Player Matchup

Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AllSeer
Serqet
Level 160
God Stats
7W - 2L
1,825 SR
Queue Stats
692W - 280L
1,647 Elo+
Solo
Ishtar
Ishtar
Kelseywastaken
Ishtar
Level 160
God Stats
27W - 23L
1,619 SR
Queue Stats
330W - 326L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RavenGamlng
Morgan Le Fay
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
214W - 212L
1,622 Elo+
Solo
Awilix
Awilix
Serrynn
Awilix
Level 105
God Stats
46W - 37L
1,699 SR
Queue Stats
363W - 350L
1,702 Elo+
Solo
Team Averages
Level 119
1,628 SR
1,608 Elo+

VS

Team Averages
Level 134
1,696 SR
1,630 Elo+
Kukulkan
Kukulkan
BingChilling69
Kukulkan
Level 96
God Stats
5W - 2L
1,737 SR
Queue Stats
90W - 70L
1,588 Elo+
Solo
Freya
Freya
FisH1058
Freya
Level 159
God Stats
4W - 3L
1,827 SR
Queue Stats
275W - 200L
1,679 Elo+
Solo
Bellona
Bellona
JumboWoman
Bellona
Level 146
God Stats
6W - 9L
1,662 SR
Queue Stats
324W - 308L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
bosshog9
Sun Wukong
Level 109
God Stats
12W - 14L
1,569 SR
Queue Stats
333W - 319L
1,614 Elo+
Solo
Nox
Nox
nótpoìsøn
Nox
Level 160
God Stats
7W - 5L
1,688 SR
Queue Stats
303W - 308L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 0 / 2
5,475
548
3,133
9,177
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
AllSeer
Serqet
12
6 / 2 / 0
7,324
732
9,019
9,302
4,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
5,680
568
4,657
5,354
1,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RavenGamlng
Morgan Le Fay
11
1 / 0 / 0
6,301
630
5,114
5,355
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Serrynn
Awilix
9
1 / 3 / 3
5,493
549
3,974
9,207
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 1 / 2
5,959
596
3,957
3,753
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Freya
FisH1058
Freya
10
1 / 1 / 3
6,113
611
6,051
10,014
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
JumboWoman
Bellona
10
1 / 1 / 1
5,589
559
4,076
8,998
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
bosshog9
Sun Wukong
8
1 / 5 / 0
5,488
549
2,497
9,284
4,206
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 3
5,531
553
3,020
6,799
4,828
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
5
6
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
2
1
W
Serqet
AllSeer
Serqet
6
2
0
3
L
Kukulkan
1
1
2
2
L
Freya
FisH1058
Freya
1
1
3
2.5
L
Bellona
JumboWoman
Bellona
1
1
1
1.5
W
0
1
1
0.5
W
Morgan Le Fay
RavenGamlng
Morgan Le Fay
1
0
0
1
W
Awilix
Serrynn
Awilix
1
3
3
0.83
L
Sun Wukong
bosshog9
Sun Wukong
1
5
0
0.2
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
19,601
38,395
Taken
38,848
18,548
Mitigated
20,226
13,372
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,133
347
499
4,504
9,177
6,039
0
1,971
7,206
14,281
0
W
Serqet
AllSeer
Serqet
9,019
3,597
0
3,766
9,302
4,677
532
2,850
6,452
0
46,453
L
Kukulkan
3,957
562
0
524
3,753
1,667
0
2,243
1,510
52,481
0
L
Freya
FisH1058
Freya
6,051
2,234
0
4,870
10,014
4,785
0
1,160
8,728
31,285
8,899
L
Bellona
JumboWoman
Bellona
4,076
1,675
0
4,253
8,998
4,740
0
1,707
7,291
0
40,072
W
4,657
3,372
0
2,570
5,354
1,629
128
108
5,246
0
44,470
W
Morgan Le Fay
RavenGamlng
Morgan Le Fay
5,114
546
0
1,033
5,355
2,405
366
2,824
2,531
57,350
0
W
Awilix
Serrynn
Awilix
3,974
1,488
0
1,000
9,207
3,798
0
4,435
4,772
0
29,685
L
Sun Wukong
bosshog9
Sun Wukong
2,497
748
0
1,832
9,284
4,206
0
0
8,832
0
30,986
L
3,020
524
105
1,588
6,799
4,828
0
3,137
3,662
18,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,273
Gold Earned
28,680
371
Minions Killed
311
0
Camps Cleared
0
1,043,436
Distance Traveled
1,010,259
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,475
548
20
2
0
204,248
1
W
Serqet
7,324
732
84
8
0
226,506
0
L
Kukulkan
5,959
596
96
10
0
193,443
5
L
Freya
6,113
611
73
7
0
226,846
3
L
Bellona
5,589
559
67
7
0
229,905
3
W
Ishtar
5,680
568
97
10
0
178,797
0
W
Morgan Le Fay
6,301
630
117
12
0
196,346
3
W
Awilix
5,493
549
53
5
0
237,539
0
L
Sun Wukong
5,488
549
61
6
0
165,009
1
L
Nox
5,531
553
14
1
0
195,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role