
4,581
0
18,409
L
3,103
1,017
0
733
6,785
2,763
370
4,009
2,776
15,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
20,139
158
Minions Killed
106
5
Camps Cleared
4
618,526
Distance Traveled
559,037
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,040
822
83
8
2
189,382
1
W
Geb
9,143
831
12
1
1
229,162
2
W
Cupid
8,373
761
63
6
2
199,982
1
L
Chaac
6,602
600
41
4
0
173,870
0
L
Bakasura
7,058
642
48
4
4
220,442
4
L
Nu Wa
6,479
589
17
2
0
164,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role