Player Matchup

Jing Wei
Jing Wei
FormlessBeeBs
Jing Wei
Level 118
God Stats
8W - 4L
1,266 SR
Queue Stats
67W - 63L
1,214 Elo+
Solo
Raijin
Raijin
Kuhlawb
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 117L
1,510 Elo+
Solo
Fenrir
Fenrir
YrNxt
Fenrir
Level 154
God Stats
2W - 3L
1,449 SR
Queue Stats
310W - 281L
1,539 Elo+
Solo
Team Averages
Level 133
1,405 SR
1,421 Elo+

VS

Team Averages
Level 69
1,505 SR
1,385 Elo+
Zhong Kui
Zhong Kui
ColdBlded863
Zhong Kui
Level 119
God Stats
1W - 2L
1,515 SR
Queue Stats
40W - 44L
1,434 Elo+
Solo
Achilles
Achilles
Not_GerardoBMF
Achilles
Level 54
God Stats
9W - 11L
1,500 SR
Queue Stats
125W - 142L
1,528 Elo+
Solo
Lancelot
Lancelot
Omen_50
Lancelot
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FormlessBeeBs
Jing Wei
20
5 / 5 / 8
17,876
688
35,597
29,045
13,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
Kuhlawb
Raijin
20
7 / 8 / 7
18,598
715
28,333
29,818
14,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
YrNxt
Fenrir
20
8 / 4 / 8
18,012
693
19,180
33,229
45,584
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ColdBlded863
Zhong Kui
20
8 / 8 / 4
17,855
687
28,839
36,513
26,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
20
8 / 3 / 6
19,382
745
35,464
38,174
56,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
Omen_50
Lancelot
18
1 / 9 / 9
15,235
586
13,738
30,681
16,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
20
Kills
17
17
Deaths
20
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ColdBlded863
Zhong Kui
8
8
4
1.25
W
Jing Wei
FormlessBeeBs
Jing Wei
5
5
8
1.8
W
Raijin
Kuhlawb
Raijin
7
8
7
1.31
L
Achilles
8
3
6
3.67
L
Lancelot
Omen_50
Lancelot
1
9
9
0.61
W
Fenrir
YrNxt
Fenrir
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,110
Damage
78,041
92,092
Taken
105,368
74,088
Mitigated
99,877
17,730
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ColdBlded863
Zhong Kui
28,839
2,302
0
12,527
36,513
26,659
585
9,667
26,846
106,333
0
W
Jing Wei
FormlessBeeBs
Jing Wei
35,597
32,174
0
6,273
29,045
13,705
1,903
9,803
19,242
0
89,864
W
Raijin
Kuhlawb
Raijin
28,333
2,576
0
6,760
29,818
14,799
1,012
9,021
20,797
99,386
0
L
Achilles
35,464
7,231
0
6,915
38,174
56,583
729
9,219
28,955
0
82,410
L
Lancelot
Omen_50
Lancelot
13,738
1,965
967
1,351
30,681
16,635
259
10,576
20,105
0
42,774
W
Fenrir
YrNxt
Fenrir
19,180
4,372
459
4,238
33,229
45,584
687
10,769
22,460
0
49,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,486
Gold Earned
52,472
265
Minions Killed
230
9
Camps Cleared
10
1,283,123
Distance Traveled
1,307,834
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
17,855
687
116
4
8
347,633
0
W
Jing Wei
17,876
688
78
3
4
416,725
3
W
Raijin
18,598
715
139
5
2
396,972
4
L
Achilles
19,382
745
68
3
1
497,451
0
L
Lancelot
15,235
586
46
2
1
462,750
1
W
Fenrir
18,012
693
48
2
3
469,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role