Player Matchup

Chaac
Chaac
Aladiir
Chaac
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,319 Elo+
Party 1
Ishtar
Ishtar
King_Damus89
Ishtar
Level 105
God Stats
2W - 6L
1,120 SR
Queue Stats
22W - 44L
1,170 Elo+
Party 1
Ra
Ra
cdx-llo
Ra
Level 85
God Stats
0W - 2L
1,057 SR
Queue Stats
9W - 19L
1,336 Elo+
Solo
Team Averages
Level 71
1,226 SR
1,275 Elo+

VS

Team Averages
Level 100
1,455 SR
1,403 Elo+
Sobek
Sobek
Parrisimo99
Sobek
Level 71
God Stats
13W - 7L
1,644 SR
Queue Stats
138W - 154L
1,409 Elo+
Party 2
Ishtar
Ishtar
RTK747
Ishtar
Level 125
God Stats
5W - 7L
1,203 SR
Queue Stats
41W - 71L
1,270 Elo+
Solo
Sol
Sol
SweetPuffDaddy
Sol
Level 104
God Stats
9W - 5L
1,517 SR
Queue Stats
244W - 231L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aladiir
Chaac
16
1 / 6 / 4
10,201
638
13,248
27,318
25,396
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
13
1 / 5 / 2
9,023
564
9,879
12,783
6,025
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 1
10,310
644
15,232
12,538
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
12,446
778
9,471
21,127
30,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
RTK747
Ishtar
13
1 / 2 / 11
9,974
623
9,062
11,233
4,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 1 / 7
12,056
754
22,813
18,264
7,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aladiir
Chaac
1
6
4
0.5
L
Ishtar
1
5
2
0.4
W
7
2
8
5.5
W
Ishtar
RTK747
Ishtar
1
2
11
3.25
W
8
1
7
11.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,359
Damage
41,346
52,639
Taken
50,624
37,370
Mitigated
43,337
12,273
Healing
21,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aladiir
Chaac
13,248
2,430
307
7,681
27,318
25,396
0
16,715
10,603
0
43,431
L
Ishtar
9,879
5,563
0
904
12,783
6,025
0
8,179
4,604
0
30,871
W
9,471
1,313
0
6,765
21,127
30,814
108
6,901
14,226
21,221
0
W
Ishtar
RTK747
Ishtar
9,062
4,182
0
0
11,233
4,685
539
3,236
7,997
0
29,706
W
22,813
12,259
0
15,079
18,264
7,838
2,170
5,246
13,018
66,757
0
L
15,232
1,240
1,619
1,762
12,538
5,949
108
8,534
4,004
43,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
34,476
155
Minions Killed
155
8
Camps Cleared
5
829,543
Distance Traveled
804,910
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,201
638
52
3
3
308,794
4
L
Ishtar
9,023
564
44
3
1
242,896
1
W
Sobek
12,446
778
17
1
0
292,581
0
W
Ishtar
9,974
623
49
3
0
247,191
1
W
Sol
12,056
754
89
6
5
265,138
1
L
Ra
10,310
644
59
4
4
277,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role