Player Matchup

Thor
Thor
EliasSaiyajin
Thor
Level 129
God Stats
3W - 3L
1,638 SR
Queue Stats
166W - 153L
1,519 Elo+
Party 3
King Arthur
King Arthur
Jonihole
King Arthur
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 103L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Power_Maschine08
Baron Samedi
Level 112
God Stats
4W - 2L
1,809 SR
Queue Stats
132W - 119L
1,484 Elo+
Party 3
Apollo
Apollo
ahmetcan1740
Apollo
Level 84
God Stats
1W - 2L
1,577 SR
Queue Stats
64W - 63L
1,512 Elo+
Party 1
Kumbhakarna
Kumbhakarna
krassoline2_0
Kumbhakarna
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 61L
1,430 Elo+
Party 3
Team Averages
Level 109
1,605 SR
1,491 Elo+

VS

Team Averages
Level 126
1,449 SR
1,526 Elo+
Sun Wukong
Sun Wukong
FirstBlindLord
Sun Wukong
Level 150
God Stats
8W - 4L
1,616 SR
Queue Stats
365W - 288L
1,571 Elo+
Party 2
Tiamat
Tiamat
Jinny831
Tiamat
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
398W - 427L
1,443 Elo+
Solo
Loki
Loki
Syst_Frucal
Loki
Level 115
God Stats
7W - 10L
1,410 SR
Queue Stats
65W - 66L
1,465 Elo+
Solo
Hachiman
Hachiman
heanangesese
Hachiman
Level 132
God Stats
1W - 3L
1,224 SR
Queue Stats
169W - 140L
1,557 Elo+
Party 2
Sylvanus
Sylvanus
zTweezy__z
Sylvanus
Level 104
God Stats
7W - 7L
1,494 SR
Queue Stats
264W - 209L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
11,255
489
16,447
23,347
11,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Jonihole
King Arthur
19
6 / 5 / 3
12,352
537
26,269
34,914
34,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Power_Maschine08
Baron Samedi
17
4 / 7 / 6
11,210
487
16,376
20,371
10,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
16
0 / 5 / 1
9,843
428
6,114
15,352
6,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
krassoline2_0
Kumbhakarna
15
1 / 2 / 6
9,988
434
10,016
29,023
36,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FirstBlindLord
Sun Wukong
19
6 / 4 / 4
12,985
565
28,027
30,300
21,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Jinny831
Tiamat
16
0 / 7 / 8
10,242
445
13,102
17,905
12,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 3 / 3
12,376
538
19,084
21,221
9,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
heanangesese
Hachiman
19
9 / 1 / 3
12,896
561
19,885
18,053
8,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
zTweezy__z
Sylvanus
16
0 / 2 / 12
9,781
425
14,761
21,684
27,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
17
Kills
24
24
Deaths
17
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Sun Wukong
FirstBlindLord
Sun Wukong
6
4
4
2
W
Tiamat
Jinny831
Tiamat
0
7
8
0.57
L
King Arthur
Jonihole
King Arthur
6
5
3
1.5
L
Baron Samedi
Power_Maschine08
Baron Samedi
4
7
6
1
W
9
3
3
3.5
L
Apollo
0
5
1
0.1
W
Hachiman
heanangesese
Hachiman
9
1
3
10.5
L
Kumbhakarna
krassoline2_0
Kumbhakarna
1
2
6
2
W
Sylvanus
zTweezy__z
Sylvanus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,222
Damage
94,859
123,007
Taken
109,163
99,338
Mitigated
79,757
37,990
Healing
43,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,447
3,784
0
9,238
23,347
11,230
1,122
3,068
20,279
0
104,170
W
Sun Wukong
FirstBlindLord
Sun Wukong
28,027
9,332
0
13,154
30,300
21,307
0
1,906
28,394
0
114,025
W
Tiamat
Jinny831
Tiamat
13,102
1,490
0
2,643
17,905
12,619
0
6,618
11,287
81,285
0
L
King Arthur
Jonihole
King Arthur
26,269
4,827
0
14,452
34,914
34,856
616
2,969
31,945
0
107,187
L
Baron Samedi
Power_Maschine08
Baron Samedi
16,376
1,395
2,568
4,665
20,371
10,808
0
6,379
13,992
89,933
0
W
19,084
7,126
0
7,759
21,221
9,689
0
3,558
17,663
0
88,510
L
Apollo
6,114
3,199
0
2,747
15,352
6,137
0
3,212
12,140
0
85,212
W
Hachiman
heanangesese
Hachiman
19,885
12,231
0
7,532
18,053
8,947
1,314
5,933
12,120
0
119,133
L
Kumbhakarna
krassoline2_0
Kumbhakarna
10,016
689
162
4,158
29,023
36,307
203
10,568
18,455
30,431
0
W
Sylvanus
zTweezy__z
Sylvanus
14,761
4,819
5,310
7,133
21,684
27,195
17
9,177
12,507
38,033
10,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,648
Gold Earned
58,280
624
Minions Killed
664
0
Camps Cleared
0
2,142,912
Distance Traveled
2,080,423
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,255
489
137
6
0
475,895
9
W
Sun Wukong
12,985
565
203
9
0
398,288
8
W
Tiamat
10,242
445
135
6
0
385,413
2
L
King Arthur
12,352
537
179
8
0
421,949
0
L
Baron Samedi
11,210
487
139
6
0
381,667
10
W
Loki
12,376
538
102
4
0
498,004
2
L
Apollo
9,843
428
133
6
0
390,465
5
W
Hachiman
12,896
561
161
7
0
421,768
4
L
Kumbhakarna
9,988
434
36
2
0
472,936
11
W
Sylvanus
9,781
425
63
3
0
376,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role