Player Matchup

Hades
Hades
Cringo7935
Hades
Level 52
God Stats
10W - 6L
1,781 SR
Queue Stats
130W - 129L
1,365 Elo+
Party 3
Atlas
Atlas
Goldenflash95x
Atlas
Level 69
God Stats
56W - 44L
1,593 SR
Queue Stats
110W - 102L
1,424 Elo+
Party 3
Serqet
Serqet
JanZombieRolls
Serqet
Level 145
God Stats
0W - 4L
1,180 SR
Queue Stats
553W - 546L
1,454 Elo+
Party 3
Ishtar
Ishtar
MagicBox740
Ishtar
Level 28
God Stats
2W - 5L
1,298 SR
Queue Stats
138W - 137L
1,419 Elo+
Party 3
Odin
Odin
northernserpent
Odin
Level 86
God Stats
24W - 25L
1,496 SR
Queue Stats
52W - 57L
1,367 Elo+
Party 3
Team Averages
Level 76
1,470 SR
1,406 Elo+

VS

Team Averages
Level 61
1,482 SR
1,345 Elo+
Sol
Sol
Cozy_AF
Sol
Level 68
God Stats
18W - 28L
1,349 SR
Queue Stats
84W - 110L
1,332 Elo+
Party 2
Ra
Ra
MementoMori7L7G
Ra
Level 66
God Stats
1W - 0L
1,448 SR
Queue Stats
82W - 111L
1,287 Elo+
Party 2
Fenrir
Fenrir
SpinnyDerp
Fenrir
Level 69
God Stats
1W - 4L
1,248 SR
Queue Stats
44W - 46L
1,326 Elo+
Party 1
Cerberus
Cerberus
greenshark1928
Cerberus
Level 46
God Stats
7W - 2L
1,648 SR
Queue Stats
53W - 56L
1,373 Elo+
Party 1
Cernunnos
Cernunnos
jayrosa
Cernunnos
Level 56
God Stats
9W - 1L
1,719 SR
Queue Stats
20W - 14L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
2 / 7 / 1
8,814
441
10,869
18,387
8,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 4
9,485
474
11,054
20,101
7,507
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 2 / 0
9,742
487
12,375
16,107
6,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
13
0 / 4 / 1
8,253
413
5,111
14,071
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 0 / 4
9,934
497
5,774
13,061
9,588
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
1 / 4 / 2
9,123
456
10,723
15,099
5,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 2 / 0
10,122
506
8,675
10,528
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
SpinnyDerp
Fenrir
15
3 / 4 / 4
9,631
482
8,585
17,071
7,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
15
7 / 1 / 6
10,645
532
8,281
13,601
14,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
jayrosa
Cernunnos
16
6 / 2 / 8
10,912
546
19,981
18,780
7,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
12
Kills
17
17
Deaths
13
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
1
4
2
0.5
L
Hades
2
7
1
0.36
L
3
4
4
1.25
L
7
2
0
3.5
L
Ishtar
0
4
1
0.13
W
0
2
0
0
W
Fenrir
SpinnyDerp
Fenrir
3
4
4
1.25
W
Cerberus
7
1
6
10
W
Cernunnos
jayrosa
Cernunnos
6
2
8
5
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,183
Damage
56,245
81,727
Taken
75,079
36,195
Mitigated
41,379
17,301
Healing
28,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,723
4,417
0
8,234
15,099
5,620
5,494
6,265
8,834
70,629
0
L
Hades
10,869
1,412
226
4,376
18,387
8,203
0
5,137
13,250
48,552
0
L
11,054
3,199
0
1,547
20,101
7,507
804
8,315
11,738
57,585
0
L
12,375
2,060
0
3,418
16,107
6,464
0
4,793
11,308
0
59,706
L
Ishtar
5,111
2,917
0
4,524
14,071
4,433
0
786
13,285
0
55,992
W
8,675
1,486
46
5,034
10,528
6,370
1,118
1,603
8,685
71,681
0
W
Fenrir
SpinnyDerp
Fenrir
8,585
2,257
0
1,778
17,071
7,179
0
3,620
13,176
0
74,871
W
Cerberus
8,281
542
0
3,473
13,601
14,301
125
3,953
9,292
26,705
0
W
Cernunnos
jayrosa
Cernunnos
19,981
9,872
0
9,534
18,780
7,909
960
6,860
11,776
0
79,327
L
5,774
1,199
0
3,210
13,061
9,588
1,104
7,957
4,467
0
70,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,228
Gold Earned
50,433
463
Minions Killed
504
0
Camps Cleared
0
1,775,481
Distance Traveled
1,721,665
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,123
456
86
4
0
319,148
1
L
Hades
8,814
441
78
4
0
312,509
0
L
Atlas
9,485
474
72
4
0
360,407
0
L
Serqet
9,742
487
86
4
0
418,065
0
L
Ishtar
8,253
413
93
5
0
313,301
0
W
Ra
10,122
506
168
8
0
316,175
2
W
Fenrir
9,631
482
95
5
0
382,464
0
W
Cerberus
10,645
532
46
2
0
389,614
3
W
Cernunnos
10,912
546
109
5
0
314,264
0
L
Odin
9,934
497
134
7
0
371,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role