Player Matchup

Cthulhu
Cthulhu
DeAthMonKy76
Cthulhu
Level 104
God Stats
2W - 3L
1,621 SR
Queue Stats
16W - 25L
1,518 Elo+
Party 1
Nox
Nox
SOLID1224
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 1
Pele
Pele
StriateKarma6
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 1
Team Averages
Level 92
1,540 SR
1,352 Elo+

VS

Team Averages
Level 66
1,328 SR
1,269 Elo+
Ishtar
Ishtar
BreeIsATree
Ishtar
Level 44
God Stats
4W - 6L
1,138 SR
Queue Stats
36W - 77L
1,219 Elo+
Party 2
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 106
God Stats
74W - 84L
1,425 SR
Queue Stats
243W - 265L
1,448 Elo+
Solo
Aphrodite
Aphrodite
too_foreign
Aphrodite
Level 47
God Stats
11W - 11L
1,421 SR
Queue Stats
31W - 79L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeAthMonKy76
Cthulhu
12
0 / 1 / 0
7,166
597
14,150
14,371
17,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 0
7,182
599
7,875
9,984
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 5 / 0
6,730
561
5,522
13,259
7,642
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
5 / 0 / 5
8,842
737
11,554
9,370
4,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
NemesisIRL
Nemesis
14
1 / 0 / 9
8,591
716
9,056
14,835
12,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
too_foreign
Aphrodite
14
4 / 0 / 5
8,925
744
12,733
11,570
7,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
5
0
5
7.5
L
Cthulhu
DeAthMonKy76
Cthulhu
0
1
0
0
W
Nemesis
NemesisIRL
Nemesis
1
0
9
5.5
L
0
4
0
0
L
0
5
0
0
W
Aphrodite
too_foreign
Aphrodite
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,547
Damage
33,343
37,614
Taken
35,775
30,022
Mitigated
23,991
5,928
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
11,554
6,886
0
2,493
9,370
4,645
1,499
6,943
2,255
0
32,106
L
Cthulhu
DeAthMonKy76
Cthulhu
14,150
1,190
953
2,962
14,371
17,552
0
5,053
9,318
34,655
0
W
Nemesis
NemesisIRL
Nemesis
9,056
3,691
0
3,762
14,835
12,282
874
6,884
7,729
0
26,080
L
7,875
1,020
120
1,471
9,984
4,828
0
3,033
6,951
23,924
0
L
5,522
934
0
422
13,259
7,642
0
4,807
8,452
0
18,214
W
Aphrodite
too_foreign
Aphrodite
12,733
1,283
6,533
8,381
11,570
7,064
285
7,946
3,344
39,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,078
Gold Earned
26,358
115
Minions Killed
142
3
Camps Cleared
8
623,746
Distance Traveled
664,326
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,842
737
40
3
2
220,324
3
L
Cthulhu
7,166
597
27
2
0
243,094
5
W
Nemesis
8,591
716
26
2
2
217,605
4
L
Nox
7,182
599
62
5
2
198,311
0
L
Pele
6,730
561
26
2
1
182,341
0
W
Aphrodite
8,925
744
76
6
4
226,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role