Player Matchup

Vamana
Vamana
Attacker_4ever
Vamana
Level 160
God Stats
4W - 3L
1,651 SR
Queue Stats
508W - 572L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
Legion Legend91
Nu Wa
Level 105
God Stats
49W - 57L
1,477 SR
Queue Stats
237W - 279L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
Preguicoso8902
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,695 Elo+
Party 1
Team Averages
Level 91
1,543 SR
1,532 Elo+

VS

Team Averages
Level 66
1,551 SR
1,506 Elo+
Bacchus
Bacchus
Okatu_game
Bacchus
Level 41
God Stats
7W - 9L
1,344 SR
Queue Stats
14W - 22L
1,311 Elo+
Solo
Ah Puch
Ah Puch
kavman122
Ah Puch
Level 29
God Stats
1W - 3L
1,664 SR
Queue Stats
59W - 41L
1,608 Elo+
Party 2
Skadi
Skadi
ll1 ghost 1ll
Skadi
Level 128
God Stats
2W - 2L
1,644 SR
Queue Stats
96W - 91L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 5
8,857
805
10,360
16,955
11,970
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 12
8,408
764
9,910
6,335
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Preguicoso8902
Tsukuyomi
13
4 / 2 / 9
8,449
768
10,467
15,138
10,674
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Okatu_game
Bacchus
11
1 / 4 / 3
7,972
725
4,083
13,264
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
kavman122
Ah Puch
11
0 / 6 / 4
7,153
650
11,998
11,177
4,454
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 2
8,452
768
9,817
11,317
4,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
14
Kills
4
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
2
1
12
8
L
Bacchus
Okatu_game
Bacchus
1
4
3
0.63
W
Tsukuyomi
Preguicoso8902
Tsukuyomi
4
2
9
4.25
L
Ah Puch
kavman122
Ah Puch
0
6
4
0.33
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,737
Damage
25,898
38,428
Taken
35,758
25,178
Mitigated
24,457
9,625
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,360
4,660
0
5,872
16,955
11,970
124
5,493
11,462
314
25,080
W
9,910
5,717
648
1,750
6,335
2,534
486
2,743
3,592
34,516
0
L
Bacchus
Okatu_game
Bacchus
4,083
601
0
1,365
13,264
15,503
308
4,276
8,988
18,547
0
W
Tsukuyomi
Preguicoso8902
Tsukuyomi
10,467
3,151
0
1,355
15,138
10,674
44
8,087
7,051
410
21,631
L
Ah Puch
kavman122
Ah Puch
11,998
904
0
1,832
11,177
4,454
0
3,837
7,340
36,070
0
L
9,817
3,515
0
2,373
11,317
4,500
1,204
2,869
8,448
0
37,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
23,577
134
Minions Killed
137
6
Camps Cleared
4
629,047
Distance Traveled
560,825
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,857
805
37
3
2
222,518
2
W
Nu Wa
8,408
764
60
5
3
189,121
2
L
Bacchus
7,972
725
20
2
1
203,272
4
W
Tsukuyomi
8,449
768
37
3
1
217,408
1
L
Ah Puch
7,153
650
50
5
2
159,868
1
L
Skadi
8,452
768
67
6
1
197,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role