Player Matchup

Vamana
Vamana
RenValentine
Vamana
Level 160
God Stats
2W - 2L
1,833 SR
Queue Stats
163W - 157L
1,531 Elo+
Party 1
Ishtar
Ishtar
YoungHavocXjr
Ishtar
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 169L
1,515 Elo+
Party 1
Camazotz
Camazotz
cherry83
Camazotz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 46L
1,700 Elo+
Party 1
Danzaburou
Danzaburou
cyberkong121
Danzaburou
Level 159
God Stats
7W - 7L
1,479 SR
Queue Stats
205W - 211L
1,501 Elo+
Party 1
Fafnir
Fafnir
o Zytel
Fafnir
Level 16
God Stats
6W - 2L
1,852 SR
Queue Stats
17W - 14L
1,555 Elo+
Party 1
Team Averages
Level 124
1,633 SR
1,560 Elo+

VS

Team Averages
Level 94
1,719 SR
1,734 Elo+
Thoth
Thoth
AGNlll
Thoth
Level 147
God Stats
12W - 19L
1,492 SR
Queue Stats
585W - 482L
1,723 Elo+
Party 2
Hou Yi
Hou Yi
DisturbedNut420
Hou Yi
Level 127
God Stats
10W - 5L
1,685 SR
Queue Stats
246W - 185L
1,745 Elo+
Party 2
Ymir
Ymir
Fatthecat
Ymir
Level 47
God Stats
21W - 1L
2,102 SR
Queue Stats
33W - 1L
2,123 Elo+
Party 2
Cliodhna
Cliodhna
Jegtregman
Cliodhna
Level 65
God Stats
31W - 6L
1,818 SR
Queue Stats
90W - 44L
1,759 Elo+
Party 2
King Arthur
King Arthur
RedHoodedMerc23
King Arthur
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 191L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
2 / 2 / 2
10,510
553
12,467
19,401
15,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 7 / 0
8,112
427
6,784
14,401
5,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Camazotz
cherry83
Camazotz
13
2 / 5 / 1
8,530
449
4,177
22,743
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
cyberkong121
Danzaburou
14
1 / 6 / 0
9,112
480
5,465
17,426
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
o Zytel
Fafnir
10
0 / 5 / 0
7,167
377
2,649
11,648
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AGNlll
Thoth
17
8 / 1 / 6
11,259
593
20,243
8,095
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
10 / 2 / 3
11,262
593
15,763
12,542
6,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
1 / 0 / 11
9,922
522
4,086
9,522
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
Jegtregman
Cliodhna
16
5 / 0 / 6
10,189
536
11,297
15,301
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
RedHoodedMerc23
King Arthur
16
1 / 3 / 0
10,033
528
7,864
14,180
13,977
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
25
25
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
AGNlll
Thoth
8
1
6
11
W
10
2
3
5.75
W
Ymir
1
0
11
6.5
W
Cliodhna
Jegtregman
Cliodhna
5
0
6
8
W
King Arthur
RedHoodedMerc23
King Arthur
1
3
0
0.33
L
Vamana
2
2
2
1.5
L
1
7
0
0.14
L
Camazotz
cherry83
Camazotz
2
5
1
0.5
L
Danzaburou
cyberkong121
Danzaburou
1
6
0
0.17
L
Fafnir
o Zytel
Fafnir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,542
Damage
59,253
85,619
Taken
59,640
46,555
Mitigated
42,095
26,477
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AGNlll
Thoth
20,243
1,062
0
625
8,095
3,419
2,387
368
7,727
99,755
0
W
15,763
9,118
0
4,227
12,542
6,667
2,247
337
12,205
0
101,862
W
Ymir
4,086
1,178
0
2,335
9,522
10,488
29
2,120
7,402
32,144
0
W
Cliodhna
Jegtregman
Cliodhna
11,297
2,740
0
9,298
15,301
7,544
329
598
14,703
0
88,023
W
King Arthur
RedHoodedMerc23
King Arthur
7,864
1,601
0
2,893
14,180
13,977
572
0
14,180
0
64,534
L
Vamana
12,467
5,768
0
8,894
19,401
15,761
330
2,861
16,540
0
82,548
L
6,784
3,615
0
2,686
14,401
5,013
0
2,014
12,387
0
60,348
L
Camazotz
cherry83
Camazotz
4,177
1,087
0
10,357
22,743
7,387
0
4,362
18,381
0
65,097
L
Danzaburou
cyberkong121
Danzaburou
5,465
1,486
0
3,473
17,426
9,043
0
9,052
8,374
96
60,187
L
Fafnir
o Zytel
Fafnir
2,649
759
0
1,067
11,648
9,351
0
6,040
5,608
11,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
52,665
475
Minions Killed
579
0
Camps Cleared
0
1,712,023
Distance Traveled
1,806,222
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,259
593
154
8
0
358,314
3
W
Hou Yi
11,262
593
146
8
0
324,188
3
W
Ymir
9,922
522
43
2
0
362,481
9
W
Cliodhna
10,189
536
118
6
0
426,925
1
W
King Arthur
10,033
528
118
6
0
334,314
0
L
Vamana
10,510
553
147
8
0
344,184
0
L
Ishtar
8,112
427
89
5
0
299,816
2
L
Camazotz
8,530
449
103
5
0
386,404
4
L
Danzaburou
9,112
480
116
6
0
323,479
1
L
Fafnir
7,167
377
20
1
0
358,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role