Player Matchup

Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
AndresproHD
Baron Samedi
Level 157
God Stats
7W - 2L
1,722 SR
Queue Stats
94W - 96L
1,561 Elo+
Party 1
Ishtar
Ishtar
BlaiseMcBaine
Ishtar
Level 148
God Stats
19W - 11L
1,782 SR
Queue Stats
209W - 207L
1,587 Elo+
Party 3
Lancelot
Lancelot
batskid
Lancelot
Level 157
God Stats
11W - 15L
1,481 SR
Queue Stats
250W - 247L
1,605 Elo+
Party 3
Team Averages
Level 140
1,597 SR
1,551 Elo+

VS

Team Averages
Level 85
1,487 SR
1,555 Elo+
Bakasura
Bakasura
Jaekub
Bakasura
Level 60
God Stats
11W - 11L
1,637 SR
Queue Stats
82W - 85L
1,586 Elo+
Party 2
Izanami
Izanami
KingTylenol
Izanami
Level 94
God Stats
2W - 4L
1,375 SR
Queue Stats
589W - 578L
1,518 Elo+
Party 4
Ishtar
Ishtar
Runway7072
Ishtar
Level 123
God Stats
5W - 8L
1,609 SR
Queue Stats
254W - 237L
1,555 Elo+
Party 4
Tiamat
Tiamat
maddogsyndrom
Tiamat
Level 120
God Stats
0W - 5L
1,200 SR
Queue Stats
373W - 363L
1,527 Elo+
Party 4
Ymir
Ymir
nanneye
Ymir
Level 29
God Stats
8W - 8L
1,614 SR
Queue Stats
157W - 155L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 3 / 3
9,817
545
11,732
10,292
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Geb
 
Geb
13
0 / 1 / 7
8,284
460
4,542
14,342
13,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
AndresproHD
Baron Samedi
17
5 / 1 / 5
10,315
573
15,770
13,781
7,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
3 / 2 / 1
9,445
525
8,974
12,287
4,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
batskid
Lancelot
16
6 / 2 / 2
9,739
541
12,535
15,677
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jaekub
Bakasura
16
5 / 3 / 1
9,859
548
7,976
17,335
7,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
KingTylenol
Izanami
15
1 / 2 / 1
9,082
505
6,410
10,943
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
Runway7072
Ishtar
14
3 / 5 / 3
9,028
502
11,204
15,463
7,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 6 / 0
7,950
442
8,797
12,861
9,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ymir
nanneye
Ymir
11
0 / 3 / 5
7,833
435
5,145
18,088
18,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
18
Kills
9
9
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
3
3
1.83
W
Geb
 
Geb
0
1
7
3.5
W
Baron Samedi
AndresproHD
Baron Samedi
5
1
5
7.5
W
3
2
1
1.75
L
Bakasura
Jaekub
Bakasura
5
3
1
1.83
L
Izanami
KingTylenol
Izanami
1
2
1
0.75
L
Ishtar
Runway7072
Ishtar
3
5
3
0.9
W
Lancelot
batskid
Lancelot
6
2
2
3.5
L
0
6
0
0
L
Ymir
nanneye
Ymir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,553
Damage
39,532
66,379
Taken
74,690
36,945
Mitigated
47,406
19,654
Healing
15,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,732
2,742
0
1,660
10,292
4,154
64
963
9,297
82,149
0
W
Geb
 
Geb
4,542
440
0
2,053
14,342
13,339
0
4,428
9,669
21,509
0
W
Baron Samedi
AndresproHD
Baron Samedi
15,770
1,796
1,486
5,965
13,781
7,774
714
5,219
8,334
100,589
0
W
8,974
5,971
0
6,370
12,287
4,441
0
1,090
11,032
0
86,385
L
Bakasura
Jaekub
Bakasura
7,976
6,433
0
2,913
17,335
7,680
0
6,103
11,232
0
70,729
L
Izanami
KingTylenol
Izanami
6,410
4,236
0
4,710
10,943
4,205
343
550
10,393
0
92,417
L
Ishtar
Runway7072
Ishtar
11,204
5,675
0
2,706
15,463
7,131
0
7,868
7,595
0
62,954
W
Lancelot
batskid
Lancelot
12,535
4,332
0
2,120
15,677
7,237
0
3,152
12,515
0
72,376
L
8,797
1,483
0
2,688
12,861
9,823
2,225
7,834
5,027
54,974
0
L
Ymir
nanneye
Ymir
5,145
971
0
2,648
18,088
18,567
0
9,689
8,399
28,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,600
Gold Earned
43,752
610
Minions Killed
527
0
Camps Cleared
0
1,753,760
Distance Traveled
1,641,208
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,817
545
153
9
0
336,437
1
W
Geb
8,284
460
30
2
0
373,752
4
W
Baron Samedi
10,315
573
175
10
0
303,190
3
W
Ishtar
9,445
525
141
8
0
312,516
5
L
Bakasura
9,859
548
130
7
0
412,080
2
L
Izanami
9,082
505
163
9
0
320,933
4
L
Ishtar
9,028
502
97
5
0
296,245
3
W
Lancelot
9,739
541
111
6
0
427,865
0
L
Tiamat
7,950
442
101
6
0
297,590
1
L
Ymir
7,833
435
36
2
0
314,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role