Player Matchup

Vamana
Vamana
Moopeex
Vamana
Level 69
God Stats
77W - 38L
1,599 SR
Queue Stats
272W - 229L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Naireyk
Tsukuyomi
Level 121
God Stats
12W - 3L
1,627 SR
Queue Stats
191W - 140L
1,537 Elo+
Party 2
Sol
Sol
salamander9853
Sol
Level 124
God Stats
4W - 3L
1,755 SR
Queue Stats
284W - 249L
1,573 Elo+
Party 2
Team Averages
Level 105
1,660 SR
1,558 Elo+

VS

Team Averages
Level 70
1,388 SR
1,331 Elo+
Bellona
Bellona
DEVILofDEVILS
Bellona
Level 22
God Stats
0W - 2L
1,108 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
JaviJoker
Ymir
Level 65
God Stats
0W - 1L
1,436 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 1
Ah Puch
Ah Puch
SCfran
Ah Puch
Level 122
God Stats
1W - 2L
1,621 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Moopeex
Vamana
14
4 / 0 / 4
8,833
883
7,101
7,969
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Naireyk
Tsukuyomi
13
4 / 1 / 4
8,054
805
12,085
7,455
3,450
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 3
7,131
713
9,691
6,050
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 2 / 1
6,022
602
2,320
9,624
8,611
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
1 / 2 / 1
7,165
717
4,426
12,895
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
SCfran
Ah Puch
11
1 / 5 / 0
6,577
658
8,313
10,022
4,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
9
Kills
2
2
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
2
1
0.25
L
Ymir
1
2
1
0.75
W
Vamana
Moopeex
Vamana
4
0
4
6
W
Tsukuyomi
Naireyk
Tsukuyomi
4
1
4
6
L
Ah Puch
SCfran
Ah Puch
1
5
0
0.2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,877
Damage
15,059
21,474
Taken
32,541
15,428
Mitigated
25,035
6,846
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
2,320
253
0
133
9,624
8,611
0
2,246
7,378
0
8,761
L
Ymir
4,426
693
0
2,996
12,895
12,234
0
4,507
8,388
10,241
0
W
Vamana
Moopeex
Vamana
7,101
4,494
0
3,077
7,969
8,992
224
4,562
3,407
0
28,115
W
Tsukuyomi
Naireyk
Tsukuyomi
12,085
2,465
0
1,588
7,455
3,450
188
3,945
3,510
0
27,012
L
Ah Puch
SCfran
Ah Puch
8,313
626
0
1,322
10,022
4,190
0
1,980
8,042
27,386
0
W
9,691
3,449
0
2,181
6,050
2,986
804
4,794
1,256
23,358
2,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,018
Gold Earned
19,764
152
Minions Killed
81
8
Camps Cleared
0
618,194
Distance Traveled
548,930
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,022
602
16
2
0
194,070
0
L
Ymir
7,165
717
16
2
0
186,435
1
W
Vamana
8,833
883
45
5
4
213,812
0
W
Tsukuyomi
8,054
805
43
4
2
233,702
2
L
Ah Puch
6,577
658
49
5
0
168,425
0
W
Sol
7,131
713
64
6
2
170,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role