Player Matchup

Lancelot
Lancelot
RenValentine
Lancelot
Level 160
God Stats
12W - 16L
1,615 SR
Queue Stats
163W - 157L
1,539 Elo+
Party 1
Fenrir
Fenrir
YoungHavocXjr
Fenrir
Level 140
God Stats
159W - 146L
1,615 SR
Queue Stats
169W - 169L
1,523 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
cyberkong121
Morgan Le Fay
Level 159
God Stats
2W - 2L
1,609 SR
Queue Stats
205W - 211L
1,509 Elo+
Party 1
Scylla
Scylla
myextiky
Scylla
Level 27
God Stats
1W - 2L
1,609 SR
Queue Stats
28W - 24L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
o Zytel
Xing Tian
Level 16
God Stats
6W - 5L
1,573 SR
Queue Stats
17W - 14L
1,570 Elo+
Party 1
Team Averages
Level 100
1,604 SR
1,519 Elo+

VS

Team Averages
Level 114
1,535 SR
1,606 Elo+
Anubis
Anubis
UrNotEvenSexy
Anubis
Level 160
God Stats
4W - 1L
1,631 SR
Queue Stats
178W - 147L
1,681 Elo+
Party 2
Chiron
Chiron
YoMamasHoe
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 29L
1,652 Elo+
Party 2
Thoth
Thoth
cheeky13
Thoth
Level 114
God Stats
1W - 2L
1,059 SR
Queue Stats
41W - 55L
1,384 Elo+
Solo
Zeus
Zeus
j0hnykills1
Zeus
Level 155
God Stats
2W - 0L
1,813 SR
Queue Stats
73W - 64L
1,667 Elo+
Party 2
Ishtar
Ishtar
xHydeo
Ishtar
Level 128
God Stats
34W - 19L
1,671 SR
Queue Stats
174W - 121L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RenValentine
Lancelot
10
3 / 3 / 3
6,040
604
5,477
9,209
3,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 2 / 0
5,931
593
5,357
9,196
5,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
cyberkong121
Morgan Le Fay
9
1 / 5 / 2
5,337
534
3,080
8,175
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
myextiky
Scylla
6
0 / 4 / 0
4,128
413
203
4,806
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
o Zytel
Xing Tian
6
0 / 1 / 0
4,078
408
1,139
5,103
2,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
6,187
619
6,378
7,314
3,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
YoMamasHoe
Chiron
10
4 / 0 / 3
5,895
590
4,046
3,177
1,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
cheeky13
Thoth
9
3 / 3 / 0
5,876
588
2,871
4,688
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 3
6,275
628
4,456
5,176
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
xHydeo
Ishtar
9
1 / 1 / 3
5,435
544
4,722
6,141
2,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
15
15
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
RenValentine
Lancelot
3
3
3
1.5
W
4
3
1
1.5
W
Chiron
YoMamasHoe
Chiron
4
0
3
5.5
L
4
2
0
2
W
Thoth
cheeky13
Thoth
3
3
0
1
L
Morgan Le Fay
cyberkong121
Morgan Le Fay
1
5
2
0.4
W
3
1
3
4.5
L
Scylla
myextiky
Scylla
0
4
0
0
L
Xing Tian
o Zytel
Xing Tian
0
1
0
0
W
Ishtar
xHydeo
Ishtar
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,256
Damage
22,473
36,489
Taken
26,496
15,032
Mitigated
9,663
9,156
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
RenValentine
Lancelot
5,477
784
0
3,089
9,209
3,588
0
4,452
4,757
0
32,528
W
6,378
355
0
2,433
7,314
3,397
0
2,008
5,086
42,724
0
W
Chiron
YoMamasHoe
Chiron
4,046
2,060
606
675
3,177
1,094
768
919
2,137
0
23,278
L
5,357
890
0
4,289
9,196
5,675
0
3,640
5,556
0
28,545
W
Thoth
cheeky13
Thoth
2,871
264
0
315
4,688
1,382
0
0
4,688
25,170
0
L
Morgan Le Fay
cyberkong121
Morgan Le Fay
3,080
611
0
1,031
8,175
2,602
0
5,613
2,562
25,376
0
W
4,456
988
0
2,615
5,176
1,459
0
240
4,908
35,702
0
L
Scylla
myextiky
Scylla
203
0
141
300
4,806
786
0
0
4,806
14,262
0
L
Xing Tian
o Zytel
Xing Tian
1,139
95
0
306
5,103
2,381
0
0
5,103
7,781
0
W
Ishtar
xHydeo
Ishtar
4,722
2,177
0
880
6,141
2,331
594
789
5,255
0
37,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,514
Gold Earned
29,668
212
Minions Killed
314
0
Camps Cleared
0
913,453
Distance Traveled
953,395
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,040
604
68
7
0
211,668
1
W
Anubis
6,187
619
82
8
0
179,792
3
W
Chiron
5,895
590
32
3
0
193,288
1
L
Fenrir
5,931
593
56
6
0
187,291
2
W
Thoth
5,876
588
53
5
0
189,040
4
L
Morgan Le Fay
5,337
534
50
5
0
168,589
0
W
Zeus
6,275
628
77
8
0
211,213
3
L
Scylla
4,128
413
25
3
0
158,634
1
L
Xing Tian
4,078
408
13
1
0
187,271
1
W
Ishtar
5,435
544
70
7
0
180,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role