Player Matchup

Terra
Terra
Akai Sankakuto
Terra
Level 108
God Stats
20W - 20L
1,446 SR
Queue Stats
40W - 52L
1,402 Elo+
Party 1
Anhur
Anhur
HaShIRa J77
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 180L
1,439 Elo+
Party 1
Poseidon
Poseidon
That_obese_boy
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
X_XSTAYFROSTY
Nemesis
Level 87
God Stats
7W - 5L
1,633 SR
Queue Stats
98W - 91L
1,466 Elo+
Party 2
Mulan
Mulan
Xx_Itachi_xX999
Mulan
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
147W - 183L
1,372 Elo+
Party 1
Team Averages
Level 75
1,516 SR
1,436 Elo+

VS

Team Averages
Level 101
1,468 SR
1,407 Elo+
Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Cho_chobi_
Loki
Level 124
God Stats
17W - 19L
1,541 SR
Queue Stats
147W - 146L
1,439 Elo+
Solo
Rama
Rama
SeanHamilton455
Rama
Level 64
God Stats
2W - 2L
1,423 SR
Queue Stats
129W - 183L
1,368 Elo+
Solo
Mulan
Mulan
T3O38
Mulan
Level 75
God Stats
5W - 4L
1,500 SR
Queue Stats
68W - 61L
1,376 Elo+
Solo
Tiamat
Tiamat
pollopillin433
Tiamat
Level 93
God Stats
18W - 27L
1,376 SR
Queue Stats
154W - 170L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,956
464
4,554
12,938
9,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 2
6,115
408
9,551
13,040
4,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
11
0 / 6 / 0
6,683
446
4,519
8,478
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
13
3 / 3 / 1
7,611
507
5,697
11,398
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 5 / 0
7,282
485
6,017
11,836
8,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 1 / 5
7,585
506
4,930
10,430
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 1 / 2
8,431
562
8,488
11,475
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 4
7,569
505
5,525
11,027
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
T3O38
Mulan
13
6 / 0 / 1
8,630
575
8,233
8,117
6,406
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 2 / 3
8,374
558
9,009
8,433
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
20
20
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
5
4.5
L
1
2
1
0.75
W
6
1
2
7
L
0
4
2
0.25
W
2
1
4
4
W
Mulan
T3O38
Mulan
6
0
1
6.5
L
Poseidon
0
6
0
0
L
Nemesis
3
3
1
1.17
L
1
5
0
0.2
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,338
Damage
36,185
57,690
Taken
49,482
29,896
Mitigated
25,093
13,240
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,930
508
332
4,578
10,430
5,431
63
2,392
7,531
24,124
0
L
4,554
788
3,145
3,523
12,938
9,376
0
3,780
9,158
27,758
0
W
8,488
2,819
0
5,174
11,475
3,870
827
275
11,200
0
56,840
L
9,551
5,472
0
3,350
13,040
4,543
0
3,652
9,388
0
41,017
W
5,525
5,126
0
3,573
11,027
3,458
515
1,662
9,365
0
55,982
W
Mulan
T3O38
Mulan
8,233
1,902
0
1,223
8,117
6,406
366
123
7,994
0
49,741
L
Poseidon
4,519
1,108
0
250
8,478
3,469
1,260
5,033
3,445
40,110
0
L
Nemesis
5,697
2,517
0
677
11,398
4,317
0
1,276
10,122
0
60,533
L
6,017
1,582
0
2,295
11,836
8,191
0
198
11,638
0
39,864
W
9,009
1,027
0
1,208
8,433
5,928
1,155
4,621
3,464
51,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
40,589
366
Minions Killed
425
0
Camps Cleared
0
1,328,642
Distance Traveled
1,471,848
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,585
506
32
2
0
304,962
6
L
Terra
6,956
464
41
3
0
270,964
3
W
Loki
8,431
562
100
7
0
344,169
3
L
Anhur
6,115
408
63
4
0
243,339
2
W
Rama
7,569
505
105
7
0
260,493
0
W
Mulan
8,630
575
105
7
0
269,007
3
L
Poseidon
6,683
446
77
5
0
252,896
1
L
Nemesis
7,611
507
96
6
0
308,464
4
L
Mulan
7,282
485
89
6
0
252,979
0
W
Tiamat
8,374
558
83
6
0
293,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role