Player Matchup

Charybdis
Charybdis
Kiakojouri
Charybdis
Level 102
God Stats
13W - 4L
1,799 SR
Queue Stats
377W - 361L
1,585 Elo+
Party 1
Scylla
Scylla
cerr6363
Scylla
Level 79
God Stats
8W - 8L
1,414 SR
Queue Stats
394W - 389L
1,579 Elo+
Party 1
Sol
Sol
spirame
Sol
Level 64
God Stats
18W - 23L
1,765 SR
Queue Stats
242W - 229L
1,591 Elo+
Party 1
Team Averages
Level 82
1,659 SR
1,585 Elo+

VS

Team Averages
Level 61
1,456 SR
1,597 Elo+
Pele
Pele
 
Pele
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
TomsPowerBottom
Discordia
Level 29
God Stats
5W - 2L
1,368 SR
Queue Stats
114W - 80L
1,649 Elo+
Party 2
Hachiman
Hachiman
saturncobalt
Hachiman
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 45L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kiakojouri
Charybdis
9
0 / 5 / 1
5,994
599
6,313
12,453
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
cerr6363
Scylla
11
2 / 6 / 1
6,754
675
5,957
10,140
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
10
1 / 4 / 2
6,482
648
8,042
10,821
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
9 / 0 / 6
8,776
878
11,596
11,846
11,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
TomsPowerBottom
Discordia
13
3 / 0 / 11
7,995
800
8,532
6,980
3,522
Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
saturncobalt
Hachiman
12
3 / 3 / 11
7,985
799
9,724
9,193
3,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
6
12
L
Charybdis
Kiakojouri
Charybdis
0
5
1
0.1
W
Discordia
TomsPowerBottom
Discordia
3
0
11
8.5
L
Scylla
cerr6363
Scylla
2
6
1
0.42
W
Hachiman
saturncobalt
Hachiman
3
3
11
2.83
L
Sol
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
29,852
33,414
Taken
28,019
13,422
Mitigated
18,683
3,272
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,596
2,071
0
5,165
11,846
11,723
535
5,760
6,086
130
25,245
L
Charybdis
Kiakojouri
Charybdis
6,313
3,392
0
1,181
12,453
4,882
0
4,149
8,010
0
19,506
W
Discordia
TomsPowerBottom
Discordia
8,532
1,183
0
2,346
6,980
3,522
390
1,752
5,228
26,737
0
L
Scylla
cerr6363
Scylla
5,957
633
0
0
10,140
3,804
0
2,367
7,481
14,098
0
W
Hachiman
saturncobalt
Hachiman
9,724
6,445
0
2,664
9,193
3,438
1,675
5,926
3,267
33
27,641
L
Sol
8,042
3,286
0
2,091
10,821
4,736
0
2,380
8,310
18,001
2,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,230
Gold Earned
24,756
79
Minions Killed
107
2
Camps Cleared
6
462,385
Distance Traveled
589,405
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,776
878
28
3
2
222,862
1
L
Charybdis
5,994
599
35
4
1
155,366
4
W
Discordia
7,995
800
37
4
4
192,046
3
L
Scylla
6,754
675
20
2
1
149,611
0
W
Hachiman
7,985
799
42
4
0
174,497
5
L
Sol
6,482
648
24
2
0
157,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role