Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
BigBoi2333
Ganesha
Level 26
God Stats
1W - 1L
1,260 SR
Queue Stats
38W - 32L
1,535 Elo+
Party 2
Ah Puch
Ah Puch
Leifeon
Ah Puch
Level 83
God Stats
11W - 9L
1,468 SR
Queue Stats
87W - 94L
1,378 Elo+
Party 2
Kali
Kali
Tenzin108
Kali
Level 116
God Stats
17W - 29L
1,252 SR
Queue Stats
72W - 78L
1,460 Elo+
Party 2
King Arthur
King Arthur
djXpress4
King Arthur
Level 160
God Stats
73W - 85L
1,534 SR
Queue Stats
390W - 418L
1,430 Elo+
Party 2
Team Averages
Level 109
1,403 SR
1,461 Elo+

VS

Team Averages
Level 35
1,500 SR
1,446 Elo+
Ares
Ares
NotDescrip
Ares
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 47L
1,437 Elo+
Party 1
Bakasura
Bakasura
PeladoLUX
Bakasura
Level 56
God Stats
3W - 3L
1,532 SR
Queue Stats
24W - 22L
1,433 Elo+
Party 1
Ishtar
Ishtar
StargazingOrion
Ishtar
Level 36
God Stats
0W - 1L
1,467 SR
Queue Stats
14W - 19L
1,252 Elo+
Solo
Achilles
Achilles
jereramirez0
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
joacorodri
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 1 / 2
10,831
516
9,152
9,758
4,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
BigBoi2333
Ganesha
17
1 / 2 / 14
11,447
545
8,248
16,545
21,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Leifeon
Ah Puch
17
9 / 4 / 6
12,202
581
26,180
14,433
7,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
19
10 / 0 / 4
12,619
601
15,819
22,765
13,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
djXpress4
King Arthur
18
3 / 2 / 2
11,994
571
12,948
19,239
22,673
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
8,280
394
8,313
23,875
28,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
PeladoLUX
Bakasura
17
7 / 6 / 1
10,840
516
15,729
23,282
13,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 3 / 1
9,149
436
8,096
13,443
6,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
jereramirez0
Achilles
17
1 / 2 / 4
10,002
476
11,254
21,961
26,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
joacorodri
Kukulkan
13
0 / 8 / 3
8,474
404
6,342
12,330
6,306
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
25
Kills
9
9
Deaths
25
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
2
3
W
Ganesha
BigBoi2333
Ganesha
1
2
14
4
W
Ah Puch
Leifeon
Ah Puch
9
4
6
3
L
0
6
4
0.33
L
Bakasura
PeladoLUX
Bakasura
7
6
1
1.25
L
1
3
1
0.5
W
Kali
10
0
4
12
W
King Arthur
djXpress4
King Arthur
3
2
2
2
L
Achilles
jereramirez0
Achilles
1
2
4
1.5
L
Kukulkan
joacorodri
Kukulkan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,347
Damage
49,734
82,740
Taken
94,891
69,556
Mitigated
80,948
18,295
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,152
2,199
0
1,266
9,758
4,120
1,188
1,180
8,438
0
99,748
W
Ganesha
BigBoi2333
Ganesha
8,248
1,166
123
2,751
16,545
21,343
136
5,020
10,407
31,636
0
W
Ah Puch
Leifeon
Ah Puch
26,180
1,768
0
4,040
14,433
7,817
450
4,525
9,007
109,116
0
L
8,313
689
0
1,728
23,875
28,614
69
11,720
12,155
25,174
0
L
Bakasura
PeladoLUX
Bakasura
15,729
10,475
0
3,737
23,282
13,059
43
9,090
14,192
0
85,002
L
8,096
4,778
0
3,465
13,443
6,742
570
3,080
10,363
0
70,397
W
Kali
15,819
8,962
0
7,519
22,765
13,603
464
4,051
17,955
0
125,485
W
King Arthur
djXpress4
King Arthur
12,948
1,707
0
2,596
19,239
22,673
227
1,193
17,554
0
98,928
L
Achilles
jereramirez0
Achilles
11,254
3,284
0
10,113
21,961
26,227
31
2,697
19,264
0
78,675
L
Kukulkan
joacorodri
Kukulkan
6,342
943
0
566
12,330
6,306
0
7,841
4,489
52,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,093
Gold Earned
46,745
635
Minions Killed
527
0
Camps Cleared
0
2,132,751
Distance Traveled
1,889,209
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,831
516
157
7
0
412,378
8
W
Ganesha
11,447
545
10
0
0
433,019
4
W
Ah Puch
12,202
581
171
8
0
398,185
5
L
Ares
8,280
394
24
1
0
405,324
10
L
Bakasura
10,840
516
144
7
0
420,747
0
L
Ishtar
9,149
436
116
6
0
361,118
5
W
Kali
12,619
601
146
7
0
486,535
2
W
King Arthur
11,994
571
151
7
0
402,634
2
L
Achilles
10,002
476
134
6
0
396,395
1
L
Kukulkan
8,474
404
109
5
0
305,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role