Player Matchup

Merlin
Merlin
AceTx420
Merlin
Level 44
God Stats
29W - 28L
1,571 SR
Queue Stats
157W - 163L
1,452 Elo+
Solo
Neith
Neith
FabledMCXVIII
Neith
Level 8
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
GlyphMCXVIII
Ishtar
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,469 Elo+
Party 2
Tyr
Tyr
JackTheSoldier
Tyr
Level 124
God Stats
2W - 2L
1,685 SR
Queue Stats
406W - 398L
1,485 Elo+
Solo
Atlas
Atlas
kidjaeyy
Atlas
Level 69
God Stats
3W - 1L
1,786 SR
Queue Stats
73W - 60L
1,501 Elo+
Solo
Team Averages
Level 60
1,558 SR
1,481 Elo+

VS

Team Averages
Level 76
1,477 SR
1,450 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BACCARATxST4R
Erlang Shen
Level 105
God Stats
8W - 3L
1,420 SR
Queue Stats
288W - 290L
1,488 Elo+
Solo
Hachiman
Hachiman
Miamorñato
Hachiman
Level 47
God Stats
12W - 14L
1,441 SR
Queue Stats
145W - 158L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thomblan
Morgan Le Fay
Level 25
God Stats
5W - 6L
1,621 SR
Queue Stats
11W - 12L
1,357 Elo+
Party 1
Pele
Pele
n00bspwn101
Pele
Level 45
God Stats
1W - 2L
1,401 SR
Queue Stats
18W - 16L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceTx420
Merlin
15
0 / 6 / 3
9,627
963
11,240
15,222
7,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 2
9,794
979
9,753
9,202
4,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ishtar
15
1 / 4 / 2
9,813
981
14,016
16,407
8,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 6 / 3
9,774
977
10,835
22,131
24,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
kidjaeyy
Atlas
15
1 / 2 / 2
10,667
1,067
9,826
18,041
24,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

191

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 0 / 10
11,191
1,119
16,650
8,876
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
BACCARATxST4R
Erlang Shen
17
3 / 1 / 12
12,243
1,224
11,697
18,771
22,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Miamorñato
Hachiman
18
4 / 0 / 13
11,125
1,113
18,855
10,539
5,650
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Thomblan
Morgan Le Fay
17
4 / 0 / 12
11,554
1,155
17,883
8,172
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 2 / 8
10,749
1,075
13,091
14,716
7,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
3
Kills
19
19
Deaths
3
12
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
10
11
L
Merlin
AceTx420
Merlin
0
6
3
0.25
W
Erlang Shen
BACCARATxST4R
Erlang Shen
3
1
12
9
L
1
1
2
2
L
Ishtar
1
4
2
0.5
L
0
6
3
0.25
W
Hachiman
Miamorñato
Hachiman
4
0
13
10.5
W
Morgan Le Fay
Thomblan
Morgan Le Fay
4
0
12
10
L
Atlas
kidjaeyy
Atlas
1
2
2
1
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,670
Damage
78,176
81,003
Taken
61,074
70,830
Mitigated
45,457
7,664
Healing
27,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,650
673
6,704
4,135
8,876
4,433
0
3,464
5,379
36,772
0
L
Merlin
AceTx420
Merlin
11,240
1,499
0
158
15,222
7,682
0
8,069
7,153
36,911
0
W
Erlang Shen
BACCARATxST4R
Erlang Shen
11,697
4,936
2,523
6,118
18,771
22,419
0
6,292
12,242
0
20,231
L
9,753
4,076
462
703
9,202
4,421
0
4,463
4,739
0
31,943
L
Ishtar
14,016
6,305
0
546
16,407
8,819
0
6,369
10,038
0
22,126
L
10,835
1,866
439
2,827
22,131
24,987
0
8,839
13,292
0
30,134
W
Hachiman
Miamorñato
Hachiman
18,855
11,357
0
3,805
10,539
5,650
0
4,276
6,049
0
32,494
W
Morgan Le Fay
Thomblan
Morgan Le Fay
17,883
1,680
151
1,274
8,172
5,199
0
2,358
5,671
34,832
0
L
Atlas
kidjaeyy
Atlas
9,826
3,896
1,650
879
18,041
24,921
0
6,793
11,248
24,775
0
W
13,091
3,263
0
2,383
14,716
7,756
0
4,676
9,884
0
36,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
56,862
203
Minions Killed
189
4
Camps Cleared
11
997,121
Distance Traveled
1,151,609
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,191
1,119
48
5
1
238,198
0
L
Merlin
9,627
963
46
5
0
179,837
0
W
Erlang Shen
12,243
1,224
12
1
0
235,816
0
L
Neith
9,794
979
53
5
0
180,906
0
L
Ishtar
9,813
981
17
2
1
202,521
0
L
Tyr
9,774
977
50
5
2
228,305
4
W
Hachiman
11,125
1,113
29
3
1
211,127
0
W
Morgan Le Fay
11,554
1,155
49
5
2
220,134
0
L
Atlas
10,667
1,067
37
4
1
205,552
0
W
Pele
10,749
1,075
51
5
7
246,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role