Player Matchup

Yemoja
Yemoja
CatgirlWithDrip
Yemoja
Level 146
God Stats
11W - 1L
1,828 SR
Queue Stats
137W - 27L
1,958 Elo+
Party 1
Ullr
Ullr
JSaltee
Ullr
Level 110
God Stats
18W - 6L
1,832 SR
Queue Stats
206W - 74L
1,820 Elo+
Party 1
Discordia
Discordia
WinoBrandon
Discordia
Level 27
God Stats
8W - 0L
2,005 SR
Queue Stats
38W - 1L
1,940 Elo+
Party 1
Team Averages
Level 94
1,888 SR
1,906 Elo+

VS

Team Averages
Level 72
1,493 SR
1,419 Elo+
Medusa
Medusa
BeginUrBurial
Medusa
Level 126
God Stats
11W - 9L
1,682 SR
Queue Stats
209W - 239L
1,498 Elo+
Party 2
Horus
Horus
DraxTheBattleAxe
Horus
Level 29
God Stats
3W - 7L
1,501 SR
Queue Stats
88W - 112L
1,471 Elo+
Party 2
Chang'e
Chang'e
Obi Joe IKenobi
Chang'e
Level 62
God Stats
0W - 3L
1,298 SR
Queue Stats
23W - 33L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 12
8,867
806
3,751
10,387
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
JSaltee
Ullr
14
8 / 0 / 4
9,521
866
24,160
8,454
3,808
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
WinoBrandon
Discordia
12
4 / 2 / 6
8,477
771
12,142
8,200
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,288
663
8,667
15,141
6,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 0
6,888
626
5,960
16,075
15,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 6 / 1
6,664
606
2,575
12,329
10,285
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
0
12
6
L
1
2
0
0.5
W
Ullr
JSaltee
Ullr
8
0
4
10
L
0
6
1
0.08
W
Discordia
WinoBrandon
Discordia
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,053
Damage
17,202
27,041
Taken
43,545
17,138
Mitigated
32,343
12,895
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,667
2,808
0
339
15,141
6,183
0
6,182
8,959
0
31,276
W
3,751
2,173
5,269
5,358
10,387
10,170
466
1,434
8,953
7,645
0
L
5,960
3,111
1,991
2,796
16,075
15,875
0
6,477
9,598
0
11,161
W
Ullr
JSaltee
Ullr
24,160
12,492
0
1,013
8,454
3,808
1,119
1,347
7,107
0
57,252
L
2,575
639
2,076
1,822
12,329
10,285
0
3,582
8,747
9,421
0
W
Discordia
WinoBrandon
Discordia
12,142
1,800
229
1,026
8,200
3,160
319
277
7,923
27,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,865
Gold Earned
20,840
119
Minions Killed
78
10
Camps Cleared
1
575,621
Distance Traveled
640,580
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,288
663
50
5
1
206,809
3
W
Yemoja
8,867
806
6
1
1
185,289
3
L
Horus
6,888
626
13
1
0
240,783
0
W
Ullr
9,521
866
83
8
8
198,774
0
L
Chang'e
6,664
606
15
1
0
192,988
1
W
Discordia
8,477
771
30
3
1
191,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role