Player Matchup

Cthulhu
Cthulhu
Capitan Wakanda
Cthulhu
Level 144
God Stats
2W - 3L
1,611 SR
Queue Stats
109W - 102L
1,565 Elo+
Party 3
Da Ji
Da Ji
PatNuts
Da Ji
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 99L
1,594 Elo+
Party 2
Cliodhna
Cliodhna
Tinselton
Cliodhna
Level 160
God Stats
17W - 10L
1,641 SR
Queue Stats
151W - 122L
1,614 Elo+
Party 2
Ishtar
Ishtar
UnlivedLeech01
Ishtar
Level 159
God Stats
5W - 4L
1,356 SR
Queue Stats
302W - 282L
1,579 Elo+
Party 3
Discordia
Discordia
dxamify
Discordia
Level 155
God Stats
6W - 9L
1,439 SR
Queue Stats
399W - 401L
1,519 Elo+
Solo
Team Averages
Level 140
1,509 SR
1,574 Elo+

VS

Team Averages
Level 95
1,610 SR
1,518 Elo+
Ishtar
Ishtar
IT Prod Inc
Ishtar
Level 107
God Stats
5W - 7L
1,491 SR
Queue Stats
130W - 161L
1,428 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Junioroiluj
Morgan Le Fay
Level 104
God Stats
6W - 12L
1,563 SR
Queue Stats
158W - 166L
1,529 Elo+
Party 4
Sun Wukong
Sun Wukong
ThePhoenixEv
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ravana
Ravana
TheSpook159
Ravana
Level 83
God Stats
5W - 0L
1,917 SR
Queue Stats
33W - 31L
1,567 Elo+
Party 1
Ares
Ares
iEduHD
Ares
Level 118
God Stats
2W - 1L
1,578 SR
Queue Stats
33W - 32L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
10,033
436
10,270
28,734
32,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
PatNuts
Da Ji
17
3 / 6 / 3
11,249
489
12,301
23,008
10,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Tinselton
Cliodhna
20
9 / 5 / 1
14,077
612
26,427
30,240
22,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
5 / 5 / 7
12,682
551
19,996
24,342
10,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
dxamify
Discordia
14
0 / 4 / 2
9,504
413
11,754
10,761
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
5 / 7 / 3
12,425
540
13,822
21,040
9,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Junioroiluj
Morgan Le Fay
18
4 / 3 / 9
11,805
513
26,051
19,005
11,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
ThePhoenixEv
Sun Wukong
17
3 / 5 / 8
11,184
486
14,536
25,548
24,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
19
9 / 4 / 7
12,167
529
19,348
17,569
11,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
iEduHD
Ares
17
4 / 0 / 14
12,066
525
17,129
26,757
39,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
19
Kills
25
25
Deaths
19
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Ishtar
5
7
3
0.93
W
Morgan Le Fay
Junioroiluj
Morgan Le Fay
4
3
9
2.83
L
Da Ji
PatNuts
Da Ji
3
6
3
0.75
W
Sun Wukong
ThePhoenixEv
Sun Wukong
3
5
8
1.4
W
Ravana
9
4
7
3.13
L
Cliodhna
Tinselton
Cliodhna
9
5
1
1.9
L
5
5
7
1.7
L
Discordia
dxamify
Discordia
0
4
2
0.25
W
Ares
iEduHD
Ares
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,748
Damage
90,886
117,085
Taken
109,919
81,415
Mitigated
96,757
36,150
Healing
24,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,270
1,809
1,606
4,502
28,734
32,411
0
14,913
13,821
42,248
0
W
Ishtar
13,822
8,015
0
4,858
21,040
9,778
3,453
1,391
19,649
0
114,606
W
Morgan Le Fay
Junioroiluj
Morgan Le Fay
26,051
1,989
0
3,977
19,005
11,246
360
7,933
11,072
106,041
0
L
Da Ji
PatNuts
Da Ji
12,301
3,262
0
6,166
23,008
10,917
0
6,794
16,214
0
77,079
W
Sun Wukong
ThePhoenixEv
Sun Wukong
14,536
3,539
0
7,717
25,548
24,599
1,032
2,268
23,280
0
77,940
W
Ravana
19,348
7,472
0
4,697
17,569
11,679
858
3,844
13,725
0
114,449
L
Cliodhna
Tinselton
Cliodhna
26,427
6,216
0
14,567
30,240
22,914
348
8,797
21,443
0
127,670
L
19,996
14,549
0
7,196
24,342
10,885
2,003
5,647
18,253
0
110,064
L
Discordia
dxamify
Discordia
11,754
490
80
2,033
10,761
4,288
0
7,029
3,732
69,322
0
W
Ares
iEduHD
Ares
17,129
1,978
0
3,036
26,757
39,455
103
6,588
20,169
42,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,545
Gold Earned
59,647
674
Minions Killed
610
0
Camps Cleared
0
2,077,688
Distance Traveled
2,123,376
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,033
436
62
3
0
433,337
1
W
Ishtar
12,425
540
161
7
0
321,787
5
W
Morgan Le Fay
11,805
513
135
6
0
407,005
7
L
Da Ji
11,249
489
112
5
0
434,473
3
W
Sun Wukong
11,184
486
139
6
0
458,199
0
W
Ravana
12,167
529
138
6
0
463,027
5
L
Cliodhna
14,077
612
211
9
0
451,567
0
L
Ishtar
12,682
551
176
8
0
393,162
4
L
Discordia
9,504
413
113
5
0
365,149
8
W
Ares
12,066
525
37
2
0
473,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role