Player Matchup

Eset
Eset
Gold III
 
Eset
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Sammjitsu
Erlang Shen
Gold II
Level 82
God Stats
0W - 1L
1,549 SR
Queue Stats
44W - 53L
1,650 MMR
Party 1
Cupid
Cupid
Gold IV
tfunkysar
Cupid
Gold IV
Level 100
God Stats
0W - 1L
1,296 SR
Queue Stats
85W - 107L
1,422 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,448 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,542 SR
1,447 MMR
Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
Haruu
Jing Wei
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,423 MMR
Solo
Chang'e
Chang'e
Gold V
lapicidio
Chang'e
Gold V
Level 84
God Stats
7W - 7L
1,627 SR
Queue Stats
62W - 80L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
2 / 5 / 6
8,655
666
8,652
9,740
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Sammjitsu
Erlang Shen
14
3 / 3 / 5
9,394
723
10,897
20,563
21,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
tfunkysar
Cupid
14
4 / 3 / 3
9,210
708
12,320
15,331
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasBaron SamediAresThothAchilles

VS

Bans
Ah Muzen CabBaba YagaGebScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
6 / 3 / 3
10,431
802
14,106
19,118
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Haruu
Jing Wei
15
3 / 3 / 5
9,579
737
12,621
10,809
4,603
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
lapicidio
Chang'e
14
2 / 3 / 7
9,355
720
12,081
12,678
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
9
Kills
11
11
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
5
6
1
W
Thor
 
Thor
6
3
3
2.5
W
Jing Wei
Haruu
Jing Wei
3
3
5
1.83
L
Erlang Shen
Sammjitsu
Erlang Shen
3
3
5
1.83
W
Chang'e
lapicidio
Chang'e
2
3
7
1.83
L
Cupid
tfunkysar
Cupid
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,869
Damage
38,808
45,634
Taken
42,605
34,969
Mitigated
24,749
11,588
Healing
14,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,652
1,596
490
773
9,740
5,915
0
2,677
7,063
25,159
0
W
Thor
 
Thor
14,106
5,405
0
5,041
19,118
14,776
0
4,517
14,601
0
35,060
W
Jing Wei
Haruu
Jing Wei
12,621
10,696
0
2,060
10,809
4,603
2,565
1,974
8,835
0
43,123
L
Erlang Shen
Sammjitsu
Erlang Shen
10,897
5,908
1,658
5,054
20,563
21,785
0
6,811
13,752
127
23,206
W
Chang'e
lapicidio
Chang'e
12,081
1,224
2,741
4,408
12,678
5,370
557
2,844
9,834
34,020
0
L
Cupid
tfunkysar
Cupid
12,320
6,912
839
2,774
15,331
7,269
0
3,039
12,292
0
44,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
29,365
129
Minions Killed
146
5
Camps Cleared
7
655,326
Distance Traveled
731,007
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,655
666
42
3
2
168,199
0
W
Thor
10,431
802
30
2
2
228,358
2
W
Jing Wei
9,579
737
53
4
2
252,221
2
L
Erlang Shen
9,394
723
16
1
1
255,167
3
W
Chang'e
9,355
720
63
5
3
250,428
3
L
Cupid
9,210
708
71
5
2
231,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role