Player Matchup

King Arthur
King Arthur
CARAMEL709i
King Arthur
Level 42
God Stats
12W - 18L
1,598 SR
Queue Stats
65W - 82L
1,397 Elo+
Party 1
Bastet
Bastet
NB DANI1025
Bastet
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 142L
1,452 Elo+
Solo
Vulcan
Vulcan
enari_kazuko
Vulcan
Level 101
God Stats
30W - 16L
1,612 SR
Queue Stats
327W - 307L
1,479 Elo+
Party 1
Neith
Neith
sinamon810
Neith
Level 128
God Stats
63W - 44L
1,614 SR
Queue Stats
368W - 359L
1,491 Elo+
Party 1
Atlas
Atlas
tatsuo12w
Atlas
Level 122
God Stats
19W - 14L
1,683 SR
Queue Stats
154W - 133L
1,515 Elo+
Party 1
Team Averages
Level 87
1,601 SR
1,467 Elo+

VS

Team Averages
Level 76
1,505 SR
1,446 Elo+
Kukulkan
Kukulkan
AceMulaa
Kukulkan
Level 71
God Stats
4W - 4L
1,290 SR
Queue Stats
285W - 291L
1,471 Elo+
Party 3
Bellona
Bellona
DaMoneyMonkey01
Bellona
Level 18
God Stats
5W - 9L
1,397 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 2
Chaac
Chaac
ITyresel
Chaac
Level 28
God Stats
4W - 5L
1,368 SR
Queue Stats
94W - 113L
1,413 Elo+
Party 3
Thanatos
Thanatos
Sammywhammy210
Thanatos
Level 157
God Stats
8W - 4L
1,766 SR
Queue Stats
876W - 844L
1,508 Elo+
Party 2
Ishtar
Ishtar
SavouryMedusa
Ishtar
Level 106
God Stats
15W - 10L
1,706 SR
Queue Stats
261W - 259L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CARAMEL709i
King Arthur
13
0 / 5 / 0
7,512
470
6,359
16,518
17,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
12
0 / 4 / 2
7,185
449
2,204
15,194
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
10
0 / 1 / 2
6,751
422
5,446
3,552
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
15
3 / 0 / 0
9,015
563
7,002
7,118
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
tatsuo12w
Atlas
12
2 / 0 / 3
7,969
498
6,472
13,804
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceMulaa
Kukulkan
14
2 / 1 / 3
8,398
525
6,789
8,169
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 0 / 1
7,278
455
1,554
6,682
4,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
ITyresel
Chaac
15
4 / 0 / 1
8,632
540
11,896
12,719
11,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
12
3 / 3 / 2
7,850
491
8,731
15,038
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 0
7,050
441
2,034
6,938
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
9
10
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AceMulaa
Kukulkan
2
1
3
3.5
L
King Arthur
CARAMEL709i
King Arthur
0
5
0
0
W
0
0
1
0.5
W
Chaac
ITyresel
Chaac
4
0
1
4.5
L
Bastet
0
4
2
0.25
W
Thanatos
3
3
2
1.33
W
0
1
0
0
L
Vulcan
0
1
2
1
L
Neith
3
0
0
3
L
Atlas
tatsuo12w
Atlas
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,483
Damage
31,004
56,186
Taken
49,546
41,904
Mitigated
27,597
18,470
Healing
24,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AceMulaa
Kukulkan
6,789
1,068
0
1,655
8,169
3,527
1,627
4,583
3,586
62,124
0
L
King Arthur
CARAMEL709i
King Arthur
6,359
1,792
0
1,228
16,518
17,512
0
271
16,247
0
54,602
W
1,554
184
1,631
2,344
6,682
4,300
929
1,728
4,954
0
24,892
W
Chaac
ITyresel
Chaac
11,896
4,652
0
4,441
12,719
11,204
1,758
521
12,198
0
61,153
L
Bastet
2,204
989
0
9,202
15,194
5,462
0
1,377
13,817
0
54,579
W
Thanatos
8,731
2,921
0
13,931
15,038
6,102
0
3,729
11,309
0
52,331
W
2,034
1,502
0
846
6,938
2,464
700
1,673
5,265
0
47,454
L
Vulcan
5,446
3,183
0
1,323
3,552
1,481
0
2,427
1,125
40,994
0
L
Neith
7,002
2,610
0
2,996
7,118
2,854
671
0
7,118
0
84,949
L
Atlas
tatsuo12w
Atlas
6,472
2,469
0
3,721
13,804
14,595
0
2,714
11,090
33,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,432
Gold Earned
39,208
466
Minions Killed
417
0
Camps Cleared
0
1,483,602
Distance Traveled
1,446,745
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,398
525
118
7
0
274,519
0
L
King Arthur
7,512
470
85
5
0
291,333
1
W
Bellona
7,278
455
43
3
0
308,909
0
W
Chaac
8,632
540
91
6
0
291,986
4
L
Bastet
7,185
449
104
7
0
351,269
0
W
Thanatos
7,850
491
93
6
0
303,554
2
W
Ishtar
7,050
441
72
5
0
267,777
4
L
Vulcan
6,751
422
72
5
0
225,277
2
L
Neith
9,015
563
165
10
0
305,070
4
L
Atlas
7,969
498
40
3
0
310,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role