Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GlowEnderKappi1
Baron Samedi
Level 69
God Stats
0W - 6L
1,189 SR
Queue Stats
91W - 89L
1,441 Elo+
Solo
Discordia
Discordia
JohnCross9
Discordia
Level 102
God Stats
0W - 5L
1,389 SR
Queue Stats
16W - 25L
1,551 Elo+
Solo
Lancelot
Lancelot
oIAzazeLIo
Lancelot
Level 134
God Stats
1W - 2L
1,322 SR
Queue Stats
123W - 115L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
speit91
Erlang Shen
Level 156
God Stats
2W - 4L
1,295 SR
Queue Stats
218W - 250L
1,463 Elo+
Solo
Team Averages
Level 118
1,339 SR
1,492 Elo+

VS

Team Averages
Level 115
1,527 SR
1,548 Elo+
Zeus
Zeus
BeiBi_Asel
Zeus
Level 111
God Stats
5W - 5L
1,547 SR
Queue Stats
76W - 79L
1,452 Elo+
Solo
Set
Set
KelseyCJ
Set
Level 158
God Stats
10W - 8L
1,540 SR
Queue Stats
523W - 436L
1,749 Elo+
Solo
Da Ji
Da Ji
Nefernut
Da Ji
Level 67
God Stats
6W - 3L
1,482 SR
Queue Stats
337W - 376L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Sw0bi_Xx
Gilgamesh
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,553 Elo+
Solo
Merlin
Merlin
derTwent
Merlin
Level 149
God Stats
52W - 30L
1,569 SR
Queue Stats
137W - 125L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
1 / 4 / 8
10,065
1,007
6,730
10,788
6,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GlowEnderKappi1
Baron Samedi
16
1 / 4 / 11
10,333
1,033
7,864
11,780
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
JohnCross9
Discordia
16
4 / 4 / 7
10,750
1,075
14,873
9,694
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
oIAzazeLIo
Lancelot
16
7 / 7 / 2
11,491
1,149
12,283
21,443
10,672
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
speit91
Erlang Shen
16
1 / 4 / 9
9,830
983
9,443
20,308
19,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

160

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 15
11,355
1,136
23,363
12,035
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 14
11,998
1,200
18,526
15,506
17,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
Nefernut
Da Ji
16
6 / 2 / 13
11,246
1,125
9,419
10,802
6,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Sw0bi_Xx
Gilgamesh
16
2 / 5 / 12
10,201
1,020
7,966
15,034
9,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
derTwent
Merlin
17
4 / 1 / 10
10,790
1,079
12,003
5,193
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
87
14
Kills
23
23
Deaths
14
37
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
4
8
1.25
W
4
5
15
2.3
L
Baron Samedi
GlowEnderKappi1
Baron Samedi
1
4
11
1.63
L
Discordia
JohnCross9
Discordia
4
4
7
1.88
W
7
1
14
14
W
Da Ji
Nefernut
Da Ji
6
2
13
6.25
W
Gilgamesh
Sw0bi_Xx
Gilgamesh
2
5
12
1.6
W
Merlin
derTwent
Merlin
4
1
10
9
L
Lancelot
oIAzazeLIo
Lancelot
7
7
2
1.14
L
Erlang Shen
speit91
Erlang Shen
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
71,277
74,013
Taken
58,570
46,829
Mitigated
41,643
6,737
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,730
1,614
0
112
10,788
6,107
0
6,695
4,093
0
24,343
W
23,363
2,764
0
421
12,035
5,043
0
4,104
7,931
41,782
0
L
Baron Samedi
GlowEnderKappi1
Baron Samedi
7,864
1,229
638
1,007
11,780
6,385
0
6,712
5,068
24,725
0
L
Discordia
JohnCross9
Discordia
14,873
1,055
0
308
9,694
4,137
0
3,858
5,836
31,483
0
W
18,526
8,590
284
2,398
15,506
17,969
0
5,741
9,765
0
29,853
W
Da Ji
Nefernut
Da Ji
9,419
2,181
0
304
10,802
6,626
0
3,859
6,942
0
16,785
W
Gilgamesh
Sw0bi_Xx
Gilgamesh
7,966
2,436
0
169
15,034
9,736
0
6,324
7,027
745
18,942
W
Merlin
derTwent
Merlin
12,003
450
0
73
5,193
2,269
0
2,930
2,263
42,892
0
L
Lancelot
oIAzazeLIo
Lancelot
12,283
2,634
0
1,524
21,443
10,672
0
9,664
11,779
231
28,376
L
Erlang Shen
speit91
Erlang Shen
9,443
5,535
0
3,148
20,308
19,528
0
8,669
11,639
0
23,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,469
Gold Earned
55,590
183
Minions Killed
171
9
Camps Cleared
6
929,007
Distance Traveled
938,036
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,065
1,007
36
4
1
185,785
0
W
Zeus
11,355
1,136
35
4
0
161,180
0
L
Baron Samedi
10,333
1,033
39
4
1
168,703
1
L
Discordia
10,750
1,075
40
4
0
186,277
2
W
Set
11,998
1,200
25
3
2
209,407
1
W
Da Ji
11,246
1,125
17
2
3
219,405
1
W
Gilgamesh
10,201
1,020
22
2
1
174,538
2
W
Merlin
10,790
1,079
72
7
0
173,506
0
L
Lancelot
11,491
1,149
40
4
5
210,215
0
L
Erlang Shen
9,830
983
28
3
2
178,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role