Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Deadclaw
Hachiman
Level 127
God Stats
0W - 2L
1,735 SR
Queue Stats
6W - 8L
1,531 Elo+
Solo
Ishtar
Ishtar
ElephantFox
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 165L
1,416 Elo+
Solo
Jormungandr
Jormungandr
Inmortalsalex
Jormungandr
Level 46
God Stats
1W - 1L
1,685 SR
Queue Stats
105W - 89L
1,509 Elo+
Solo
Sol
Sol
keshikis
Sol
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,546 Elo+
Solo
Team Averages
Level 76
1,584 SR
1,501 Elo+

VS

Team Averages
Level 113
1,630 SR
1,500 Elo+
Ravana
Ravana
 
Ravana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BaustellenBoy
Chaac
Level 28
God Stats
2W - 2L
1,702 SR
Queue Stats
143W - 96L
1,589 Elo+
Party 1
Freya
Freya
BrutalGenital
Freya
Level 115
God Stats
5W - 1L
1,790 SR
Queue Stats
415W - 388L
1,517 Elo+
Party 1
Neith
Neith
Rocky010
Neith
Level 144
God Stats
7W - 4L
1,657 SR
Queue Stats
222W - 226L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
0 / 0 / 0
6,090
508
2,848
11,178
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Deadclaw
Hachiman
10
0 / 2 / 0
5,760
480
3,188
5,573
1,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
10
0 / 4 / 0
5,510
459
4,186
9,412
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Inmortalsalex
Jormungandr
9
0 / 5 / 0
5,093
424
5,658
14,322
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,995
416
2,674
6,966
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 0 / 4
7,081
590
2,712
3,651
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
12
5 / 0 / 4
6,985
582
7,547
9,744
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 0
7,599
633
9,703
9,872
5,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 0 / 4
7,758
647
5,448
7,598
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
Rocky010
Neith
13
5 / 0 / 3
7,730
644
9,408
6,587
3,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
14
14
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Ravana
 
Ravana
1
0
4
3
W
Sylvanus
 
Sylvanus
5
0
4
7
W
3
0
0
3
W
0
0
4
2
L
Hachiman
Deadclaw
Hachiman
0
2
0
0
L
Ishtar
0
4
0
0
L
Jormungandr
Inmortalsalex
Jormungandr
0
5
0
0
W
Neith
Rocky010
Neith
5
0
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,554
Damage
34,818
47,451
Taken
37,452
21,077
Mitigated
22,336
13,899
Healing
21,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,848
2,118
0
3,266
11,178
4,715
0
495
10,683
0
31,145
W
Ravana
 
Ravana
2,712
958
0
2,242
3,651
1,649
0
671
2,947
0
49,364
W
Sylvanus
 
Sylvanus
7,547
2,957
1,918
3,849
9,744
8,372
136
1,764
7,746
22,607
10,320
W
9,703
3,390
0
5,603
9,872
5,861
0
3,174
6,243
0
69,449
W
5,448
1,680
0
5,291
7,598
3,309
0
786
6,731
57,982
0
L
Hachiman
Deadclaw
Hachiman
3,188
1,764
0
1,171
5,573
1,953
0
3,373
2,030
0
38,802
L
Ishtar
4,186
2,452
0
2,602
9,412
4,464
0
1,703
7,709
0
40,807
L
Jormungandr
Inmortalsalex
Jormungandr
5,658
1,192
122
3,193
14,322
8,153
0
5,910
8,244
27,753
0
W
Neith
Rocky010
Neith
9,408
4,947
0
2,729
6,587
3,145
900
1,529
4,848
0
72,198
L
2,674
964
0
3,545
6,966
1,792
0
0
6,966
22,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
37,153
324
Minions Killed
484
0
Camps Cleared
0
1,058,098
Distance Traveled
1,199,646
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,090
508
92
8
0
291,718
6
W
Ravana
7,081
590
104
9
0
268,242
0
W
Sylvanus
6,985
582
38
3
0
222,452
4
W
Chaac
7,599
633
113
9
0
275,299
3
W
Freya
7,758
647
118
10
0
222,154
4
L
Hachiman
5,760
480
74
6
0
216,210
0
L
Ishtar
5,510
459
67
6
0
205,800
3
L
Jormungandr
5,093
424
49
4
0
230,268
2
W
Neith
7,730
644
111
9
0
211,499
6
L
Sol
4,995
416
42
4
0
114,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role