Player Matchup

Baron Samedi
Baron Samedi
De-Strongest
Baron Samedi
Level 160
God Stats
2W - 1L
1,719 SR
Queue Stats
49W - 35L
1,607 Elo+
Solo
Cernunnos
Cernunnos
GHOSTreetZ
Cernunnos
Level 160
God Stats
2W - 0L
1,732 SR
Queue Stats
44W - 39L
1,474 Elo+
Solo
Izanami
Izanami
JasNotTheGenre
Izanami
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
162W - 152L
1,545 Elo+
Party 1
Mulan
Mulan
Vornia675
Mulan
Level 108
God Stats
2W - 0L
1,768 SR
Queue Stats
49W - 57L
1,496 Elo+
Party 1
Set
Set
lts Adapt
Set
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 112L
1,573 Elo+
Solo
Team Averages
Level 132
1,644 SR
1,539 Elo+

VS

Team Averages
Level 145
1,521 SR
1,570 Elo+
Ares
Ares
IshigamiYu
Ares
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,775 Elo+
Solo
Cupid
Cupid
KillABee699
Cupid
Level 160
God Stats
6W - 14L
1,515 SR
Queue Stats
1,256W - 1,364L
1,524 Elo+
Solo
Sol
Sol
Quenteq
Sol
Level 148
God Stats
10W - 10L
1,501 SR
Queue Stats
1,225W - 1,243L
1,550 Elo+
Solo
Achilles
Achilles
RavenousOutsider
Achilles
Level 119
God Stats
5W - 5L
1,486 SR
Queue Stats
531W - 478L
1,480 Elo+
Solo
Ravana
Ravana
llKingWeedll
Ravana
Level 156
God Stats
2W - 2L
1,606 SR
Queue Stats
123W - 140L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
De-Strongest
Baron Samedi
20
2 / 3 / 21
13,673
684
32,865
21,185
18,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
GHOSTreetZ
Cernunnos
20
13 / 2 / 15
14,875
744
33,168
21,020
13,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 3 / 15
13,823
691
21,937
22,206
14,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Vornia675
Mulan
20
3 / 5 / 21
13,169
658
12,643
32,182
49,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
7 / 4 / 17
14,104
705
23,245
29,551
24,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 8
13,284
664
16,251
35,553
50,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 6 / 7
12,731
637
24,370
21,979
13,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Sol
20
6 / 5 / 7
13,128
656
32,556
18,152
9,478
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 3 / 10
13,056
653
13,560
28,639
48,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
17
0 / 8 / 8
10,925
546
12,093
28,955
21,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
31
Kills
16
17
Deaths
31
89
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
De-Strongest
Baron Samedi
2
3
21
4.17
W
Cernunnos
GHOSTreetZ
Cernunnos
13
2
15
10.25
L
3
9
8
0.78
W
6
3
15
4.5
L
3
6
7
1.08
L
Sol
6
5
7
1.9
L
4
3
10
3
W
Mulan
Vornia675
Mulan
3
5
21
2.7
L
Ravana
0
8
8
0.5
W
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,858
Damage
98,830
126,144
Taken
133,278
119,754
Mitigated
144,018
54,106
Healing
37,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
De-Strongest
Baron Samedi
32,865
1,058
16,461
7,148
21,185
18,372
1,250
9,972
11,213
66,696
0
W
Cernunnos
GHOSTreetZ
Cernunnos
33,168
13,622
2,932
5,880
21,020
13,456
2,282
8,013
13,007
0
56,578
L
16,251
1,023
875
3,036
35,553
50,734
0
9,664
25,889
18,663
0
W
21,937
13,113
1,986
4,468
22,206
14,580
4,508
11,237
10,969
0
46,273
L
24,370
10,501
7,236
5,583
21,979
13,497
1,564
6,776
15,203
0
58,962
L
Sol
32,556
6,274
0
4,340
18,152
9,478
2,028
2,836
15,316
62,546
0
L
13,560
1,309
1,586
5,687
28,639
48,451
380
7,631
21,008
330
22,385
W
Mulan
Vornia675
Mulan
12,643
1,274
299
2,556
32,182
49,093
225
10,152
22,030
0
27,782
L
Ravana
12,093
3,131
1,648
7,125
28,955
21,858
826
7,614
21,341
98
28,486
W
23,245
7,370
4,222
8,154
29,551
24,253
667
9,849
19,702
2,703
38,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,644
Gold Earned
63,124
220
Minions Killed
189
0
Camps Cleared
0
1,777,032
Distance Traveled
1,566,577
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,673
684
68
3
0
355,512
0
W
Cernunnos
14,875
744
42
2
0
366,666
0
L
Ares
13,284
664
6
0
0
308,286
1
W
Izanami
13,823
691
56
3
0
363,163
4
L
Cupid
12,731
637
74
4
0
286,192
2
L
Sol
13,128
656
61
3
0
283,304
5
L
Achilles
13,056
653
13
1
0
355,074
1
W
Mulan
13,169
658
22
1
0
340,556
5
L
Ravana
10,925
546
35
2
0
333,721
0
W
Set
14,104
705
32
2
0
351,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role