Player Matchup

Cthulhu
Cthulhu
DeathyBoii
Cthulhu
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 88L
1,475 Elo+
Party 3
Serqet
Serqet
Eeveecarp24
Serqet
Level 59
God Stats
3W - 1L
1,539 SR
Queue Stats
94W - 71L
1,533 Elo+
Solo
Ishtar
Ishtar
SirVapesAlot-
Ishtar
Level 32
God Stats
10W - 9L
1,557 SR
Queue Stats
127W - 117L
1,544 Elo+
Party 3
Hades
Hades
Sneakyness
Hades
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 56L
1,486 Elo+
Party 4
Kukulkan
Kukulkan
xDeadlyxOmen
Kukulkan
Level 87
God Stats
3W - 3L
1,282 SR
Queue Stats
40W - 43L
1,394 Elo+
Party 4
Team Averages
Level 71
1,476 SR
1,487 Elo+

VS

Team Averages
Level 78
1,346 SR
1,351 Elo+
Nemesis
Nemesis
BarryMcCakinyr
Nemesis
Level 147
God Stats
1W - 3L
1,529 SR
Queue Stats
59W - 71L
1,426 Elo+
Party 2
Poseidon
Poseidon
Doobsie
Poseidon
Level 18
God Stats
1W - 2L
1,527 SR
Queue Stats
7W - 15L
1,297 Elo+
Party 1
Sylvanus
Sylvanus
MilwookieZ
Sylvanus
Level 46
God Stats
0W - 3L
1,205 SR
Queue Stats
10W - 16L
1,348 Elo+
Party 1
Chaac
Chaac
MurdaMuzik360
Chaac
Level 105
God Stats
0W - 2L
1,307 SR
Queue Stats
22W - 32L
1,350 Elo+
Party 2
Ishtar
Ishtar
yourloalwlffe
Ishtar
Level 73
God Stats
3W - 6L
1,163 SR
Queue Stats
26W - 37L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathyBoii
Cthulhu
7
1 / 0 / 0
5,505
500
2,511
6,844
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
10
0 / 0 / 0
5,643
513
1,360
8,211
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 1
6,341
576
4,415
6,063
2,238
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
11
1 / 0 / 0
6,281
571
4,357
6,990
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
xDeadlyxOmen
Kukulkan
9
0 / 0 / 0
5,294
481
2,480
2,896
1,139
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,392
490
4,199
7,809
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Doobsie
Poseidon
9
0 / 0 / 0
5,078
462
3,336
4,252
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
MilwookieZ
Sylvanus
9
1 / 0 / 0
5,406
491
2,116
5,842
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 1 / 0
4,971
452
2,972
7,007
4,181
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 1 / 0
3,738
340
332
1,413
324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
DeathyBoii
Cthulhu
1
0
0
1
L
Poseidon
Doobsie
Poseidon
0
0
0
0
W
Serqet
0
0
0
0
L
Sylvanus
MilwookieZ
Sylvanus
1
0
0
1
L
0
1
0
0
W
0
1
1
0.5
W
Hades
1
0
0
1
W
Kukulkan
xDeadlyxOmen
Kukulkan
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,123
Damage
12,955
31,004
Taken
26,323
14,332
Mitigated
12,338
13,031
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,199
2,055
0
1,731
7,809
3,108
0
2,435
5,248
0
39,561
W
Cthulhu
DeathyBoii
Cthulhu
2,511
148
277
1,583
6,844
4,357
208
1,241
5,603
11,458
0
L
Poseidon
Doobsie
Poseidon
3,336
281
0
250
4,252
1,471
239
2,501
1,403
29,942
0
W
Serqet
1,360
407
0
5,192
8,211
3,244
0
1,632
6,579
0
35,785
L
Sylvanus
MilwookieZ
Sylvanus
2,116
1,181
0
1,165
5,842
3,254
0
388
5,454
23,485
7,371
L
2,972
180
0
2,665
7,007
4,181
0
3,635
3,372
0
28,719
W
4,415
2,298
0
630
6,063
2,238
0
1,119
4,944
0
48,250
W
Hades
4,357
977
205
5,144
6,990
3,354
0
0
6,990
42,529
0
W
Kukulkan
xDeadlyxOmen
Kukulkan
2,480
90
0
0
2,896
1,139
842
918
1,978
30,784
0
L
332
332
0
396
1,413
324
0
389
1,024
0
4,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
24,585
324
Minions Killed
253
0
Camps Cleared
0
1,030,666
Distance Traveled
807,866
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,392
490
81
7
0
226,474
2
W
Cthulhu
5,505
500
27
2
0
228,031
4
L
Poseidon
5,078
462
56
5
0
198,166
2
W
Serqet
5,643
513
75
7
0
248,131
2
L
Sylvanus
5,406
491
61
6
0
145,239
1
L
Chaac
4,971
452
44
4
0
214,175
1
W
Ishtar
6,341
576
81
7
0
175,031
2
W
Hades
6,281
571
89
8
0
192,035
4
W
Kukulkan
5,294
481
52
5
0
187,438
0
L
Ishtar
3,738
340
11
1
0
23,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role