Player Matchup

Cthulhu
Cthulhu
BB Possibly
Cthulhu
Level 95
God Stats
5W - 4L
1,554 SR
Queue Stats
190W - 214L
1,540 Elo+
Party 1
Mercury
Mercury
GBPackerFan80
Mercury
Level 125
God Stats
4W - 1L
1,716 SR
Queue Stats
175W - 136L
1,603 Elo+
Party 3
Zeus
Zeus
HarambeDaRealest
Zeus
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,661 Elo+
Party 3
Ishtar
Ishtar
Jabreezy4649
Ishtar
Level 106
God Stats
3W - 2L
1,602 SR
Queue Stats
212W - 253L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
StagedHydra
Gilgamesh
Level 87
God Stats
7W - 11L
1,452 SR
Queue Stats
133W - 165L
1,557 Elo+
Party 1
Team Averages
Level 85
1,565 SR
1,559 Elo+

VS

Team Averages
Level 58
1,645 SR
1,501 Elo+
Kali
Kali
Beezzy09
Kali
Level 31
God Stats
4W - 8L
1,693 SR
Queue Stats
74W - 108L
1,495 Elo+
Solo
Achilles
Achilles
Redfoxx141
Achilles
Level 45
God Stats
4W - 3L
1,867 SR
Queue Stats
79W - 100L
1,433 Elo+
Solo
Ullr
Ullr
SloppyCrappi
Ullr
Level 27
God Stats
0W - 4L
1,539 SR
Queue Stats
28W - 24L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
gungun7935
Sylvanus
Level 158
God Stats
2W - 2L
1,626 SR
Queue Stats
36W - 41L
1,504 Elo+
Party 2
Baba Yaga
Baba Yaga
hairsmellnowash
Baba Yaga
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 135L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BB Possibly
Cthulhu
15
5 / 1 / 8
10,627
531
9,190
19,976
18,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
19
5 / 1 / 4
11,492
575
14,395
15,572
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 3
10,254
513
11,773
12,985
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
15
1 / 4 / 5
9,857
493
6,969
12,852
6,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
StagedHydra
Gilgamesh
18
8 / 0 / 5
11,837
592
16,659
17,574
14,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 5 / 2
8,637
432
6,721
20,587
8,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Redfoxx141
Achilles
14
1 / 6 / 0
8,665
433
5,890
19,394
17,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

16
3 / 4 / 2
9,681
484
10,996
14,640
6,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
gungun7935
Sylvanus
12
2 / 3 / 2
8,405
420
7,290
18,645
22,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
hairsmellnowash
Baba Yaga
16
1 / 4 / 2
9,237
462
11,071
14,328
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
8
9
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BB Possibly
Cthulhu
5
1
8
9
L
Kali
1
5
2
0.4
W
Mercury
5
1
4
7
W
3
3
3
1.5
W
Ishtar
1
4
5
0.88
L
Achilles
Redfoxx141
Achilles
1
6
0
0.17
L
3
4
2
1
W
Gilgamesh
StagedHydra
Gilgamesh
8
0
5
10.5
L
Sylvanus
gungun7935
Sylvanus
2
3
2
1
L
Baba Yaga
hairsmellnowash
Baba Yaga
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,986
Damage
41,968
78,959
Taken
87,594
51,770
Mitigated
62,779
17,670
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BB Possibly
Cthulhu
9,190
758
1,322
2,597
19,976
18,447
624
6,936
13,040
45,188
0
L
Kali
6,721
2,638
0
3,946
20,587
8,966
0
3,743
16,844
0
62,406
W
Mercury
14,395
9,471
0
1,653
15,572
7,024
1,102
4,278
11,186
0
108,970
W
11,773
838
0
3,084
12,985
5,507
1,533
3,715
9,192
84,205
0
W
Ishtar
6,969
4,576
0
1,465
12,852
6,244
1,865
1,473
11,379
0
60,998
L
Achilles
Redfoxx141
Achilles
5,890
2,530
0
3,926
19,394
17,301
347
3,815
15,579
0
52,338
L
10,996
3,627
0
517
14,640
6,541
0
2,163
12,477
0
85,734
W
Gilgamesh
StagedHydra
Gilgamesh
16,659
5,874
0
7,549
17,574
14,548
2,778
2,575
14,462
159
83,422
L
Sylvanus
gungun7935
Sylvanus
7,290
1,171
963
5,785
18,645
22,669
0
5,659
12,986
28,695
0
L
Baba Yaga
hairsmellnowash
Baba Yaga
11,071
845
0
3,877
14,328
7,302
0
5,742
8,586
81,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
44,625
596
Minions Killed
476
0
Camps Cleared
0
1,959,577
Distance Traveled
1,706,431
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,627
531
63
3
0
415,119
2
L
Kali
8,637
432
85
4
0
408,282
0
W
Mercury
11,492
575
167
8
0
460,943
10
W
Zeus
10,254
513
123
6
0
336,758
4
W
Ishtar
9,857
493
127
6
0
342,699
2
L
Achilles
8,665
433
107
5
0
281,812
0
L
Ullr
9,681
484
118
6
0
356,777
6
W
Gilgamesh
11,837
592
116
6
0
404,058
5
L
Sylvanus
8,405
420
44
2
0
294,512
1
L
Baba Yaga
9,237
462
122
6
0
365,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role