Player Matchup

Arachne
Arachne
Dennis-2500
Arachne
Level 84
God Stats
1W - 1L
1,296 SR
Queue Stats
78W - 92L
1,377 Elo+
Solo
Hera
Hera
G141985
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 135L
1,499 Elo+
Solo
Anhur
Anhur
Kamilos2137
Anhur
Level 25
God Stats
1W - 1L
1,293 SR
Queue Stats
14W - 24L
1,366 Elo+
Solo
Sol
Sol
Oops410
Sol
Level 109
God Stats
5W - 2L
1,697 SR
Queue Stats
138W - 150L
1,415 Elo+
Solo
Shiva
Shiva
vorhautpneumatik
Shiva
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
1,415 Elo+
Solo
Team Averages
Level 53
1,457 SR
1,414 Elo+

VS

Team Averages
Level 72
1,467 SR
1,459 Elo+
Lancelot
Lancelot
BlackEagle8667
Lancelot
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
321W - 382L
1,320 Elo+
Solo
Bastet
Bastet
Ciccioolina
Bastet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 70L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Monekirie
Morgan Le Fay
Level 89
God Stats
0W - 2L
1,268 SR
Queue Stats
27W - 39L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The_Happy_Eskimo
Cu Chulainn
Level 103
God Stats
3W - 4L
1,566 SR
Queue Stats
67W - 84L
1,471 Elo+
Solo
Shiva
Shiva
Zeenec
Shiva
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 50L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dennis-2500
Arachne
15
6 / 4 / 15
10,278
857
7,548
13,830
12,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
G141985
Hera
16
4 / 2 / 18
10,035
836
22,067
10,637
5,028
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 11
10,297
858
11,913
10,292
5,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sol
15
5 / 1 / 9
9,721
810
8,743
7,665
3,290
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 2 / 18
10,241
853
17,997
18,053
19,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 6 / 4
7,988
666
5,881
15,086
9,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
13
2 / 4 / 6
7,802
650
11,430
13,745
6,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Monekirie
Morgan Le Fay
14
3 / 5 / 3
8,266
689
9,747
13,535
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
The_Happy_Eskimo
Cu Chulainn
16
2 / 4 / 5
8,756
730
12,271
13,885
13,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
Zeenec
Shiva
13
1 / 8 / 5
7,529
627
7,050
18,238
17,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
33
27
Kills
10
10
Deaths
27
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
6
4
0.67
L
Bastet
2
4
6
1.25
W
Arachne
Dennis-2500
Arachne
6
4
15
3.38
W
Hera
G141985
Hera
4
2
18
6.5
W
6
1
11
11.5
L
Morgan Le Fay
Monekirie
Morgan Le Fay
3
5
3
0.9
W
Sol
5
1
9
9.5
L
Cu Chulainn
The_Happy_Eskimo
Cu Chulainn
2
4
5
1.13
L
Shiva
Zeenec
Shiva
1
8
5
0.44
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,268
Damage
46,379
60,477
Taken
74,489
45,819
Mitigated
51,481
18,604
Healing
19,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
5,881
896
742
1,377
15,086
9,293
0
4,533
10,553
0
17,710
L
Bastet
11,430
1,591
1,838
3,462
13,745
6,163
0
7,337
6,408
55
16,619
W
Arachne
Dennis-2500
Arachne
7,548
6,151
2,664
2,391
13,830
12,863
1,327
1,604
12,059
0
11,025
W
Hera
G141985
Hera
22,067
4,621
273
1,558
10,637
5,028
967
1,621
8,823
39,108
0
W
11,913
8,189
227
2,674
10,292
5,505
3,016
1,532
8,698
0
28,139
L
Morgan Le Fay
Monekirie
Morgan Le Fay
9,747
1,319
1,076
2,361
13,535
5,787
0
6,934
6,601
21,273
0
W
Sol
8,743
2,042
1,135
2,142
7,665
3,290
1,889
1,608
6,057
24,463
0
L
Cu Chulainn
The_Happy_Eskimo
Cu Chulainn
12,271
1,563
519
1,392
13,885
13,016
0
5,990
7,895
0
27,231
L
Shiva
Zeenec
Shiva
7,050
825
3,367
2,949
18,238
17,222
0
6,016
12,222
0
16,149
W
17,997
1,896
1,509
4,031
18,053
19,133
0
3,382
14,344
0
29,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,572
Gold Earned
40,341
148
Minions Killed
104
0
Camps Cleared
0
1,160,344
Distance Traveled
1,115,014
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,988
666
28
2
0
225,512
1
L
Bastet
7,802
650
11
1
0
273,905
0
W
Arachne
10,278
857
8
1
0
239,210
0
W
Hera
10,035
836
50
4
0
245,057
6
W
Anhur
10,297
858
45
4
0
225,958
0
L
Morgan Le Fay
8,266
689
21
2
0
182,709
0
W
Sol
9,721
810
24
2
0
177,724
3
L
Cu Chulainn
8,756
730
28
2
0
227,648
1
L
Shiva
7,529
627
16
1
0
205,240
0
W
Shiva
10,241
853
21
2
0
272,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role