Player Matchup

Ao Kuang
Ao Kuang
ChimiChungus13
Ao Kuang
Level 69
God Stats
5W - 4L
1,597 SR
Queue Stats
99W - 108L
1,385 Elo+
Party 1
Izanami
Izanami
HuechiMama
Izanami
Level 29
God Stats
3W - 1L
1,736 SR
Queue Stats
82W - 113L
1,330 Elo+
Party 1
Hercules
Hercules
KannedKewchi
Hercules
Level 66
God Stats
1W - 3L
1,467 SR
Queue Stats
219W - 251L
1,393 Elo+
Party 1
Team Averages
Level 55
1,600 SR
1,369 Elo+

VS

Team Averages
Level 98
1,396 SR
1,370 Elo+
Discordia
Discordia
Jr Bercovich
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,260 Elo+
Solo
Bellona
Bellona
marcbruno
Bellona
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 213L
1,664 Elo+
Solo
Medusa
Medusa
raiderz4life30
Medusa
Level 75
God Stats
0W - 3L
1,189 SR
Queue Stats
9W - 23L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
18 / 2 / 5
14,678
815
21,976
23,554
14,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
HuechiMama
Izanami
16
3 / 3 / 15
12,267
682
8,183
16,282
7,510
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
KannedKewchi
Hercules
17
6 / 1 / 15
13,354
742
12,572
25,610
30,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jr Bercovich
Discordia
16
3 / 9 / 3
11,785
655
22,069
16,001
7,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
marcbruno
Bellona
15
2 / 2 / 3
11,377
632
8,352
14,506
17,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 16 / 2
9,638
535
10,295
24,715
10,269
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
27
Kills
6
6
Deaths
27
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
18
2
5
10.25
W
Izanami
HuechiMama
Izanami
3
3
15
3.5
L
Discordia
Jr Bercovich
Discordia
3
9
3
0.5
W
Hercules
KannedKewchi
Hercules
6
1
15
13.5
L
Bellona
marcbruno
Bellona
2
2
3
1.75
L
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,731
Damage
40,716
65,446
Taken
55,222
52,672
Mitigated
35,045
22,173
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
21,976
7,756
11
10,236
23,554
14,506
2,210
7,218
14,304
41,934
4,759
W
Izanami
HuechiMama
Izanami
8,183
6,081
0
3,351
16,282
7,510
745
5,938
10,344
0
41,619
L
Discordia
Jr Bercovich
Discordia
22,069
1,636
0
1,059
16,001
7,670
6
4,768
11,233
66,355
0
W
Hercules
KannedKewchi
Hercules
12,572
3,301
183
8,392
25,610
30,656
0
10,786
13,844
0
34,621
L
Bellona
marcbruno
Bellona
8,352
2,665
0
2,290
14,506
17,106
0
5,432
9,074
131
23,466
L
10,295
4,011
0
572
24,715
10,269
126
10,545
14,170
684
22,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,299
Gold Earned
32,800
148
Minions Killed
100
7
Camps Cleared
4
947,649
Distance Traveled
738,784
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,678
815
52
3
4
329,206
1
W
Izanami
12,267
682
52
3
1
280,598
1
L
Discordia
11,785
655
60
3
1
245,065
2
W
Hercules
13,354
742
44
2
2
337,845
0
L
Bellona
11,377
632
28
2
2
279,960
3
L
Medusa
9,638
535
12
1
1
213,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role