Player Matchup

Vamana
Vamana
Bianca73
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 9L
1,723 Elo+
Party 1
Horus
Horus
Neb11
Horus
Level 160
God Stats
11W - 2L
1,843 SR
Queue Stats
241W - 153L
1,623 Elo+
Party 1
Baron Samedi
Baron Samedi
ToadFX
Baron Samedi
Level 156
God Stats
6W - 2L
1,748 SR
Queue Stats
12W - 4L
1,797 Elo+
Party 1
Team Averages
Level 115
1,697 SR
1,714 Elo+

VS

Team Averages
Level 100
1,444 SR
1,433 Elo+
Awilix
Awilix
earthyArankaraju
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 135L
1,447 Elo+
Party 2
Ishtar
Ishtar
mikelbrine3000
Ishtar
Level 145
God Stats
3W - 3L
1,307 SR
Queue Stats
32W - 46L
1,404 Elo+
Solo
Kuzenbo
Kuzenbo
rössö
Kuzenbo
Level 128
God Stats
4W - 4L
1,525 SR
Queue Stats
99W - 92L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bianca73
Vamana
12
7 / 0 / 10
9,065
907
10,484
16,442
12,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
Neb11
Horus
12
4 / 0 / 13
7,836
784
7,491
8,245
5,855
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ToadFX
Baron Samedi
12
7 / 0 / 11
8,512
851
17,446
8,609
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
5,516
552
3,342
14,995
5,042
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 0
6,128
613
4,749
13,856
5,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
rössö
Kuzenbo
9
0 / 2 / 0
5,572
557
5,461
13,001
11,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
0
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bianca73
Vamana
7
0
10
12
W
Horus
Neb11
Horus
4
0
13
10.5
W
Baron Samedi
ToadFX
Baron Samedi
7
0
11
12.5
L
0
9
0
0
L
0
7
0
0
L
Kuzenbo
rössö
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,421
Damage
13,552
33,296
Taken
41,852
23,447
Mitigated
21,904
22,369
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bianca73
Vamana
10,484
4,587
1,268
8,045
16,442
12,821
855
1,933
14,134
0
28,854
W
Horus
Neb11
Horus
7,491
2,725
2,458
3,507
8,245
5,855
795
1,705
6,366
0
20,302
W
Baron Samedi
ToadFX
Baron Samedi
17,446
2,007
2,661
4,430
8,609
4,771
803
1,734
6,815
39,406
0
L
3,342
781
0
0
14,995
5,042
20
7,124
7,871
0
8,949
L
4,749
2,325
0
418
13,856
5,103
0
5,547
8,309
0
24,711
L
Kuzenbo
rössö
Kuzenbo
5,461
1,535
0
1,708
13,001
11,759
0
5,140
7,861
10,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,413
Gold Earned
17,216
117
Minions Killed
66
7
Camps Cleared
0
568,816
Distance Traveled
412,786
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,065
907
29
3
4
213,176
2
W
Horus
7,836
784
36
4
1
176,726
3
W
Baron Samedi
8,512
851
52
5
2
178,914
1
L
Awilix
5,516
552
11
1
0
135,632
0
L
Ishtar
6,128
613
47
5
0
136,046
3
L
Kuzenbo
5,572
557
8
1
0
141,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role