Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BallzamicVinegar
Shiva
Level 149
God Stats
11W - 5L
1,962 SR
Queue Stats
287W - 261L
1,599 Elo+
Solo
Izanami
Izanami
BruceWayne37
Izanami
Level 105
God Stats
1W - 2L
1,933 SR
Queue Stats
172W - 178L
1,648 Elo+
Solo
Thor
Thor
PollishAdult
Thor
Level 160
God Stats
3W - 2L
1,383 SR
Queue Stats
70W - 62L
1,608 Elo+
Solo
Yu Huang
Yu Huang
Unbindingblock6
Yu Huang
Level 160
God Stats
3W - 7L
1,598 SR
Queue Stats
590W - 557L
1,555 Elo+
Solo
Team Averages
Level 144
1,675 SR
1,582 Elo+

VS

Team Averages
Level 129
1,620 SR
1,608 Elo+
Bacchus
Bacchus
Icekiller120630
Bacchus
Level 150
God Stats
8W - 4L
1,653 SR
Queue Stats
236W - 196L
1,603 Elo+
Solo
Bastet
Bastet
Jrewzy
Bastet
Level 109
God Stats
14W - 8L
1,576 SR
Queue Stats
707W - 666L
1,581 Elo+
Solo
Jing Wei
Jing Wei
TabbyTable78251
Jing Wei
Level 154
God Stats
7W - 7L
1,631 SR
Queue Stats
135W - 137L
1,643 Elo+
Party 1
Anubis
Anubis
TruffleShuffles
Anubis
Level 127
God Stats
19W - 13L
1,692 SR
Queue Stats
217W - 231L
1,647 Elo+
Party 1
Chaac
Chaac
aC NinjaTurtle
Chaac
Level 105
God Stats
9W - 2L
1,546 SR
Queue Stats
79W - 98L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 3 / 3
6,358
489
3,329
13,120
10,417
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 5 / 1
5,942
457
6,140
13,472
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
BruceWayne37
Izanami
13
0 / 1 / 1
7,202
554
4,577
7,800
2,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 3 / 0
7,885
607
8,532
12,542
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
10
4 / 4 / 0
6,323
486
9,440
10,173
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 10
6,603
508
6,257
11,096
10,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Bastet
Jrewzy
Bastet
13
8 / 0 / 4
8,217
632
10,023
9,704
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
14
0 / 1 / 1
7,940
611
5,246
7,968
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 5 / 5
7,965
613
12,359
14,912
7,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 1
7,384
568
6,545
9,897
6,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
16
16
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
3
0.83
L
0
5
1
0.1
L
Izanami
BruceWayne37
Izanami
0
1
1
0.5
W
0
0
10
5
W
Bastet
Jrewzy
Bastet
8
0
4
10
L
2
3
0
0.67
W
Jing Wei
0
1
1
0.5
W
7
5
5
1.9
L
Yu Huang
4
4
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
40,430
57,107
Taken
53,577
30,014
Mitigated
32,041
22,513
Healing
25,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,329
301
443
3,262
13,120
10,417
0
7,242
5,878
13,696
0
L
6,140
1,802
684
5,851
13,472
5,498
0
4,505
8,967
0
44,901
L
Izanami
BruceWayne37
Izanami
4,577
3,543
0
5,144
7,800
2,745
0
74
7,726
0
75,979
W
6,257
1,078
0
4,122
11,096
10,561
298
3,451
7,645
15,740
0
W
Bastet
Jrewzy
Bastet
10,023
2,727
0
6,226
9,704
3,468
18
913
8,723
0
54,041
L
8,532
2,613
0
4,925
12,542
7,805
0
1,075
11,467
0
72,152
W
Jing Wei
5,246
3,949
0
3,776
7,968
3,794
120
671
7,297
0
81,048
W
12,359
1,024
0
8,312
14,912
7,838
1,562
7,734
7,138
60,675
0
L
Yu Huang
9,440
2,093
0
2,204
10,173
3,549
0
5,720
4,453
37,345
0
W
6,545
1,626
0
3,369
9,897
6,380
0
0
9,301
0
54,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
38,109
418
Minions Killed
451
0
Camps Cleared
0
1,175,440
Distance Traveled
1,269,378
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,358
489
27
2
0
224,915
2
L
Shiva
5,942
457
66
5
0
269,519
3
L
Izanami
7,202
554
139
11
0
221,332
6
W
Bacchus
6,603
508
24
2
0
256,072
5
W
Bastet
8,217
632
87
7
0
318,669
3
L
Thor
7,885
607
132
10
0
243,432
1
W
Jing Wei
7,940
611
144
11
0
224,824
3
W
Anubis
7,965
613
99
8
0
198,888
2
L
Yu Huang
6,323
486
54
4
0
216,242
2
W
Chaac
7,384
568
97
7
0
270,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role