Player Matchup

Ra
Ra
Chosen67
Ra
Level 68
God Stats
2W - 3L
1,345 SR
Queue Stats
101W - 109L
1,480 Elo+
Solo
Xing Tian
Xing Tian
IntenseTANK
Xing Tian
Level 128
God Stats
2W - 3L
1,518 SR
Queue Stats
65W - 77L
1,485 Elo+
Party 2
Susano
Susano
R0CK HARD CANDY
Susano
Level 86
God Stats
5W - 5L
1,522 SR
Queue Stats
87W - 100L
1,336 Elo+
Party 2
Team Averages
Level 94
1,462 SR
1,434 Elo+

VS

Team Averages
Level 70
1,460 SR
1,498 Elo+
Bakasura
Bakasura
Givemedagems
Bakasura
Level 65
God Stats
0W - 3L
1,351 SR
Queue Stats
56W - 58L
1,511 Elo+
Party 1
Ishtar
Ishtar
HoleLottaCap
Ishtar
Level 85
God Stats
4W - 6L
1,512 SR
Queue Stats
54W - 50L
1,552 Elo+
Party 1
Zeus
Zeus
SqueegeeMe
Zeus
Level 60
God Stats
0W - 4L
1,517 SR
Queue Stats
41W - 48L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 9
15,003
790
14,657
21,446
12,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Xing Tian
IntenseTANK
Xing Tian
20
10 / 3 / 10
15,603
821
25,355
22,789
13,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
2 / 5 / 12
12,535
660
13,716
21,936
10,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Givemedagems
Bakasura
18
5 / 6 / 5
12,649
666
21,871
26,407
17,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
17
4 / 5 / 6
12,557
661
20,889
23,279
11,489
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 9 / 6
12,233
644
15,954
13,719
6,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
20
Kills
13
13
Deaths
20
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
L
Bakasura
Givemedagems
Bakasura
5
6
5
1.25
L
Ishtar
4
5
6
1.4
W
Xing Tian
IntenseTANK
Xing Tian
10
3
10
5
W
2
5
12
1.6
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,728
Damage
58,714
66,171
Taken
63,405
37,210
Mitigated
35,764
23,953
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,657
1,980
2,259
11,453
21,446
12,432
456
5,510
14,150
74,336
0
L
Bakasura
Givemedagems
Bakasura
21,871
12,141
0
3,774
26,407
17,861
594
13,907
12,500
0
52,494
L
Ishtar
20,889
12,719
0
2,904
23,279
11,489
132
17,107
6,172
0
46,365
W
Xing Tian
IntenseTANK
Xing Tian
25,355
1,545
1,130
4,846
22,789
13,823
1,222
5,180
16,440
67,611
0
W
13,716
2,660
0
4,265
21,936
10,955
553
4,582
15,030
0
38,273
L
15,954
632
0
18
13,719
6,414
135
9,592
4,127
35,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,141
Gold Earned
37,439
244
Minions Killed
212
6
Camps Cleared
12
1,096,102
Distance Traveled
958,345
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,003
790
128
7
2
331,775
4
L
Bakasura
12,649
666
93
5
8
376,050
2
L
Ishtar
12,557
661
53
3
3
288,477
4
W
Xing Tian
15,603
821
80
4
2
392,149
4
W
Susano
12,535
660
36
2
2
372,178
6
L
Zeus
12,233
644
66
3
1
293,818
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role