Player Matchup

Achilles
Achilles
Aroz Red
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
TheJoobst er804
Danzaburou
Level 36
God Stats
4W - 3L
1,443 SR
Queue Stats
16W - 38L
1,078 Elo+
Party 2
Sobek
Sobek
cute queso
Sobek
Level 26
God Stats
1W - 2L
1,186 SR
Queue Stats
12W - 32L
1,078 Elo+
Party 2
Team Averages
Level 26
1,376 SR
1,165 Elo+

VS

Team Averages
Level 48
1,415 SR
1,239 Elo+
Xing Tian
Xing Tian
Fen4irr
Xing Tian
Level 64
God Stats
3W - 8L
1,246 SR
Queue Stats
90W - 115L
1,236 Elo+
Party 1
Thanatos
Thanatos
RANDOM1013
Thanatos
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 152L
1,292 Elo+
Solo
Tyr
Tyr
TiptopCeiling48
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aroz Red
Achilles
15
4 / 7 / 4
11,675
687
15,691
20,629
13,896
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
TheJoobst er804
Danzaburou
16
4 / 4 / 3
11,809
695
18,480
16,602
9,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
17
3 / 0 / 7
13,026
766
9,370
12,063
19,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fen4irr
Xing Tian
15
1 / 1 / 7
11,448
673
14,166
24,343
37,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
RANDOM1013
Thanatos
15
7 / 7 / 3
11,622
684
15,074
17,320
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 3
10,461
615
12,174
17,851
18,624
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
11
Kills
11
11
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aroz Red
Achilles
4
7
4
0.86
L
Xing Tian
Fen4irr
Xing Tian
1
1
7
4.5
L
Thanatos
RANDOM1013
Thanatos
7
7
3
1.21
W
Danzaburou
TheJoobst er804
Danzaburou
4
4
3
1.38
L
3
3
3
1.5
W
Sobek
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,541
Damage
41,414
49,294
Taken
59,514
42,546
Mitigated
67,393
8,777
Healing
13,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aroz Red
Achilles
15,691
7,231
0
841
20,629
13,896
1,207
4,942
15,687
0
33,645
L
Xing Tian
Fen4irr
Xing Tian
14,166
759
178
2,668
24,343
37,091
0
5,112
19,231
34,455
0
L
Thanatos
RANDOM1013
Thanatos
15,074
5,122
0
8,622
17,320
11,678
0
2,312
15,008
0
42,381
W
Danzaburou
TheJoobst er804
Danzaburou
18,480
9,678
117
4,434
16,602
9,373
1,277
4,573
12,029
0
51,583
L
12,174
731
279
2,072
17,851
18,624
606
2,475
15,376
0
23,262
W
Sobek
9,370
504
0
3,385
12,063
19,277
402
4,651
7,412
21,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,510
Gold Earned
33,531
130
Minions Killed
122
3
Camps Cleared
5
947,564
Distance Traveled
970,235
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,675
687
43
3
1
310,052
1
L
Xing Tian
11,448
673
34
2
2
326,991
1
L
Thanatos
11,622
684
64
4
2
310,359
3
W
Danzaburou
11,809
695
55
3
2
288,877
0
L
Tyr
10,461
615
24
1
1
332,885
1
W
Sobek
13,026
766
32
2
0
348,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role