Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CiCi1295
Ah Muzen Cab
Level 103
God Stats
0W - 4L
1,257 SR
Queue Stats
11W - 25L
1,366 Elo+
Party 1
Sol
Sol
Lyxoria
Sol
Level 85
God Stats
0W - 1L
1,240 SR
Queue Stats
11W - 14L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
Nemassistt
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,295 Elo+
Party 1
Team Averages
Level 72
1,333 SR
1,349 Elo+

VS

Team Averages
Level 108
1,504 SR
1,420 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
SAMPICSAPOCHE
Vulcan
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 94L
1,371 Elo+
Solo
Cliodhna
Cliodhna
Shunsui432
Cliodhna
Level 158
God Stats
5W - 1L
1,512 SR
Queue Stats
74W - 104L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CiCi1295
Ah Muzen Cab
11
2 / 4 / 2
6,791
679
5,996
8,810
3,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
11
2 / 1 / 2
6,798
680
4,795
6,808
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Nemassistt
Cthulhu
10
0 / 2 / 2
6,650
665
2,543
11,969
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 3 / 4
7,372
737
12,245
8,735
3,639
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 4
7,020
702
6,408
5,895
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Shunsui432
Cliodhna
13
3 / 0 / 2
7,533
753
5,124
4,487
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
3
4
1.33
L
Ah Muzen Cab
CiCi1295
Ah Muzen Cab
2
4
2
0.75
L
Sol
2
1
2
3
L
Cthulhu
Nemassistt
Cthulhu
0
2
2
0.5
W
2
1
4
4
W
Cliodhna
Shunsui432
Cliodhna
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,334
Damage
23,777
27,587
Taken
19,117
16,963
Mitigated
8,631
6,361
Healing
3,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,245
7,810
0
2,780
8,735
3,639
902
2,515
6,220
0
30,317
L
Ah Muzen Cab
CiCi1295
Ah Muzen Cab
5,996
1,227
0
1,347
8,810
3,502
0
2,389
6,421
0
21,407
L
Sol
4,795
1,509
333
2,085
6,808
2,892
0
1,867
4,941
17,165
1,788
L
Cthulhu
Nemassistt
Cthulhu
2,543
241
0
2,596
11,969
10,569
0
2,221
9,748
11,014
0
W
6,408
4,340
0
186
5,895
2,585
120
3,351
2,544
16,074
0
W
Cliodhna
Shunsui432
Cliodhna
5,124
714
0
884
4,487
2,407
426
1,454
3,033
0
26,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,239
Gold Earned
21,925
100
Minions Killed
133
2
Camps Cleared
7
477,317
Distance Traveled
532,606
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,372
737
57
6
1
153,597
0
L
Ah Muzen Cab
6,791
679
35
4
0
158,121
0
L
Sol
6,798
680
37
4
2
159,544
0
L
Cthulhu
6,650
665
28
3
0
159,652
1
W
Vulcan
7,020
702
34
3
1
173,272
0
W
Cliodhna
7,533
753
42
4
5
205,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role