Player Matchup

Ishtar
Ishtar
Jean_ntr
Ishtar
Level 129
God Stats
8W - 17L
1,230 SR
Queue Stats
323W - 343L
1,440 Elo+
Solo
Hou Yi
Hou Yi
ThatsMaybeRaven
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TheLid
Gilgamesh
Level 55
God Stats
1W - 3L
1,216 SR
Queue Stats
5W - 8L
1,490 Elo+
Party 1
Sol
Sol
galahadragon
Sol
Level 129
God Stats
1W - 1L
1,838 SR
Queue Stats
16W - 23L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
smg12345
Kuzenbo
Level 89
God Stats
0W - 4L
1,122 SR
Queue Stats
3W - 9L
1,241 Elo+
Party 1
Team Averages
Level 81
1,381 SR
1,428 Elo+

VS

Team Averages
Level 99
1,577 SR
1,452 Elo+
Hou Yi
Hou Yi
ChrisSea
Hou Yi
Level 149
God Stats
6W - 1L
1,848 SR
Queue Stats
41W - 27L
1,632 Elo+
Party 3
Thanatos
Thanatos
MatDom2015
Thanatos
Level 146
God Stats
3W - 4L
1,468 SR
Queue Stats
12W - 23L
1,515 Elo+
Party 2
Terra
Terra
Sigma4Ligma
Terra
Level 24
God Stats
2W - 0L
1,553 SR
Queue Stats
9W - 10L
1,400 Elo+
Party 3
Olorun
Olorun
andregduarte
Olorun
Level 152
God Stats
3W - 8L
1,432 SR
Queue Stats
166W - 180L
1,460 Elo+
Solo
Thoth
Thoth
iMURDER_DAEMON
Thoth
Level 22
God Stats
2W - 1L
1,585 SR
Queue Stats
11W - 28L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Jean_ntr
Ishtar
15
0 / 3 / 3
8,869
591
7,660
13,406
6,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 7 / 1
9,507
634
8,508
15,486
7,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheLid
Gilgamesh
16
2 / 3 / 4
10,122
675
8,475
21,679
16,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 3 / 1
10,960
731
16,948
14,669
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
smg12345
Kuzenbo
15
1 / 5 / 5
9,226
615
7,533
15,813
26,147
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ChrisSea
Hou Yi
20
7 / 1 / 10
11,753
784
25,061
12,514
6,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MatDom2015
Thanatos
19
10 / 2 / 8
11,591
773
20,818
16,340
8,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 1 / 11
10,946
730
9,814
24,743
29,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
18
3 / 1 / 5
10,803
720
11,283
10,909
5,460
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 4 / 6
9,134
609
5,916
9,646
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
21
21
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ChrisSea
Hou Yi
7
1
10
12
L
Ishtar
Jean_ntr
Ishtar
0
3
3
0.5
W
Thanatos
MatDom2015
Thanatos
10
2
8
7
W
1
1
11
6.5
L
3
7
1
0.5
L
Gilgamesh
TheLid
Gilgamesh
2
3
4
1.33
W
Olorun
3
1
5
5.5
L
3
3
1
1.17
W
0
4
6
0.75
L
Kuzenbo
smg12345
Kuzenbo
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,124
Damage
72,892
81,053
Taken
74,152
62,292
Mitigated
54,031
17,237
Healing
39,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ChrisSea
Hou Yi
25,061
11,522
0
1,192
12,514
6,692
2,813
5,507
7,007
0
50,417
L
Ishtar
Jean_ntr
Ishtar
7,660
4,203
0
1,605
13,406
6,085
0
4,667
8,739
0
31,457
W
Thanatos
MatDom2015
Thanatos
20,818
6,630
0
14,652
16,340
8,709
2,673
4,699
11,641
0
41,984
W
9,814
1,155
7,236
9,186
24,743
29,058
605
7,724
17,019
31,431
0
L
8,508
4,502
0
1,065
15,486
7,496
111
6,487
8,999
0
24,975
L
Gilgamesh
TheLid
Gilgamesh
8,475
1,730
2,495
6,389
21,679
16,354
0
6,699
14,980
0
20,700
W
Olorun
11,283
4,291
1,024
5,690
10,909
5,460
1,759
3,702
7,207
54,668
0
L
16,948
9,547
0
5,647
14,669
6,210
0
3,179
11,490
64,433
0
W
5,916
514
0
200
9,646
4,112
461
2,849
6,797
19,836
0
L
Kuzenbo
smg12345
Kuzenbo
7,533
2,689
0
36
15,813
26,147
0
5,981
9,832
15,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,684
Gold Earned
54,227
229
Minions Killed
265
0
Camps Cleared
0
1,423,167
Distance Traveled
1,495,233
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,753
784
63
4
0
303,082
1
L
Ishtar
8,869
591
43
3
0
279,764
0
W
Thanatos
11,591
773
51
3
0
344,521
0
W
Terra
10,946
730
36
2
0
294,013
3
L
Hou Yi
9,507
634
43
3
0
234,790
0
L
Gilgamesh
10,122
675
22
1
0
338,755
0
W
Olorun
10,803
720
86
6
0
278,837
3
L
Sol
10,960
731
105
7
0
275,309
1
W
Thoth
9,134
609
29
2
0
274,780
0
L
Kuzenbo
9,226
615
16
1
0
294,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role