Player Matchup

Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
TUBBS55
Xing Tian
Level 138
God Stats
3W - 4L
1,520 SR
Queue Stats
406W - 443L
1,503 Elo+
Solo
Guan Yu
Guan Yu
reikkki
Guan Yu
Level 152
God Stats
1W - 1L
1,293 SR
Queue Stats
59W - 32L
1,664 Elo+
Party 1
Team Averages
Level 139
1,463 SR
1,534 Elo+

VS

Team Averages
Level 128
1,513 SR
1,457 Elo+
Neith
Neith
EMSDARKKILL
Neith
Level 154
God Stats
1W - 2L
1,507 SR
Queue Stats
99W - 102L
1,509 Elo+
Party 2
Loki
Loki
Gigama10
Loki
Level 89
God Stats
5W - 2L
1,688 SR
Queue Stats
200W - 190L
1,435 Elo+
Party 2
Vulcan
Vulcan
HEAN27
Vulcan
Level 145
God Stats
7W - 6L
1,282 SR
Queue Stats
616W - 608L
1,413 Elo+
Party 2
Hou Yi
Hou Yi
Scotty2Hawty17
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,468 Elo+
Solo
Terra
Terra
rodriguezprr
Terra
Level 148
God Stats
9W - 5L
1,586 SR
Queue Stats
448W - 452L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 4 / 4
9,509
679
7,400
14,078
6,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
 
Lancelot
16
2 / 6 / 8
9,235
660
13,326
27,222
13,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
 
Bastet
15
3 / 6 / 4
8,646
618
17,981
18,413
8,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
TUBBS55
Xing Tian
16
2 / 5 / 8
9,787
699
14,027
24,910
29,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
reikkki
Guan Yu
14
1 / 5 / 5
8,023
573
7,315
23,965
16,124
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 14
11,403
815
27,109
14,379
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
17
6 / 3 / 12
10,453
747
17,499
10,766
4,802
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
HEAN27
Vulcan
18
6 / 3 / 14
10,972
784
26,192
9,892
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 3 / 15
9,977
713
13,052
13,548
5,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 17
10,108
722
10,547
22,839
18,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
12
Kills
26
26
Deaths
12
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
4
4
1.5
L
Lancelot
 
Lancelot
2
6
8
1
L
Bastet
 
Bastet
3
6
4
0.83
W
8
2
14
7.5
W
Loki
6
3
12
4
W
Vulcan
HEAN27
Vulcan
6
3
14
4.33
W
3
3
15
3.5
L
Xing Tian
TUBBS55
Xing Tian
2
5
8
1.2
L
Guan Yu
reikkki
Guan Yu
1
5
5
0.7
W
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,049
Damage
94,399
108,588
Taken
71,424
74,662
Mitigated
41,019
41,483
Healing
34,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,400
3,229
874
2,572
14,078
6,644
0
4,612
9,466
0
22,034
L
Lancelot
 
Lancelot
13,326
3,292
2,168
8,029
27,222
13,997
0
9,655
17,567
0
23,767
L
Bastet
 
Bastet
17,981
4,092
1,154
3,483
18,413
8,503
0
5,573
12,840
0
24,260
W
27,109
14,777
786
6,779
14,379
7,244
3,458
2,025
12,354
0
51,629
W
Loki
17,499
2,166
2,576
1,580
10,766
4,802
1,256
1,530
9,236
0
29,851
W
Vulcan
HEAN27
Vulcan
26,192
13,154
1,571
1,251
9,892
4,639
810
2,283
7,609
51,202
0
W
13,052
5,451
1,718
4,151
13,548
5,880
1,461
3,413
10,135
0
24,663
L
Xing Tian
TUBBS55
Xing Tian
14,027
966
685
5,656
24,910
29,394
0
9,080
15,830
34,473
0
L
Guan Yu
reikkki
Guan Yu
7,315
452
9,100
7,762
23,965
16,124
0
7,819
16,146
0
12,928
W
10,547
1,028
2,582
11,106
22,839
18,454
416
4,776
18,063
15,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,200
Gold Earned
52,913
97
Minions Killed
169
0
Camps Cleared
0
1,294,795
Distance Traveled
1,351,443
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,509
679
35
3
0
229,170
0
L
Lancelot
9,235
660
27
2
0
236,164
0
L
Bastet
8,646
618
2
0
0
284,086
0
W
Neith
11,403
815
55
4
0
211,107
0
W
Loki
10,453
747
24
2
0
285,892
2
W
Vulcan
10,972
784
59
4
0
277,998
1
W
Hou Yi
9,977
713
20
1
0
281,331
0
L
Xing Tian
9,787
699
25
2
0
249,510
0
L
Guan Yu
8,023
573
8
1
0
295,865
1
W
Terra
10,108
722
11
1
0
295,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role