Player Matchup
Sun Wukong
Gold IV
Level 61
God Stats
58W - 56L
1,529 SR
Queue Stats
230W - 363L
1,325
MMR
Team Averages
Gold IV
Average Tier
Level 61
1,529 SR
1,325
MMR
VS
Team Averages
Bronze V
Average Tier
Level 103
1,500 SR
1,279
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
STRETCH_GOTTI
Sun Wukong
19
0 / 0 / 0
13,672
804
11,065
17,903
18,251
![Y10 Evolved Soul Eater](https://static.smite.guru/i/items/15316.jpg)
Y10 Evolved Soul Eater
+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.
![Breastplate of Valor](https://static.smite.guru/i/items/7641.jpg)
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
![Mace](https://static.smite.guru/i/items/7827.jpg)
Mace
+10
Physical Power
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ZzVicente
Loki
19
0 / 0 / 0
12,819
754
10,159
17,529
12,255
![Hydra's Lament](https://static.smite.guru/i/items/8550.jpg)
Hydra's Lament
+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.
![Jotunn's Cunning](https://static.smite.guru/i/items/22940.jpg)
Jotunn's Cunning
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.
![Y10 Cursed Gauntlet](https://static.smite.guru/i/items/9826.jpg)
Y10 Cursed Gauntlet
+25
Physical Power
+4%
Physical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
13,672
804
161
9
0
324,710
1
L
12,819
754
145
9
0
317,989
2